Player Matchup

Lancelot
Lancelot
Gold II
Breohhh
Lancelot
Gold II
Level 87
God Stats
1W - 1L
1,755 SR
Queue Stats
76W - 80L
1,554 MMR
Party 1
Loki
Loki
Gold V
MorganCad
Loki
Gold V
Level 157
God Stats
3W - 2L
1,590 SR
Queue Stats
58W - 60L
1,470 MMR
Solo
Ares
Ares
Gold IV
Shynto
Ares
Gold IV
Level 147
God Stats
15W - 8L
1,797 SR
Queue Stats
154W - 169L
1,402 MMR
Solo
Thoth
Thoth
Gold IV
SosaxPentas
Thoth
Gold IV
Level 101
God Stats
136W - 108L
1,570 SR
Queue Stats
603W - 614L
1,409 MMR
Solo
Medusa
Medusa
Gold IV
SparkxKy
Medusa
Gold IV
Level 127
God Stats
3W - 1L
1,642 SR
Queue Stats
48W - 52L
1,385 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,671 SR
1,444 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,443 SR
1,450 MMR
Bacchus
Bacchus
Silver I
Ilovecats69
Bacchus
Silver I
Level 86
God Stats
5W - 9L
1,345 SR
Queue Stats
72W - 73L
1,464 MMR
Solo
Rama
Rama
Gold V
Mxlies
Rama
Gold V
Level 117
God Stats
1W - 1L
1,577 SR
Queue Stats
64W - 83L
1,461 MMR
Solo
Ullr
Ullr
Bronze III
TheKronoS
Ullr
Bronze III
Level 119
God Stats
1W - 4L
1,551 SR
Queue Stats
3W - 6L
1,460 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Vevica
Ne Zha
Bronze III
Level 129
God Stats
0W - 1L
1,173 SR
Queue Stats
4W - 7L
1,401 MMR
Solo
Merlin
Merlin
Gold IV
Wickedornah
Merlin
Gold IV
Level 62
God Stats
1W - 1L
1,567 SR
Queue Stats
64W - 72L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Breohhh
Lancelot
11
2 / 1 / 1
6,435
644
3,889
6,142
2,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
10
6 / 1 / 2
6,367
637
5,119
6,131
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Shynto
Ares
9
1 / 1 / 1
5,779
578
3,082
5,493
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 1
6,273
627
4,546
4,043
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Medusa
SparkxKy
Medusa
11
2 / 1 / 2
6,320
632
6,995
4,264
1,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
KaliArachneNemesisKhepriAtlas

VS

Bans
ThanatosYemojaKing ArthurYu HuangPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ilovecats69
Bacchus
7
1 / 3 / 1
4,854
485
2,465
8,889
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Mxlies
Rama
8
1 / 1 / 1
5,069
507
4,067
6,610
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
7
2 / 3 / 0
4,834
483
3,073
6,349
2,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Vevica
Ne Zha
7
0 / 3 / 1
4,303
430
446
6,394
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
8
0 / 2 / 0
4,752
475
1,494
6,192
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
4
4
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Breohhh
Lancelot
2
1
1
2.5
L
Bacchus
Ilovecats69
Bacchus
1
3
1
0.5
W
Loki
6
1
2
7
L
Rama
Mxlies
Rama
1
1
1
1.5
W
Ares
Shynto
Ares
1
1
1
1.5
W
1
0
1
1.5
W
Medusa
SparkxKy
Medusa
2
1
2
3
L
Ullr
2
3
0
0.67
L
Ne Zha
Vevica
Ne Zha
0
3
1
0.17
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,631
Damage
11,545
26,073
Taken
34,434
10,314
Mitigated
13,718
7,906
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Breohhh
Lancelot
3,889
566
0
1,723
6,142
2,347
0
0
6,142
0
39,809
L
Bacchus
Ilovecats69
Bacchus
2,465
462
215
1,980
8,889
5,405
0
2,036
6,626
12,000
0
W
Loki
5,119
1,616
0
2,310
6,131
1,912
0
584
5,523
0
29,610
L
Rama
Mxlies
Rama
4,067
3,022
0
2,226
6,610
2,083
0
461
5,958
0
29,173
W
Ares
Shynto
Ares
3,082
83
0
1,864
5,493
3,280
0
1,550
3,883
14,565
0
W
4,546
161
0
1,330
4,043
1,320
954
930
2,887
48,474
0
W
Medusa
SparkxKy
Medusa
6,995
2,507
0
679
4,264
1,455
750
585
3,679
0
47,900
L
Ullr
3,073
1,137
0
500
6,349
2,148
0
137
6,212
0
18,810
L
Ne Zha
Vevica
Ne Zha
446
236
0
2,074
6,394
1,842
0
913
5,389
0
16,344
L
Merlin
1,494
0
0
879
6,192
2,240
0
3,345
2,621
25,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
23,812
358
Minions Killed
205
0
Camps Cleared
0
1,041,453
Distance Traveled
875,327
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,435
644
87
9
0
223,124
2
L
Bacchus
4,854
485
19
2
0
189,414
2
W
Loki
6,367
637
60
6
0
251,379
2
L
Rama
5,069
507
54
5
0
160,988
2
W
Ares
5,779
578
16
2
0
196,036
3
W
Thoth
6,273
627
109
11
0
200,958
3
W
Medusa
6,320
632
86
9
0
169,956
0
L
Ullr
4,834
483
39
4
0
155,918
2
L
Ne Zha
4,303
430
40
4
0
194,069
0
L
Merlin
4,752
475
53
5
0
174,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role