Player Matchup

Horus
Horus
AWESOME_MARK_559
Horus
Level 113
God Stats
0W - 1L
1,377 SR
Queue Stats
12W - 12L
1,510 Elo+
Solo
Zeus
Zeus
OldSchoolEZ
Zeus
Level 114
God Stats
3W - 1L
1,637 SR
Queue Stats
57W - 63L
1,444 Elo+
Solo
Set
Set
Sudliches Tier
Set
Level 125
God Stats
1W - 4L
1,285 SR
Queue Stats
187W - 224L
1,415 Elo+
Solo
Hera
Hera
silverwolves02
Hera
Level 109
God Stats
2W - 1L
1,615 SR
Queue Stats
75W - 82L
1,403 Elo+
Solo
Hun Batz
Hun Batz
xMagnetized
Hun Batz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,462 Elo+
Solo
Team Averages
Level 110
1,483 SR
1,447 Elo+

VS

Team Averages
Level 115
1,590 SR
1,399 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DarthKraken301
Sylvanus
Level 103
God Stats
2W - 0L
1,712 SR
Queue Stats
292W - 315L
1,383 Elo+
Party 1
Neith
Neith
OldManYeeet
Neith
Level 109
God Stats
5W - 3L
1,699 SR
Queue Stats
263W - 289L
1,343 Elo+
Solo
Skadi
Skadi
THaTDuDe1122
Skadi
Level 148
God Stats
4W - 3L
1,535 SR
Queue Stats
268W - 298L
1,389 Elo+
Party 1
Heimdallr
Heimdallr
imortalwambat
Heimdallr
Level 86
God Stats
6W - 4L
1,502 SR
Queue Stats
164W - 193L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 13
9,739
696
7,657
19,987
21,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
10 / 4 / 8
11,474
820
21,441
14,183
7,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
3,448
246
0
0
0
17
5 / 7 / 7
9,544
682
17,035
13,551
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
xMagnetized
Hun Batz
19
5 / 7 / 9
11,206
800
14,395
18,459
10,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
7 / 4 / 12
12,414
887
16,368
16,221
13,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
15
3 / 4 / 12
10,549
754
5,446
17,095
23,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 14
11,114
794
9,743
13,683
6,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 10
9,974
712
9,369
14,740
6,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
imortalwambat
Heimdallr
17
5 / 5 / 10
10,567
755
15,753
13,575
7,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
79
21
Kills
21
21
Deaths
22
37
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
4
12
3.25
L
1
3
13
2.5
W
Sylvanus
3
4
12
2.25
W
4
3
14
3.67
L
10
4
8
3.5
L
0
0
0
0
W
2
6
10
1.17
W
Heimdallr
imortalwambat
Heimdallr
5
5
10
2
L
5
7
7
1.21
L
Hun Batz
xMagnetized
Hun Batz
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,528
Damage
56,679
66,180
Taken
75,314
45,553
Mitigated
57,555
21,350
Healing
29,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,368
761
2,190
6,966
16,221
13,292
682
6,870
9,351
40,581
0
L
7,657
3,837
5,057
6,984
19,987
21,254
0
6,131
13,856
0
18,052
W
Sylvanus
5,446
214
3,582
5,746
17,095
23,318
174
10,102
6,993
7,923
0
W
9,743
4,772
1,046
6,095
13,683
6,927
3,323
7,599
6,084
0
23,314
L
21,441
531
2,207
3,369
14,183
7,428
0
4,953
9,230
46,999
0
L
0
0
0
0
0
0
0
0
0
0
0
W
9,369
3,743
348
2,416
14,740
6,957
1,169
7,564
7,176
0
20,513
W
Heimdallr
imortalwambat
Heimdallr
15,753
6,952
101
1,475
13,575
7,061
3,291
6,341
7,234
0
33,971
L
17,035
4,739
21
285
13,551
6,571
331
5,538
8,012
34,426
0
L
Hun Batz
xMagnetized
Hun Batz
14,395
3,224
940
2,487
18,459
10,300
0
5,192
13,267
0
26,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,411
Gold Earned
54,618
148
Minions Killed
138
0
Camps Cleared
0
1,046,124
Distance Traveled
1,155,784
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,414
887
46
3
0
220,837
2
L
Horus
9,739
696
20
1
0
280,287
0
W
Sylvanus
10,549
754
1
0
0
239,326
0
W
Neith
11,114
794
25
2
0
248,122
0
L
Zeus
11,474
820
53
4
0
240,668
0
L
Set
3,448
246
0
0
0
0
0
W
Skadi
9,974
712
28
2
0
227,276
0
W
Heimdallr
10,567
755
38
3
0
220,223
2
L
Hera
9,544
682
30
2
0
218,207
0
L
Hun Batz
11,206
800
45
3
0
306,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role