Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
EliBtc
Bellona
Level 16
God Stats
10W - 11L
1,500 SR
Queue Stats
38W - 38L
1,525 Elo+
Party 2
Tiamat
Tiamat
Killuaaa
Tiamat
Level 137
God Stats
1W - 0L
1,216 SR
Queue Stats
214W - 204L
1,544 Elo+
Party 2
Ullr
Ullr
ThatGuyAyo
Ullr
Level 86
God Stats
5W - 4L
1,674 SR
Queue Stats
189W - 185L
1,524 Elo+
Party 2
Bakasura
Bakasura
Źāħeeŕ
Bakasura
Level 113
God Stats
8W - 7L
1,616 SR
Queue Stats
292W - 261L
1,610 Elo+
Party 2
Team Averages
Level 88
1,501 SR
1,541 Elo+

VS

Team Averages
Level 51
1,491 SR
1,310 Elo+
Neith
Neith
Johndoedough
Neith
Level 7
God Stats
3W - 4L
1,463 SR
Queue Stats
31W - 40L
1,231 Elo+
Party 3
Nike
Nike
PishEizen
Nike
Level 39
God Stats
1W - 2L
1,717 SR
Queue Stats
33W - 51L
1,312 Elo+
Party 1
Discordia
Discordia
PishM0tita
Discordia
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,305 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WrongGamer7
Tsukuyomi
Level 63
God Stats
1W - 1L
1,273 SR
Queue Stats
22W - 19L
1,383 Elo+
Party 1
Atlas
Atlas
Yur Stepbro
Atlas
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 51L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 3 / 7
6,120
612
4,587
10,589
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
EliBtc
Bellona
9
0 / 3 / 3
5,696
570
2,988
9,992
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Killuaaa
Tiamat
12
6 / 0 / 4
6,915
692
7,776
4,204
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 0 / 2
6,251
625
3,681
5,157
1,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Źāħeeŕ
Bakasura
13
11 / 0 / 3
7,353
735
11,329
9,430
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,531
453
2,945
6,781
1,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
9
3 / 4 / 0
5,252
525
4,016
8,423
3,054
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
PishM0tita
Discordia
8
0 / 4 / 1
4,680
468
1,982
6,957
2,479
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
WrongGamer7
Tsukuyomi
5
0 / 7 / 0
4,027
403
4,750
9,200
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
2 / 3 / 0
4,935
494
3,911
9,185
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
5
6
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
7
1.83
W
Bellona
EliBtc
Bellona
0
3
3
0.5
L
0
4
1
0.13
W
Tiamat
Killuaaa
Tiamat
6
0
4
8
L
Nike
3
4
0
0.75
L
Discordia
PishM0tita
Discordia
0
4
1
0.13
W
2
0
2
3
L
Tsukuyomi
WrongGamer7
Tsukuyomi
0
7
0
0
L
2
3
0
0.67
W
Bakasura
Źāħeeŕ
Bakasura
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,361
Damage
17,604
39,372
Taken
40,546
24,284
Mitigated
14,840
10,368
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,587
503
0
2,046
10,589
6,801
0
2,629
7,960
18,852
0
W
Bellona
EliBtc
Bellona
2,988
1,048
0
2,389
9,992
8,743
323
0
9,992
0
29,264
L
2,945
1,473
0
1,375
6,781
1,895
228
1,161
5,314
0
21,686
W
Tiamat
Killuaaa
Tiamat
7,776
915
0
1,793
4,204
2,679
439
1,715
2,489
44,642
0
L
Nike
4,016
1,310
0
1,717
8,423
3,054
0
691
7,375
0
20,774
L
Discordia
PishM0tita
Discordia
1,982
82
121
1,448
6,957
2,479
84
4,085
2,696
25,001
0
W
3,681
527
0
820
5,157
1,936
0
733
4,424
0
40,029
L
Tsukuyomi
WrongGamer7
Tsukuyomi
4,750
1,576
283
360
9,200
2,867
0
2,231
6,536
0
18,730
L
3,911
1,628
231
1,511
9,185
4,545
0
4,195
4,225
14,892
0
W
Bakasura
Źāħeeŕ
Bakasura
11,329
8,040
0
3,320
9,430
4,125
582
816
8,614
0
49,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
23,425
338
Minions Killed
148
0
Camps Cleared
0
997,290
Distance Traveled
882,711
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,120
612
46
5
0
188,078
4
W
Bellona
5,696
570
43
4
0
199,732
0
L
Neith
4,531
453
34
3
0
167,565
1
W
Tiamat
6,915
692
71
7
0
198,119
2
L
Nike
5,252
525
33
3
0
177,657
1
L
Discordia
4,680
468
36
4
0
149,830
0
W
Ullr
6,251
625
70
7
0
182,166
4
L
Tsukuyomi
4,027
403
20
2
0
201,107
2
L
Atlas
4,935
494
25
3
0
186,552
0
W
Bakasura
7,353
735
108
11
0
229,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role