Player Matchup

Ishtar
Ishtar
B00G3MZ
Ishtar
Level 159
God Stats
21W - 27L
1,460 SR
Queue Stats
189W - 213L
1,416 Elo+
Solo
Hades
Hades
DarthNikka
Hades
Level 98
God Stats
2W - 0L
1,488 SR
Queue Stats
34W - 60L
1,451 Elo+
Party 1
Atlas
Atlas
OhhKrew_
Atlas
Level 49
God Stats
6W - 2L
1,697 SR
Queue Stats
34W - 60L
1,427 Elo+
Party 1
Team Averages
Level 102
1,548 SR
1,431 Elo+

VS

Team Averages
Level 68
1,510 SR
1,443 Elo+
Janus
Janus
 
Janus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ManicLuck
Sun Wukong
Level 16
God Stats
6W - 3L
1,547 SR
Queue Stats
20W - 23L
1,440 Elo+
Party 2
Fenrir
Fenrir
Onion1
Fenrir
Level 57
God Stats
1W - 2L
1,482 SR
Queue Stats
21W - 31L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
B00G3MZ
Ishtar
18
1 / 5 / 8
13,638
620
19,155
17,077
9,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
20
5 / 0 / 4
14,493
659
17,352
16,626
13,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
OhhKrew_
Atlas
19
4 / 1 / 5
15,197
691
20,066
26,810
42,141
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
2 / 4 / 2
13,813
628
27,164
14,130
7,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ManicLuck
Sun Wukong
15
1 / 3 / 1
11,750
534
8,981
17,194
21,842
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Onion1
Fenrir
18
3 / 3 / 2
12,804
582
11,608
32,191
37,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
6
6
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
2
0.75
W
Ishtar
B00G3MZ
Ishtar
1
5
8
1
W
Hades
5
0
4
7
L
Sun Wukong
ManicLuck
Sun Wukong
1
3
1
0.5
W
Atlas
OhhKrew_
Atlas
4
1
5
6.5
L
Fenrir
Onion1
Fenrir
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,573
Damage
47,753
60,513
Taken
63,515
65,205
Mitigated
66,406
20,036
Healing
2,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
27,164
2,549
0
250
14,130
7,083
588
8,475
5,655
94,682
0
W
Ishtar
B00G3MZ
Ishtar
19,155
8,321
0
3,608
17,077
9,557
2,029
7,031
9,648
0
89,727
W
Hades
17,352
2,069
1,434
6,843
16,626
13,507
609
7,616
8,634
58,931
0
L
Sun Wukong
ManicLuck
Sun Wukong
8,981
1,019
0
250
17,194
21,842
0
10,495
6,699
0
24,283
W
Atlas
OhhKrew_
Atlas
20,066
6,720
370
7,781
26,810
42,141
204
11,938
14,278
45,860
0
L
Fenrir
Onion1
Fenrir
11,608
2,275
0
2,171
32,191
37,481
0
19,319
12,872
0
27,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,328
Gold Earned
38,367
261
Minions Killed
225
12
Camps Cleared
8
1,132,434
Distance Traveled
1,197,640
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,813
628
175
8
3
369,310
3
W
Ishtar
13,638
620
145
7
6
360,291
12
W
Hades
14,493
659
84
4
5
360,738
0
L
Sun Wukong
11,750
534
21
1
1
401,157
3
W
Atlas
15,197
691
32
1
1
411,405
3
L
Fenrir
12,804
582
29
1
4
427,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role