Player Matchup

Hera
Hera
PPUP
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 52L
1,294 Elo+
Solo
Anubis
Anubis
Vaihvo
Anubis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 107L
1,325 Elo+
Solo
Hercules
Hercules
YYxXYZZxYY
Hercules
Level 119
God Stats
2W - 6L
1,361 SR
Queue Stats
126W - 140L
1,369 Elo+
Party 2
Merlin
Merlin
iamjiggs
Merlin
Level 24
God Stats
3W - 5L
1,732 SR
Queue Stats
229W - 232L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
mossymerker
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,459 Elo+
Party 2
Team Averages
Level 45
1,519 SR
1,372 Elo+

VS

Team Averages
Level 101
1,427 SR
1,493 Elo+
Jormungandr
Jormungandr
LadyWeed27787
Jormungandr
Level 156
God Stats
7W - 4L
1,348 SR
Queue Stats
699W - 728L
1,429 Elo+
Solo
Nu Wa
Nu Wa
PentaPelkey
Nu Wa
Level 64
God Stats
1W - 2L
1,185 SR
Queue Stats
123W - 116L
1,538 Elo+
Party 1
Cerberus
Cerberus
Reckless Raz
Cerberus
Level 153
God Stats
39W - 43L
1,455 SR
Queue Stats
1,091W - 1,167L
1,361 Elo+
Solo
Neith
Neith
Rudestamp
Neith
Level 27
God Stats
2W - 0L
1,714 SR
Queue Stats
44W - 25L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
WildblackBear37
Sun Wukong
Level 107
God Stats
4W - 2L
1,433 SR
Queue Stats
259W - 245L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
PPUP
Hera
20
3 / 7 / 10
11,429
714
16,073
12,185
4,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Vaihvo
Anubis
8
1 / 3 / 2
7,726
483
3,664
7,041
2,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
YYxXYZZxYY
Hercules
17
0 / 6 / 10
9,546
597
11,142
32,577
29,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
iamjiggs
Merlin
19
5 / 5 / 4
11,369
711
20,012
17,480
7,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
mossymerker
Cu Chulainn
18
6 / 6 / 6
11,001
688
14,663
19,213
19,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LadyWeed27787
Jormungandr
17
2 / 7 / 22
10,852
678
9,115
20,640
23,072
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 2 / 15
12,473
780
27,663
13,309
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Reckless Raz
Cerberus
20
12 / 4 / 10
12,598
787
14,960
35,380
36,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Rudestamp
Neith
17
2 / 2 / 16
10,717
670
19,318
13,653
8,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
WildblackBear37
Sun Wukong
17
3 / 2 / 14
10,994
687
11,264
15,341
18,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
104
15
Kills
27
27
Deaths
17
32
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
LadyWeed27787
Jormungandr
2
7
22
1.86
L
Hera
PPUP
Hera
3
7
10
1.14
W
8
2
15
7.75
W
Cerberus
Reckless Raz
Cerberus
12
4
10
4.25
W
Neith
Rudestamp
Neith
2
2
16
5
L
Anubis
Vaihvo
Anubis
1
3
2
0.67
W
Sun Wukong
WildblackBear37
Sun Wukong
3
2
14
5
L
Hercules
YYxXYZZxYY
Hercules
0
6
10
0.83
L
Merlin
iamjiggs
Merlin
5
5
4
1.4
L
Cu Chulainn
mossymerker
Cu Chulainn
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,554
Damage
82,320
88,496
Taken
98,323
62,945
Mitigated
93,283
27,955
Healing
39,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
LadyWeed27787
Jormungandr
9,115
1,212
1,681
956
20,640
23,072
182
8,075
12,196
27,158
0
L
Hera
PPUP
Hera
16,073
2,666
1,225
1,554
12,185
4,620
0
8,229
3,956
47,022
0
W
27,663
6,623
2,392
4,319
13,309
7,137
2,135
6,076
7,193
54,488
0
W
Cerberus
Reckless Raz
Cerberus
14,960
625
1,256
15,318
35,380
36,385
356
14,534
19,750
28,753
0
W
Neith
Rudestamp
Neith
19,318
7,757
1,473
5,061
13,653
8,226
3,900
6,710
6,680
0
39,133
L
Anubis
Vaihvo
Anubis
3,664
311
825
1,172
7,041
2,609
0
5,214
1,827
7,416
0
W
Sun Wukong
WildblackBear37
Sun Wukong
11,264
2,865
2,411
4,960
15,341
18,463
1,185
5,793
8,966
0
25,342
L
Hercules
YYxXYZZxYY
Hercules
11,142
1,287
436
12,630
32,577
29,241
84
17,284
15,293
0
23,138
L
Merlin
iamjiggs
Merlin
20,012
1,052
954
4,616
17,480
7,152
0
10,081
7,399
58,860
0
L
Cu Chulainn
mossymerker
Cu Chulainn
14,663
1,429
1,974
2,569
19,213
19,323
0
10,930
8,283
5,332
26,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,071
Gold Earned
57,634
188
Minions Killed
181
0
Camps Cleared
0
1,160,364
Distance Traveled
1,457,327
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,852
678
24
2
0
265,436
0
L
Hera
11,429
714
49
3
0
259,080
0
W
Nu Wa
12,473
780
45
3
0
304,049
0
W
Cerberus
12,598
787
37
2
0
278,538
0
W
Neith
10,717
670
51
3
0
294,685
0
L
Anubis
7,726
483
11
1
0
94,173
0
W
Sun Wukong
10,994
687
24
2
0
314,619
0
L
Hercules
9,546
597
25
2
0
279,027
0
L
Merlin
11,369
711
69
4
0
238,051
1
L
Cu Chulainn
11,001
688
34
2
0
290,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role