Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BARLOU
Freya
Level 148
God Stats
2W - 4L
1,414 SR
Queue Stats
355W - 352L
1,583 Elo+
Solo
Kukulkan
Kukulkan
CG97
Kukulkan
Level 146
God Stats
1W - 6L
1,235 SR
Queue Stats
165W - 127L
1,613 Elo+
Solo
Tyr
Tyr
CapTommy43
Tyr
Level 155
God Stats
2W - 5L
1,514 SR
Queue Stats
429W - 428L
1,540 Elo+
Party 2
Guan Yu
Guan Yu
Sam_the_Cassell
Guan Yu
Level 133
God Stats
3W - 3L
1,403 SR
Queue Stats
296W - 272L
1,543 Elo+
Party 2
Team Averages
Level 147
1,413 SR
1,556 Elo+

VS

Team Averages
Level 142
1,548 SR
1,531 Elo+
Chronos
Chronos
AKiDORME
Chronos
Level 89
God Stats
4W - 3L
1,552 SR
Queue Stats
212W - 203L
1,531 Elo+
Party 3
Chang'e
Chang'e
Brogba
Chang'e
Level 160
God Stats
3W - 0L
1,848 SR
Queue Stats
223W - 234L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
SPL1T x SW1FT
Nu Wa
Level 159
God Stats
2W - 0L
1,755 SR
Queue Stats
147W - 149L
1,563 Elo+
Solo
Scylla
Scylla
Uragos
Scylla
Level 153
God Stats
1W - 2L
1,281 SR
Queue Stats
211W - 223L
1,533 Elo+
Party 1
Nemesis
Nemesis
angelsph
Nemesis
Level 147
God Stats
1W - 1L
1,305 SR
Queue Stats
187W - 176L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 1 / 6
8,137
740
13,921
7,003
3,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
BARLOU
Freya
14
2 / 2 / 4
7,934
721
5,638
8,200
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
CG97
Kukulkan
16
2 / 3 / 5
9,052
823
12,436
6,343
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 5 / 5
7,156
651
8,051
12,074
7,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 4 / 4
7,478
680
5,688
12,243
13,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AKiDORME
Chronos
14
1 / 2 / 13
8,426
766
7,374
7,583
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Brogba
Chang'e
15
1 / 0 / 14
8,590
781
5,472
11,247
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 12
8,801
800
7,274
11,191
4,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Uragos
Scylla
17
9 / 1 / 6
9,831
894
10,895
8,630
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
angelsph
Nemesis
15
2 / 2 / 12
9,224
839
11,908
14,572
11,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
8
Kills
15
15
Deaths
8
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
6
5
W
Chronos
AKiDORME
Chronos
1
2
13
3.75
L
Freya
BARLOU
Freya
2
2
4
2
W
Chang'e
Brogba
Chang'e
1
0
14
8
L
Kukulkan
CG97
Kukulkan
2
3
5
1.5
L
0
5
5
0.5
W
2
3
12
2.67
L
2
4
4
1
W
Scylla
Uragos
Scylla
9
1
6
12
W
Nemesis
angelsph
Nemesis
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,734
Damage
42,923
45,863
Taken
53,223
30,636
Mitigated
26,778
16,650
Healing
32,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
13,921
4,594
118
2,890
7,003
3,120
0
4,741
2,262
0
30,323
W
Chronos
AKiDORME
Chronos
7,374
2,915
611
339
7,583
3,102
2,142
2,307
5,276
16,708
0
L
Freya
BARLOU
Freya
5,638
1,755
913
1,943
8,200
3,626
0
5,261
2,939
16,795
0
W
Chang'e
Brogba
Chang'e
5,472
111
11,838
7,265
11,247
4,858
231
4,183
7,064
11,495
0
L
Kukulkan
CG97
Kukulkan
12,436
660
410
301
6,343
2,651
0
5,159
1,184
39,066
0
L
8,051
193
837
1,570
12,074
7,719
0
8,040
4,034
0
16,209
W
7,274
2,432
1,607
1,230
11,191
4,137
2,057
2,349
8,842
33,593
0
L
5,688
358
4,491
3,177
12,243
13,520
0
7,814
4,429
0
8,154
W
Scylla
Uragos
Scylla
10,895
140
1,953
996
8,630
3,489
575
3,968
4,662
20,728
0
W
Nemesis
angelsph
Nemesis
11,908
3,645
2,866
3,350
14,572
11,192
456
5,267
9,305
0
16,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
44,872
138
Minions Killed
125
0
Camps Cleared
0
1,018,118
Distance Traveled
1,095,372
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,137
740
25
2
0
211,660
1
W
Chronos
8,426
766
19
2
0
191,962
2
L
Freya
7,934
721
23
2
0
185,723
3
W
Chang'e
8,590
781
22
2
0
244,078
6
L
Kukulkan
9,052
823
68
6
0
216,420
0
L
Tyr
7,156
651
16
1
0
189,387
2
W
Nu Wa
8,801
800
43
4
0
214,217
2
L
Guan Yu
7,478
680
6
1
0
214,928
0
W
Scylla
9,831
894
32
3
0
220,862
4
W
Nemesis
9,224
839
9
1
0
224,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role