Player Matchup

Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
 
Agni
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver V
Eclor
Hel
Silver V
Level 124
God Stats
1W - 2L
1,424 SR
Queue Stats
11W - 22L
1,226 MMR
Solo
Bastet
Bastet
Silver IV
Mariusalfa
Bastet
Silver IV
Level 43
God Stats
0W - 3L
1,153 SR
Queue Stats
12W - 17L
1,348 MMR
Party 2
Atlas
Atlas
Bronze I
hugoosnz
Atlas
Bronze I
Level 63
God Stats
1W - 2L
1,418 SR
Queue Stats
22W - 28L
982 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,399 SR
1,311 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,537 SR
1,358 MMR
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver III
 
Skadi
Silver III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
NeverCease
Geb
Gold V
Level 111
God Stats
4W - 5L
1,687 SR
Queue Stats
95W - 106L
1,177 MMR
Solo
Set
Set
Silver IV
Ownageuskor
Set
Silver IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,294 MMR
Party 1
Janus
Janus
Silver IV
her0zhai
Janus
Silver IV
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,320 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 0 / 0
6,304
525
3,031
4,738
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
 
Agni
10
0 / 3 / 0
5,857
488
4,181
7,585
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
Eclor
Hel
10
0 / 5 / 0
5,812
484
2,368
8,846
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Mariusalfa
Bastet
9
0 / 3 / 0
5,476
456
1,859
10,980
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
hugoosnz
Atlas
8
0 / 3 / 0
5,525
460
3,707
11,447
5,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
King ArthurPoseidonMercury

VS

Bans
AresMulanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 0 / 4
6,924
577
5,166
9,648
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
 
Skadi
12
1 / 0 / 0
6,815
568
4,053
5,122
1,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 0 / 5
6,890
574
2,289
6,993
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 2
7,733
644
7,872
8,476
5,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
her0zhai
Janus
11
3 / 0 / 5
7,173
598
7,486
4,439
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
14
14
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
L
Agni
 
Agni
0
3
0
0
W
Arachne
 
Arachne
4
0
4
6
W
Skadi
 
Skadi
1
0
0
1
L
Hel
Eclor
Hel
0
5
0
0
L
Bastet
Mariusalfa
Bastet
0
3
0
0
W
1
0
5
3.5
W
5
0
2
6
W
Janus
her0zhai
Janus
3
0
5
5.5
L
Atlas
hugoosnz
Atlas
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,146
Damage
26,866
43,596
Taken
34,678
17,315
Mitigated
17,309
14,942
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,031
1,075
0
2,090
4,738
2,036
0
341
4,397
0
45,774
L
Agni
 
Agni
4,181
212
0
674
7,585
2,977
0
4,166
3,419
43,534
0
W
Arachne
 
Arachne
5,166
3,053
0
4,378
9,648
4,282
389
2,011
7,579
0
45,229
W
Skadi
 
Skadi
4,053
1,229
0
945
5,122
1,641
0
1,004
4,118
0
51,680
L
Hel
Eclor
Hel
2,368
94
147
2,522
8,846
2,800
0
1,252
7,594
32,333
0
L
Bastet
Mariusalfa
Bastet
1,859
614
0
5,434
10,980
3,755
0
1,671
9,309
0
36,632
W
2,289
295
0
2,563
6,993
4,475
0
1,982
5,011
25,274
0
W
7,872
2,779
0
3,887
8,476
5,122
147
2,058
6,158
0
53,664
W
Janus
her0zhai
Janus
7,486
468
0
663
4,439
1,789
604
2,883
1,556
45,953
0
L
Atlas
hugoosnz
Atlas
3,707
1,454
1,653
2,422
11,447
5,747
0
2,345
9,102
21,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
35,535
353
Minions Killed
370
0
Camps Cleared
0
1,152,484
Distance Traveled
1,259,916
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,304
525
95
8
0
206,719
3
L
Agni
5,857
488
82
7
0
222,497
5
W
Arachne
6,924
577
77
6
0
274,673
3
W
Skadi
6,815
568
106
9
0
239,060
6
L
Hel
5,812
484
79
7
0
216,745
1
L
Bastet
5,476
456
72
6
0
272,482
4
W
Geb
6,890
574
30
3
0
281,577
1
W
Set
7,733
644
82
7
0
235,920
2
W
Janus
7,173
598
75
6
0
228,686
3
L
Atlas
5,525
460
25
2
0
234,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role