Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dovlecelu
Chaac
Level 27
God Stats
2W - 0L
1,799 SR
Queue Stats
26W - 8L
1,698 Elo+
Party 1
Thanatos
Thanatos
HatzJohn
Thanatos
Level 82
God Stats
1W - 2L
1,663 SR
Queue Stats
23W - 7L
1,707 Elo+
Party 1
Sylvanus
Sylvanus
madarina
Sylvanus
Level 156
God Stats
2W - 0L
1,316 SR
Queue Stats
19W - 11L
1,524 Elo+
Party 1
Team Averages
Level 114
1,556 SR
1,586 Elo+

VS

Team Averages
Level 77
1,514 SR
1,476 Elo+
Apollo
Apollo
Akumor
Apollo
Level 27
God Stats
2W - 2L
1,478 SR
Queue Stats
138W - 173L
1,419 Elo+
Party 2
Hun Batz
Hun Batz
BigToeSniffer
Hun Batz
Level 26
God Stats
1W - 2L
1,537 SR
Queue Stats
82W - 52L
1,669 Elo+
Solo
Atlas
Atlas
Darcan2
Atlas
Level 62
God Stats
1W - 3L
1,508 SR
Queue Stats
147W - 185L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
FizzyGinga88
Danzaburou
Level 140
God Stats
2W - 5L
1,510 SR
Queue Stats
153W - 159L
1,434 Elo+
Party 3
Horus
Horus
pauldamanstewart
Horus
Level 129
God Stats
4W - 3L
1,535 SR
Queue Stats
316W - 329L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
7 / 3 / 19
9,141
914
13,271
22,176
33,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
 
Loki
14
4 / 2 / 17
8,819
882
10,837
9,312
4,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Dovlecelu
Chaac
16
8 / 1 / 22
10,337
1,034
17,775
16,580
18,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
HatzJohn
Thanatos
15
8 / 2 / 18
9,433
943
15,240
14,999
12,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
madarina
Sylvanus
13
5 / 3 / 22
8,935
894
10,180
15,796
17,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Akumor
Apollo
11
2 / 9 / 3
6,970
697
7,147
13,829
7,327
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
BigToeSniffer
Hun Batz
15
1 / 6 / 4
7,833
783
11,978
15,952
7,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Darcan2
Atlas
13
5 / 6 / 4
8,709
871
13,613
20,112
28,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
FizzyGinga88
Danzaburou
12
0 / 5 / 8
7,065
707
9,992
10,644
5,018
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 6 / 5
8,208
821
7,054
15,998
15,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
35
32
Kills
11
11
Deaths
32
98
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
3
19
5.5
W
Loki
 
Loki
4
2
17
6.25
L
Apollo
Akumor
Apollo
2
9
3
0.39
L
Hun Batz
BigToeSniffer
Hun Batz
1
6
4
0.5
L
Atlas
Darcan2
Atlas
5
6
4
1.17
W
Chaac
Dovlecelu
Chaac
8
1
22
19
L
Danzaburou
FizzyGinga88
Danzaburou
0
5
8
0.8
W
Thanatos
HatzJohn
Thanatos
8
2
18
8.5
W
Sylvanus
madarina
Sylvanus
5
3
22
5.33
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,303
Damage
49,784
78,863
Taken
76,535
86,356
Mitigated
63,879
54,669
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,271
4,162
1,589
10,515
22,176
33,121
621
2,987
19,045
0
17,103
W
Loki
 
Loki
10,837
1,706
1,181
1,386
9,312
4,657
2,511
1,466
7,846
0
26,988
L
Apollo
Akumor
Apollo
7,147
4,700
0
0
13,829
7,327
0
889
12,940
0
9,660
L
Hun Batz
BigToeSniffer
Hun Batz
11,978
2,765
719
3,462
15,952
7,651
0
2,532
13,420
0
25,394
L
Atlas
Darcan2
Atlas
13,613
4,673
180
1,128
20,112
28,364
0
3,206
16,906
20,571
0
W
Chaac
Dovlecelu
Chaac
17,775
2,588
1,532
7,457
16,580
18,540
693
2,731
13,849
0
32,341
L
Danzaburou
FizzyGinga88
Danzaburou
9,992
3,892
0
1,539
10,644
5,018
0
406
10,238
0
16,498
W
Thanatos
HatzJohn
Thanatos
15,240
5,326
2,180
10,072
14,999
12,460
2,057
3,149
11,740
0
22,816
W
Sylvanus
madarina
Sylvanus
10,180
2,596
12,197
6,560
15,796
17,578
1,639
3,280
12,516
12,888
0
L
7,054
2,477
2,706
2,796
15,998
15,519
0
3,147
12,851
0
10,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,665
Gold Earned
38,785
77
Minions Killed
70
0
Camps Cleared
0
932,453
Distance Traveled
804,571
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,141
914
3
0
0
185,250
3
W
Loki
8,819
882
22
2
0
193,375
1
L
Apollo
6,970
697
9
1
0
141,775
1
L
Hun Batz
7,833
783
36
4
0
177,899
0
L
Atlas
8,709
871
5
1
0
179,214
1
W
Chaac
10,337
1,034
28
3
0
209,495
1
L
Danzaburou
7,065
707
18
2
0
153,540
1
W
Thanatos
9,433
943
16
2
0
183,946
3
W
Sylvanus
8,935
894
8
1
0
160,387
0
L
Horus
8,208
821
2
0
0
152,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role