Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AgentBär
Morgan Le Fay
Level 63
God Stats
21W - 21L
1,315 SR
Queue Stats
100W - 111L
1,430 Elo+
Party 3
Horus
Horus
IAmKarna
Horus
Level 108
God Stats
12W - 5L
1,734 SR
Queue Stats
421W - 374L
1,494 Elo+
Party 1
Shiva
Shiva
Sigaunet
Shiva
Level 57
God Stats
3W - 0L
1,387 SR
Queue Stats
95W - 98L
1,440 Elo+
Party 3
Olorun
Olorun
TheLazySphinx
Olorun
Level 129
God Stats
3W - 2L
1,796 SR
Queue Stats
207W - 160L
1,596 Elo+
Party 1
Team Averages
Level 103
1,546 SR
1,492 Elo+

VS

Team Averages
Level 88
1,529 SR
1,406 Elo+
Sylvanus
Sylvanus
Lewisg2006
Sylvanus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 180L
1,379 Elo+
Party 2
Izanami
Izanami
SoundJake47
Izanami
Level 89
God Stats
9W - 4L
1,658 SR
Queue Stats
188W - 225L
1,354 Elo+
Party 2
Sun Wukong
Sun Wukong
murd0c21
Sun Wukong
Level 57
God Stats
3W - 7L
1,361 SR
Queue Stats
109W - 113L
1,376 Elo+
Party 2
Thanatos
Thanatos
proalon
Thanatos
Level 139
God Stats
30W - 32L
1,439 SR
Queue Stats
55W - 67L
1,457 Elo+
Solo
Scylla
Scylla
somanguin
Scylla
Level 88
God Stats
0W - 1L
1,687 SR
Queue Stats
5W - 8L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
4 / 1 / 2
6,442
644
4,601
9,101
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
AgentBär
Morgan Le Fay
11
2 / 1 / 0
6,449
645
2,592
5,662
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
IAmKarna
Horus
10
1 / 0 / 0
6,187
619
3,208
6,333
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
Sigaunet
Shiva
9
3 / 0 / 2
5,827
583
5,536
6,639
3,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 0
5,315
532
4,099
5,760
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lewisg2006
Sylvanus
9
1 / 0 / 0
5,043
504
4,799
3,805
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SoundJake47
Izanami
9
0 / 1 / 1
4,926
493
3,084
6,738
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
murd0c21
Sun Wukong
5
0 / 2 / 0
4,228
423
2,189
4,446
1,817
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
proalon
Thanatos
8
1 / 6 / 0
5,216
522
5,094
9,281
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
somanguin
Scylla
11
0 / 1 / 1
5,925
593
3,722
3,518
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
10
Kills
2
2
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
2
5
W
Morgan Le Fay
AgentBär
Morgan Le Fay
2
1
0
2
W
Horus
IAmKarna
Horus
1
0
0
1
L
Sylvanus
Lewisg2006
Sylvanus
1
0
0
1
W
Shiva
Sigaunet
Shiva
3
0
2
4
L
Izanami
SoundJake47
Izanami
0
1
1
0.5
W
0
0
0
0
L
Sun Wukong
murd0c21
Sun Wukong
0
2
0
0
L
Thanatos
proalon
Thanatos
1
6
0
0.17
L
Scylla
somanguin
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,036
Damage
18,888
33,495
Taken
27,788
14,912
Mitigated
11,748
13,677
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,601
767
0
3,466
9,101
3,801
0
901
8,113
0
42,315
W
Morgan Le Fay
AgentBär
Morgan Le Fay
2,592
533
0
250
5,662
2,075
0
2,613
2,691
40,320
0
W
Horus
IAmKarna
Horus
3,208
1,185
1,480
4,577
6,333
3,316
0
1,837
4,496
0
12,927
L
Sylvanus
Lewisg2006
Sylvanus
4,799
2,049
1,010
1,339
3,805
2,178
0
1,442
2,363
18,956
5,306
W
Shiva
Sigaunet
Shiva
5,536
1,384
0
1,333
6,639
3,709
966
0
6,639
0
28,592
L
Izanami
SoundJake47
Izanami
3,084
2,042
0
2,767
6,738
2,084
0
2,657
4,081
0
38,385
W
4,099
2,145
282
2,289
5,760
2,011
0
1,874
3,886
52,062
0
L
Sun Wukong
murd0c21
Sun Wukong
2,189
387
0
706
4,446
1,817
0
0
4,446
0
13,293
L
Thanatos
proalon
Thanatos
5,094
1,879
0
4,438
9,281
4,275
0
725
8,556
0
27,790
L
Scylla
somanguin
Scylla
3,722
169
0
758
3,518
1,394
0
1,867
1,651
38,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
25,338
328
Minions Killed
262
0
Camps Cleared
0
1,034,089
Distance Traveled
769,194
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,442
644
85
9
0
247,043
2
W
Morgan Le Fay
6,449
645
79
8
0
183,326
4
W
Horus
6,187
619
20
2
0
221,174
3
L
Sylvanus
5,043
504
44
4
0
182,464
0
W
Shiva
5,827
583
47
5
0
182,032
0
L
Izanami
4,926
493
69
7
0
166,020
2
W
Olorun
5,315
532
97
10
0
200,514
2
L
Sun Wukong
4,228
423
20
2
0
89,496
0
L
Thanatos
5,216
522
55
6
0
170,935
0
L
Scylla
5,925
593
74
7
0
160,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role