Player Matchup

Ganesha
Ganesha
CatboyFemgirl
Ganesha
Level 142
God Stats
1W - 0L
1,262 SR
Queue Stats
152W - 143L
1,607 Elo+
Party 1
Tyr
Tyr
Dwagonite
Tyr
Level 121
God Stats
2W - 2L
1,394 SR
Queue Stats
58W - 70L
1,538 Elo+
Party 1
Merlin
Merlin
Jaymah
Merlin
Level 156
God Stats
8W - 6L
1,525 SR
Queue Stats
180W - 185L
1,626 Elo+
Party 1
Ne Zha
Ne Zha
SwagicalUnicorn
Ne Zha
Level 129
God Stats
13W - 9L
1,606 SR
Queue Stats
155W - 157L
1,616 Elo+
Party 1
Xbalanque
Xbalanque
spizwiz
Xbalanque
Level 127
God Stats
3W - 0L
1,695 SR
Queue Stats
123W - 125L
1,614 Elo+
Party 1
Team Averages
Level 135
1,496 SR
1,600 Elo+

VS

Team Averages
Level 133
1,524 SR
1,582 Elo+
Hachiman
Hachiman
Adoslavek
Hachiman
Level 154
God Stats
3W - 2L
1,759 SR
Queue Stats
141W - 132L
1,579 Elo+
Solo
Awilix
Awilix
Golden__Gauntlet
Awilix
Level 140
God Stats
16W - 15L
1,585 SR
Queue Stats
241W - 209L
1,586 Elo+
Party 2
Shiva
Shiva
LordOfKookiez
Shiva
Level 149
God Stats
0W - 2L
1,326 SR
Queue Stats
6W - 11L
1,553 Elo+
Solo
Sobek
Sobek
ShiloProductions
Sobek
Level 96
God Stats
2W - 3L
1,435 SR
Queue Stats
305W - 290L
1,629 Elo+
Party 2
Vulcan
Vulcan
dincurry
Vulcan
Level 128
God Stats
10W - 10L
1,514 SR
Queue Stats
435W - 464L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 2 / 11
8,276
517
4,671
13,690
12,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 0 / 2
9,817
614
7,635
8,766
8,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Jaymah
Merlin
15
5 / 2 / 4
9,181
574
8,449
7,922
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 8
8,726
545
11,302
16,720
6,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
spizwiz
Xbalanque
15
5 / 2 / 1
9,394
587
8,335
8,029
3,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adoslavek
Hachiman
15
4 / 1 / 1
8,833
552
7,499
8,459
3,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 5 / 4
7,944
497
6,906
13,724
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 0
7,924
495
5,168
11,922
8,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 2 / 4
6,926
433
6,825
13,978
16,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
dincurry
Vulcan
11
1 / 5 / 0
7,326
458
5,777
8,516
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
8
8
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Adoslavek
Hachiman
4
1
1
4.5
W
Ganesha
0
2
11
2.75
W
2
0
2
3
L
3
5
4
1
W
Merlin
Jaymah
Merlin
5
2
4
3.5
L
0
3
0
0
L
0
2
4
1
W
4
2
8
4
L
Vulcan
dincurry
Vulcan
1
5
0
0.2
W
Xbalanque
spizwiz
Xbalanque
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,392
Damage
32,175
55,127
Taken
56,599
34,063
Mitigated
37,587
27,431
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Adoslavek
Hachiman
7,499
4,123
0
3,880
8,459
3,233
164
1,501
6,958
0
69,002
W
Ganesha
4,671
744
2,824
4,322
13,690
12,381
0
4,228
9,322
28,809
0
W
7,635
1,198
0
4,103
8,766
8,196
0
263
8,503
0
73,910
L
6,906
2,611
0
375
13,724
5,364
0
2,670
11,054
0
64,676
W
Merlin
Jaymah
Merlin
8,449
777
0
2,460
7,922
3,360
340
2,642
5,150
72,652
0
L
5,168
1,418
0
2,112
11,922
8,956
0
0
11,922
0
66,667
L
6,825
894
0
4,336
13,978
16,218
0
5,236
8,742
16,331
0
W
11,302
4,157
0
10,359
16,720
6,946
353
4,669
11,863
0
66,167
L
Vulcan
dincurry
Vulcan
5,777
1,111
0
382
8,516
3,816
0
3,713
4,803
56,472
0
W
Xbalanque
spizwiz
Xbalanque
8,335
3,146
0
3,363
8,029
3,180
2,835
1,128
6,875
0
75,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,394
Gold Earned
38,953
519
Minions Killed
500
0
Camps Cleared
0
1,575,998
Distance Traveled
1,472,454
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,833
552
142
9
0
261,715
6
W
Ganesha
8,276
517
10
1
0
309,021
5
W
Tyr
9,817
614
133
8
0
329,717
3
L
Awilix
7,944
497
103
6
0
334,938
1
W
Merlin
9,181
574
135
8
0
294,911
4
L
Shiva
7,924
495
128
8
0
307,526
6
L
Sobek
6,926
433
19
1
0
277,907
3
W
Ne Zha
8,726
545
110
7
0
345,999
5
L
Vulcan
7,326
458
108
7
0
290,368
5
W
Xbalanque
9,394
587
131
8
0
296,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role