Player Matchup

Merlin
Merlin
Bronze III
vanicko
Merlin
Bronze III
Level 32
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 4L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 32
1,276 SR
1,400 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 157
1,519 SR
1,481 MMR
Kali
Kali
Silver IV
Simplyluke626
Kali
Silver IV
Level 157
God Stats
1W - 1L
1,519 SR
Queue Stats
6W - 6L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
vanicko
Merlin
13
0 / 6 / 0
8,032
730
4,650
8,532
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
UllrHe BoSolFreyaNeith

VS

Bans
Ah Muzen CabMedusaBakasuraYmirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 0
11,815
1,074
6,597
11,903
6,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Merlin
vanicko
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,650
Damage
6,597
8,532
Taken
11,903
3,110
Mitigated
6,264
0
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,597
4,089
0
6,006
11,903
6,264
3,260
4,741
7,162
0
77,757
L
Merlin
vanicko
Merlin
4,650
849
0
0
8,532
3,110
0
12
8,520
33,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,032
Gold Earned
11,815
70
Minions Killed
140
0
Camps Cleared
0
196,768
Distance Traveled
231,052
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,815
1,074
140
13
0
231,052
1
L
Merlin
8,032
730
70
6
0
196,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role