Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BGL NINJA
Ah Muzen Cab
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,329 Elo+
Party 1
Ares
Ares
BGLSumoMakki
Ares
Level 16
God Stats
18W - 34L
1,272 SR
Queue Stats
18W - 41L
1,226 Elo+
Party 1
Chang'e
Chang'e
Name875
Chang'e
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 50L
1,506 Elo+
Solo
Set
Set
Nuitex
Set
Level 104
God Stats
1W - 1L
1,686 SR
Queue Stats
144W - 129L
1,588 Elo+
Party 2
Nu Wa
Nu Wa
Sofgh13
Nu Wa
Level 37
God Stats
29W - 38L
1,412 SR
Queue Stats
76W - 78L
1,478 Elo+
Party 2
Team Averages
Level 60
1,474 SR
1,425 Elo+

VS

Team Averages
Level 79
1,469 SR
1,458 Elo+
Thanatos
Thanatos
MGTPA
Thanatos
Level 83
God Stats
1W - 2L
1,249 SR
Queue Stats
261W - 279L
1,467 Elo+
Party 3
Vulcan
Vulcan
Rango29
Vulcan
Level 47
God Stats
67W - 53L
1,463 SR
Queue Stats
87W - 72L
1,423 Elo+
Solo
Lancelot
Lancelot
Sheikash
Lancelot
Level 117
God Stats
4W - 5L
1,597 SR
Queue Stats
187W - 186L
1,509 Elo+
Party 3
Anubis
Anubis
TheMaafm
Anubis
Level 66
God Stats
55W - 66L
1,477 SR
Queue Stats
105W - 125L
1,462 Elo+
Party 3
Kumbhakarna
Kumbhakarna
iHektor
Kumbhakarna
Level 82
God Stats
14W - 16L
1,559 SR
Queue Stats
253W - 277L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BGL NINJA
Ah Muzen Cab
17
2 / 4 / 3
11,643
970
14,618
13,629
4,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 13 / 5
11,553
963
5,855
39,944
26,929
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Name875
Chang'e
18
5 / 7 / 6
13,539
1,128
26,569
29,437
10,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
Nuitex
Set
18
5 / 14 / 4
12,654
1,055
21,231
31,618
13,836
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Sofgh13
Nu Wa
18
1 / 7 / 7
11,814
985
10,749
17,505
5,915
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MGTPA
Thanatos
20
5 / 7 / 30
12,716
1,060
22,179
18,454
9,464
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Rango29
Vulcan
20
8 / 1 / 28
14,810
1,234
34,368
11,499
5,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Sheikash
Lancelot
20
19 / 2 / 18
16,038
1,337
27,653
18,715
10,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
TheMaafm
Anubis
20
10 / 4 / 29
14,725
1,227
31,515
18,282
9,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
iHektor
Kumbhakarna
20
3 / 0 / 34
14,202
1,184
9,606
21,322
30,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
184
14
Kills
45
45
Deaths
14
25
Assists
139
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BGL NINJA
Ah Muzen Cab
2
4
3
0.88
L
1
13
5
0.27
W
Thanatos
MGTPA
Thanatos
5
7
30
2.86
L
Chang'e
Name875
Chang'e
5
7
6
1.14
L
Set
Nuitex
Set
5
14
4
0.5
W
Vulcan
Rango29
Vulcan
8
1
28
22
W
Lancelot
Sheikash
Lancelot
19
2
18
14
L
Nu Wa
Sofgh13
Nu Wa
1
7
7
0.64
W
Anubis
TheMaafm
Anubis
10
4
29
6.13
W
Kumbhakarna
iHektor
Kumbhakarna
3
0
34
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,022
Damage
125,321
132,133
Taken
88,272
61,380
Mitigated
66,457
16,084
Healing
21,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BGL NINJA
Ah Muzen Cab
14,618
5,536
0
1,026
13,629
4,612
0
7,894
5,561
0
35,914
L
5,855
727
0
487
39,944
26,929
0
24,418
14,606
20,601
0
W
Thanatos
MGTPA
Thanatos
22,179
9,272
0
7,351
18,454
9,464
0
9,343
9,111
0
30,894
L
Chang'e
Name875
Chang'e
26,569
1,470
5,742
7,325
29,437
10,088
0
16,104
13,153
62,769
0
L
Set
Nuitex
Set
21,231
7,858
0
1,504
31,618
13,836
0
17,076
14,375
0
38,194
W
Vulcan
Rango29
Vulcan
34,368
7,164
0
1,047
11,499
5,856
0
8,120
3,379
80,622
0
W
Lancelot
Sheikash
Lancelot
27,653
7,799
0
3,610
18,715
10,351
0
8,762
9,953
0
52,222
L
Nu Wa
Sofgh13
Nu Wa
10,749
3,280
0
0
17,505
5,915
0
8,454
8,949
34,155
0
W
Anubis
TheMaafm
Anubis
31,515
1,427
0
8,083
18,282
9,977
0
5,368
12,914
69,799
0
W
Kumbhakarna
iHektor
Kumbhakarna
9,606
1,090
0
1,151
21,322
30,809
0
11,580
9,742
15,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,203
Gold Earned
72,491
224
Minions Killed
287
4
Camps Cleared
10
1,053,698
Distance Traveled
1,174,716
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,643
970
42
4
1
191,773
0
L
Ares
11,553
963
34
3
3
207,974
4
W
Thanatos
12,716
1,060
19
2
0
191,405
0
L
Chang'e
13,539
1,128
68
6
0
242,952
1
L
Set
12,654
1,055
35
3
0
238,260
0
W
Vulcan
14,810
1,234
106
9
7
269,793
0
W
Lancelot
16,038
1,337
60
5
2
281,859
2
L
Nu Wa
11,814
985
45
4
0
172,739
0
W
Anubis
14,725
1,227
91
8
1
183,637
0
W
Kumbhakarna
14,202
1,184
11
1
0
248,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role