Player Matchup

Hel
Hel
BowToGems
Hel
Level 104
God Stats
3W - 3L
1,453 SR
Queue Stats
276W - 288L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
GumboNovix
Sun Wukong
Level 137
God Stats
1W - 4L
1,512 SR
Queue Stats
244W - 288L
1,470 Elo+
Party 1
Khepri
Khepri
JustinC98
Khepri
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
223W - 217L
1,467 Elo+
Party 3
Amaterasu
Amaterasu
KotiC1217
Amaterasu
Level 86
God Stats
0W - 4L
1,229 SR
Queue Stats
487W - 532L
1,353 Elo+
Party 3
Chiron
Chiron
halor0kx
Chiron
Level 117
God Stats
2W - 1L
1,797 SR
Queue Stats
7W - 8L
1,803 Elo+
Party 1
Team Averages
Level 108
1,498 SR
1,526 Elo+

VS

Team Averages
Level 90
1,526 SR
1,434 Elo+
Ganesha
Ganesha
Compti
Ganesha
Level 68
God Stats
8W - 5L
1,598 SR
Queue Stats
379W - 340L
1,454 Elo+
Party 2
Zeus
Zeus
JaSoN_DaE_TeAm
Zeus
Level 116
God Stats
26W - 17L
1,530 SR
Queue Stats
197W - 195L
1,442 Elo+
Solo
Sol
Sol
Jpageyy
Sol
Level 82
God Stats
27W - 16L
1,500 SR
Queue Stats
552W - 487L
1,440 Elo+
Party 2
Ymir
Ymir
K1LLj0y12Gauge
Ymir
Level 120
God Stats
18W - 20L
1,444 SR
Queue Stats
224W - 255L
1,403 Elo+
Solo
Set
Set
zBreezzyy
Set
Level 66
God Stats
15W - 14L
1,555 SR
Queue Stats
337W - 347L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,056
424
7,678
13,151
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GumboNovix
Sun Wukong
15
4 / 5 / 0
9,116
480
5,731
18,268
10,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
JustinC98
Khepri
12
1 / 6 / 0
7,085
373
6,628
18,618
9,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
KotiC1217
Amaterasu
13
0 / 5 / 1
7,990
421
6,203
21,722
15,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
halor0kx
Chiron
14
1 / 1 / 0
8,538
449
6,327
11,981
4,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Compti
Ganesha
14
0 / 0 / 13
9,885
520
5,428
13,597
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 6
10,075
530
14,028
11,666
6,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
16
1 / 1 / 8
9,899
521
10,198
11,593
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 7
10,246
539
12,317
12,718
7,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
14 / 2 / 4
11,381
599
14,805
15,586
8,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
21
21
Deaths
6
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Ganesha
Compti
Ganesha
0
0
13
6.5
L
Sun Wukong
GumboNovix
Sun Wukong
4
5
0
0.8
W
4
2
6
3.5
W
Sol
1
1
8
5
L
Khepri
JustinC98
Khepri
1
6
0
0.17
W
2
1
7
5.5
L
Amaterasu
KotiC1217
Amaterasu
0
5
1
0.1
L
Chiron
halor0kx
Chiron
1
1
0
1
W
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,567
Damage
56,776
83,740
Taken
65,160
45,764
Mitigated
39,384
25,593
Healing
21,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,678
312
720
4,863
13,151
5,526
0
6,700
6,451
59,942
0
W
Ganesha
Compti
Ganesha
5,428
765
220
4,122
13,597
12,103
150
2,446
11,151
37,474
0
L
Sun Wukong
GumboNovix
Sun Wukong
5,731
1,201
0
4,632
18,268
10,635
0
6,878
11,390
0
66,202
W
14,028
1,928
0
4,379
11,666
6,395
543
4,844
6,822
74,396
0
W
Sol
10,198
4,429
0
5,827
11,593
4,794
2,025
2,717
8,876
92,218
0
L
Khepri
JustinC98
Khepri
6,628
1,329
145
3,019
18,618
9,229
0
10,991
7,627
45,116
0
W
12,317
1,822
0
3,871
12,718
7,776
1,001
1,596
11,122
76,601
0
L
Amaterasu
KotiC1217
Amaterasu
6,203
2,564
0
7,716
21,722
15,549
0
10,471
11,251
0
51,957
L
Chiron
halor0kx
Chiron
6,327
2,226
314
4,184
11,981
4,825
840
7,045
4,936
0
65,009
W
14,805
8,982
0
2,728
15,586
8,316
101
3,606
11,980
0
82,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
51,486
464
Minions Killed
556
0
Camps Cleared
0
1,633,312
Distance Traveled
1,857,228
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,056
424
106
6
0
341,094
3
W
Ganesha
9,885
520
3
0
0
395,672
6
L
Sun Wukong
9,116
480
116
6
0
346,924
0
W
Zeus
10,075
530
106
6
0
334,364
5
W
Sol
9,899
521
189
10
0
344,916
5
L
Khepri
7,085
373
52
3
0
314,838
2
W
Ymir
10,246
539
140
7
0
334,553
2
L
Amaterasu
7,990
421
91
5
0
291,086
0
L
Chiron
8,538
449
99
5
0
339,370
4
W
Set
11,381
599
118
6
0
447,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role