Player Matchup

Chaac
Chaac
ChoulyLeRevenant
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,351 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
El-bombino60
Ah Muzen Cab
Level 59
God Stats
6W - 6L
1,447 SR
Queue Stats
173W - 153L
1,453 Elo+
Party 4
He Bo
He Bo
MadHighlander
He Bo
Level 149
God Stats
6W - 9L
1,418 SR
Queue Stats
1,041W - 1,044L
1,440 Elo+
Party 1
Izanami
Izanami
jeremie_All
Izanami
Level 75
God Stats
6W - 5L
1,573 SR
Queue Stats
159W - 154L
1,469 Elo+
Party 4
Rama
Rama
али13
Rama
Level 69
God Stats
6W - 3L
1,692 SR
Queue Stats
96W - 111L
1,389 Elo+
Party 1
Team Averages
Level 76
1,526 SR
1,420 Elo+

VS

Team Averages
Level 91
1,441 SR
1,367 Elo+
Thor
Thor
Chefknecht
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 112L
1,265 Elo+
Party 3
Gilgamesh
Gilgamesh
FayeLuna92
Gilgamesh
Level 102
God Stats
23W - 22L
1,595 SR
Queue Stats
486W - 500L
1,397 Elo+
Party 2
Chiron
Chiron
Hubtekind
Chiron
Level 81
God Stats
2W - 2L
1,206 SR
Queue Stats
40W - 75L
1,272 Elo+
Party 3
Hercules
Hercules
Livayathan
Hercules
Level 126
God Stats
8W - 12L
1,403 SR
Queue Stats
496W - 495L
1,399 Elo+
Party 2
Agni
Agni
phistomefel13
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 22
10,102
722
8,895
12,201
18,213
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
El-bombino60
Ah Muzen Cab
20
8 / 1 / 13
11,410
815
22,857
12,807
6,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 4 / 10
9,425
673
10,958
10,001
3,636
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
jeremie_All
Izanami
20
9 / 2 / 14
11,716
837
19,945
11,092
5,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
17
3 / 2 / 17
9,898
707
9,261
8,866
4,088
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 3
9,484
677
10,430
18,225
8,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
FayeLuna92
Gilgamesh
17
2 / 5 / 5
9,612
687
10,856
13,523
11,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Hubtekind
Chiron
17
1 / 1 / 7
9,129
652
12,513
8,252
3,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Livayathan
Hercules
18
2 / 3 / 6
9,735
695
10,241
27,165
23,193
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
1 / 9 / 5
8,193
585
3,785
14,055
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
27
Kills
11
11
Deaths
27
76
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
W
3
2
22
7
W
Ah Muzen Cab
El-bombino60
Ah Muzen Cab
8
1
13
14.5
L
Gilgamesh
FayeLuna92
Gilgamesh
2
5
5
0.9
L
Chiron
Hubtekind
Chiron
1
1
7
4.5
L
Hercules
Livayathan
Hercules
2
3
6
1.67
W
4
4
10
2.25
W
Izanami
jeremie_All
Izanami
9
2
14
8
L
1
9
5
0.39
W
Rama
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,916
Damage
47,825
54,967
Taken
81,220
38,527
Mitigated
53,246
28,636
Healing
24,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,430
1,489
1,625
1,535
18,225
8,932
0
2,630
15,595
0
19,624
W
8,895
1,339
3,925
4,983
12,201
18,213
22
1,230
10,971
0
14,393
W
Ah Muzen Cab
El-bombino60
Ah Muzen Cab
22,857
11,175
1,203
5,113
12,807
6,956
2,004
435
12,372
0
40,802
L
Gilgamesh
FayeLuna92
Gilgamesh
10,856
1,411
809
1,392
13,523
11,391
432
1,664
11,859
92
25,896
L
Chiron
Hubtekind
Chiron
12,513
2,224
2,768
2,888
8,252
3,927
92
407
7,844
0
32,068
L
Hercules
Livayathan
Hercules
10,241
1,582
2,281
10,898
27,165
23,193
92
4,193
22,972
0
15,954
W
10,958
634
1,243
1,917
10,001
3,636
212
205
9,796
19,673
0
W
Izanami
jeremie_All
Izanami
19,945
9,683
3,199
3,508
11,092
5,634
610
964
10,128
0
49,082
L
3,785
320
0
321
14,055
5,803
0
2,064
11,991
10,558
0
W
Rama
9,261
6,874
1,225
2,320
8,866
4,088
0
1,028
7,838
0
16,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,551
Gold Earned
46,153
158
Minions Killed
135
0
Camps Cleared
0
1,361,041
Distance Traveled
1,147,660
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,484
677
25
2
0
203,774
0
W
Chaac
10,102
722
12
1
0
301,811
0
W
Ah Muzen Cab
11,410
815
55
4
0
280,775
0
L
Gilgamesh
9,612
687
25
2
0
255,666
1
L
Chiron
9,129
652
49
4
0
219,138
1
L
Hercules
9,735
695
19
1
0
272,802
0
W
He Bo
9,425
673
21
2
0
256,720
1
W
Izanami
11,716
837
50
4
0
254,911
1
L
Agni
8,193
585
17
1
0
196,280
0
W
Rama
9,898
707
20
1
0
266,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role