Player Matchup

Artemis
Artemis
Cleaner8394
Artemis
Level 60
God Stats
6W - 2L
1,500 SR
Queue Stats
396W - 375L
1,538 Elo+
Party 1
Lancelot
Lancelot
Mendrizzle
Lancelot
Level 142
God Stats
2W - 2L
1,452 SR
Queue Stats
54W - 35L
1,536 Elo+
Party 1
Achilles
Achilles
Shiro Mizutsune
Achilles
Level 128
God Stats
15W - 11L
1,444 SR
Queue Stats
158W - 143L
1,449 Elo+
Party 1
Cupid
Cupid
iceman20010
Cupid
Level 129
God Stats
27W - 13L
1,590 SR
Queue Stats
518W - 518L
1,553 Elo+
Solo
Aphrodite
Aphrodite
o itsVix
Aphrodite
Level 126
God Stats
371W - 313L
1,573 SR
Queue Stats
549W - 520L
1,545 Elo+
Party 1
Team Averages
Level 117
1,512 SR
1,524 Elo+

VS

Team Averages
Level 123
1,496 SR
1,471 Elo+
Thanatos
Thanatos
 
Thanatos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DelReysCherries
Vulcan
Level 159
God Stats
14W - 23L
1,657 SR
Queue Stats
839W - 788L
1,519 Elo+
Solo
Discordia
Discordia
EntropyStings
Discordia
Level 135
God Stats
138W - 155L
1,490 SR
Queue Stats
421W - 449L
1,517 Elo+
Solo
Charybdis
Charybdis
GunToting
Charybdis
Level 160
God Stats
26W - 18L
1,541 SR
Queue Stats
708W - 790L
1,422 Elo+
Solo
Amaterasu
Amaterasu
sven136
Amaterasu
Level 46
God Stats
0W - 2L
1,292 SR
Queue Stats
9W - 18L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cleaner8394
Artemis
16
1 / 2 / 7
10,394
1,039
15,121
15,224
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Mendrizzle
Lancelot
16
7 / 0 / 3
11,069
1,107
15,865
17,020
7,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
16
3 / 2 / 7
10,793
1,079
11,536
19,464
19,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 1 / 5
10,024
1,002
13,863
11,121
4,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
o itsVix
Aphrodite
16
0 / 0 / 6
9,718
972
5,124
4,270
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

256

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
2 / 3 / 2
9,771
977
11,720
16,333
8,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 3
10,050
1,005
26,259
10,065
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
EntropyStings
Discordia
15
1 / 3 / 1
9,625
963
14,472
13,114
4,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
GunToting
Charybdis
15
1 / 0 / 1
9,678
968
4,661
8,135
3,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
sven136
Amaterasu
15
0 / 3 / 2
9,160
916
3,292
17,174
13,040
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
12
Kills
5
5
Deaths
12
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
2
1
W
Artemis
Cleaner8394
Artemis
1
2
7
2.25
L
1
3
3
0.83
L
Discordia
EntropyStings
Discordia
1
3
1
0.5
L
Charybdis
GunToting
Charybdis
1
0
1
1.5
W
Lancelot
Mendrizzle
Lancelot
7
0
3
8.5
W
Achilles
3
2
7
3.25
W
1
1
5
3.5
W
Aphrodite
o itsVix
Aphrodite
0
0
6
3
L
Amaterasu
sven136
Amaterasu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,509
Damage
60,404
67,099
Taken
64,821
39,561
Mitigated
34,199
32,595
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,720
2,533
0
4,971
16,333
8,482
0
1,561
14,573
0
17,958
W
Artemis
Cleaner8394
Artemis
15,121
6,760
0
3,691
15,224
6,279
0
8,830
6,394
0
46,343
L
26,259
10,307
0
0
10,065
4,559
0
329
9,467
55,955
0
L
Discordia
EntropyStings
Discordia
14,472
456
470
1,096
13,114
4,936
0
778
12,079
31,256
0
L
Charybdis
GunToting
Charybdis
4,661
2,488
0
458
8,135
3,182
0
140
7,969
0
26,696
W
Lancelot
Mendrizzle
Lancelot
15,865
2,068
0
3,467
17,020
7,456
0
9,350
7,670
0
30,063
W
Achilles
11,536
1,625
0
6,339
19,464
19,626
0
11,517
7,947
0
25,764
W
13,863
7,308
1,911
2,662
11,121
4,141
0
7,953
3,168
0
29,986
W
Aphrodite
o itsVix
Aphrodite
5,124
131
11,163
3,362
4,270
2,059
0
3,081
1,189
19,380
0
L
Amaterasu
sven136
Amaterasu
3,292
1,391
0
2,187
17,174
13,040
0
2,316
14,684
0
15,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,998
Gold Earned
48,284
206
Minions Killed
196
11
Camps Cleared
6
1,065,245
Distance Traveled
985,344
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,771
977
16
2
2
210,915
3
W
Artemis
10,394
1,039
60
6
5
173,851
0
L
Vulcan
10,050
1,005
64
6
4
221,665
0
L
Discordia
9,625
963
39
4
0
201,210
0
L
Charybdis
9,678
968
57
6
0
189,663
1
W
Lancelot
11,069
1,107
29
3
1
252,368
0
W
Achilles
10,793
1,079
36
4
2
216,630
0
W
Cupid
10,024
1,002
37
4
3
189,807
0
W
Aphrodite
9,718
972
44
4
0
232,589
3
L
Amaterasu
9,160
916
20
2
0
161,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role