Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Akkadence
Thoth
Level 123
God Stats
2W - 4L
1,529 SR
Queue Stats
34W - 41L
1,499 Elo+
Solo
Apollo
Apollo
DeezWhatSir
Apollo
Level 123
God Stats
5W - 1L
1,925 SR
Queue Stats
160W - 142L
1,629 Elo+
Solo
Team Averages
Level 123
1,651 SR
1,542 Elo+

VS

Team Averages
Level 128
1,496 SR
1,584 Elo+
Ymir
Ymir
FoxTrot246
Ymir
Level 123
God Stats
9W - 10L
1,472 SR
Queue Stats
106W - 111L
1,554 Elo+
Party 1
King Arthur
King Arthur
Kenurd
King Arthur
Level 155
God Stats
1W - 1L
1,433 SR
Queue Stats
102W - 92L
1,601 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OmegaAceX
Morgan Le Fay
Level 107
God Stats
31W - 28L
1,584 SR
Queue Stats
145W - 137L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 1 / 4
8,168
681
5,121
12,655
13,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Akkadence
Thoth
12
2 / 2 / 2
7,800
650
12,871
9,290
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
12
2 / 2 / 1
7,517
626
7,975
9,196
5,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
8,059
672
4,052
13,181
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Kenurd
King Arthur
13
4 / 1 / 1
8,940
745
9,712
12,974
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
OmegaAceX
Morgan Le Fay
12
1 / 1 / 3
7,551
629
12,358
7,212
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
4
Kills
5
5
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
4
2
L
Thoth
Akkadence
Thoth
2
2
2
1.5
L
Apollo
2
2
1
1.25
W
0
2
4
1
W
King Arthur
Kenurd
King Arthur
4
1
1
4.5
W
Morgan Le Fay
OmegaAceX
Morgan Le Fay
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,967
Damage
26,122
31,141
Taken
33,367
23,545
Mitigated
26,840
12,688
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,121
1,511
4,600
5,672
12,655
13,661
106
7,362
5,293
12,067
0
L
Thoth
Akkadence
Thoth
12,871
908
0
1,666
9,290
4,631
635
3,952
5,338
42,301
0
L
Apollo
7,975
3,743
0
750
9,196
5,253
718
5,182
4,014
0
26,249
W
4,052
214
0
3,007
13,181
11,776
26
6,962
6,219
15,824
0
W
King Arthur
Kenurd
King Arthur
9,712
1,171
920
3,263
12,974
12,185
0
7,042
5,932
0
20,842
W
Morgan Le Fay
OmegaAceX
Morgan Le Fay
12,358
359
0
1,630
7,212
2,879
477
4,322
2,890
39,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,485
Gold Earned
24,550
139
Minions Killed
138
6
Camps Cleared
3
560,414
Distance Traveled
638,243
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,168
681
15
1
2
194,373
3
L
Thoth
7,800
650
77
6
1
180,965
0
L
Apollo
7,517
626
47
4
3
185,076
1
W
Ymir
8,059
672
28
2
0
200,436
0
W
King Arthur
8,940
745
31
3
1
225,292
4
W
Morgan Le Fay
7,551
629
79
7
2
212,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role