Player Matchup

Kuzenbo
Kuzenbo
Dsharpshoter
Kuzenbo
Level 149
God Stats
6W - 2L
1,757 SR
Queue Stats
376W - 400L
1,515 Elo+
Party 1
Odin
Odin
ELITE MARINEX25
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,518 Elo+
Solo
Chernobog
Chernobog
I Am Keyno
Chernobog
Level 87
God Stats
1W - 2L
1,528 SR
Queue Stats
182W - 161L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
X-xeloskush-X
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 254L
1,552 Elo+
Solo
Loki
Loki
beastboii202
Loki
Level 146
God Stats
5W - 8L
1,504 SR
Queue Stats
320W - 355L
1,502 Elo+
Solo
Team Averages
Level 115
1,558 SR
1,510 Elo+

VS

Team Averages
Level 139
1,500 SR
1,561 Elo+
Nu Wa
Nu Wa
ALittleTart
Nu Wa
Level 87
God Stats
1W - 0L
1,434 SR
Queue Stats
29W - 35L
1,502 Elo+
Party 2
Cupid
Cupid
BunniesOfDoom
Cupid
Level 160
God Stats
1W - 7L
1,317 SR
Queue Stats
279W - 278L
1,643 Elo+
Solo
Bellona
Bellona
Toilet2222222
Bellona
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 114L
1,578 Elo+
Party 2
Atlas
Atlas
YaggleHorn
Atlas
Level 156
God Stats
3W - 2L
1,748 SR
Queue Stats
142W - 135L
1,488 Elo+
Party 2
Thor
Thor
yanny5
Thor
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 67L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dsharpshoter
Kuzenbo
19
2 / 6 / 21
12,052
603
20,957
39,190
66,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
6 / 8 / 17
12,855
643
21,307
40,452
27,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
I Am Keyno
Chernobog
20
12 / 4 / 13
14,618
731
24,418
24,460
14,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
X-xeloskush-X
Baron Samedi
19
2 / 7 / 23
12,238
612
26,461
27,040
15,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 7 / 14
13,487
674
25,739
30,442
16,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 21
13,785
689
45,758
18,240
9,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 17
13,754
688
25,406
22,401
12,957
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
20
11 / 5 / 12
16,560
828
26,418
33,905
47,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
18
2 / 6 / 19
13,163
658
21,854
33,045
43,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
yanny5
Thor
20
8 / 7 / 10
13,804
690
17,484
26,653
23,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
110
27
Kills
31
32
Deaths
27
88
Assists
79
Player
Kills
Deaths
Assists
KDA
W
5
5
21
3.1
W
5
4
17
3.38
L
Kuzenbo
Dsharpshoter
Kuzenbo
2
6
21
2.08
L
6
8
17
1.81
L
Chernobog
I Am Keyno
Chernobog
12
4
13
4.63
W
Bellona
11
5
12
3.4
L
Baron Samedi
X-xeloskush-X
Baron Samedi
2
7
23
1.93
W
Atlas
2
6
19
1.92
L
5
7
14
1.71
W
Thor
yanny5
Thor
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,882
Damage
136,920
161,584
Taken
134,244
141,194
Mitigated
136,899
62,691
Healing
44,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,758
14,349
1,890
2,620
18,240
9,684
3,705
7,249
10,991
74,278
0
W
25,406
14,527
7,447
6,959
22,401
12,957
2,340
7,983
14,389
26
50,787
L
Kuzenbo
Dsharpshoter
Kuzenbo
20,957
5,157
3,456
8,541
39,190
66,519
34
15,807
23,383
42,811
0
L
21,307
3,840
1,611
8,158
40,452
27,987
374
18,908
21,544
0
43,551
L
Chernobog
I Am Keyno
Chernobog
24,418
14,656
4,248
8,913
24,460
14,270
1,332
9,644
14,816
0
54,285
W
Bellona
26,418
4,255
5,031
5,189
33,905
47,699
2,117
13,214
20,592
1,379
50,400
L
Baron Samedi
X-xeloskush-X
Baron Samedi
26,461
2,828
10,499
6,846
27,040
15,968
716
11,649
15,391
56,518
0
W
Atlas
21,854
8,110
2,843
4,711
33,045
43,552
479
10,069
22,278
31,393
0
L
25,739
4,367
928
9,491
30,442
16,450
1,345
12,177
18,265
0
67,647
W
Thor
yanny5
Thor
17,484
6,171
3,116
4,697
26,653
23,007
259
8,903
17,574
0
39,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,250
Gold Earned
71,066
265
Minions Killed
233
0
Camps Cleared
0
1,701,861
Distance Traveled
1,682,199
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,785
689
52
3
0
311,816
4
W
Cupid
13,754
688
61
3
0
353,406
0
L
Kuzenbo
12,052
603
36
2
0
341,298
1
L
Odin
12,855
643
45
2
0
340,429
0
L
Chernobog
14,618
731
51
3
0
362,824
0
W
Bellona
16,560
828
51
3
0
354,795
1
L
Baron Samedi
12,238
612
50
3
0
296,047
0
W
Atlas
13,163
658
17
1
0
338,447
2
L
Loki
13,487
674
83
4
0
361,263
3
W
Thor
13,804
690
52
3
0
323,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role