Player Matchup

Charybdis
Charybdis
Alkov
Charybdis
Level 142
God Stats
6W - 10L
1,563 SR
Queue Stats
22W - 37L
1,373 Elo+
Party 1
Shiva
Shiva
FlacKii
Shiva
Level 89
God Stats
4W - 4L
1,623 SR
Queue Stats
117W - 176L
1,343 Elo+
Party 1
Kali
Kali
Zwiderwurzn
Kali
Level 121
God Stats
3W - 7L
1,232 SR
Queue Stats
110W - 137L
1,351 Elo+
Party 1
Cerberus
Cerberus
iLoonz
Cerberus
Level 75
God Stats
1W - 4L
1,529 SR
Queue Stats
72W - 109L
1,331 Elo+
Party 1
Merlin
Merlin
iiLeXii
Merlin
Level 142
God Stats
10W - 15L
1,371 SR
Queue Stats
95W - 144L
1,351 Elo+
Party 1
Team Averages
Level 114
1,464 SR
1,350 Elo+

VS

Team Averages
Level 86
1,383 SR
1,426 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Devílek
Erlang Shen
Level 128
God Stats
1W - 1L
1,258 SR
Queue Stats
187W - 210L
1,409 Elo+
Party 3
Nox
Nox
bubok
Nox
Level 68
God Stats
6W - 6L
1,411 SR
Queue Stats
83W - 95L
1,409 Elo+
Party 3
Ishtar
Ishtar
radler2
Ishtar
Level 101
God Stats
8W - 8L
1,575 SR
Queue Stats
268W - 313L
1,414 Elo+
Party 2
Anubis
Anubis
xG0LDL1K3R1234
Anubis
Level 57
God Stats
4W - 10L
1,171 SR
Queue Stats
78W - 113L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alkov
Charybdis
10
1 / 5 / 0
6,307
394
2,301
9,904
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
FlacKii
Shiva
12
1 / 6 / 0
7,400
463
9,599
15,785
13,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 3 / 0
7,678
480
5,896
15,591
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
iLoonz
Cerberus
10
0 / 3 / 3
6,560
410
6,940
18,213
17,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
iiLeXii
Merlin
13
0 / 2 / 1
7,554
472
4,178
7,056
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
8 / 0 / 5
9,583
599
12,374
11,314
5,069
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Devílek
Erlang Shen
14
2 / 1 / 5
8,623
539
10,499
17,764
14,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
bubok
Nox
15
4 / 0 / 4
8,681
543
7,693
5,245
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
radler2
Ishtar
13
3 / 2 / 4
8,449
528
10,093
9,095
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 2
7,337
459
9,251
11,294
5,514
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
19
19
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
0
5
10.5
L
Charybdis
Alkov
Charybdis
1
5
0
0.2
W
Erlang Shen
Devílek
Erlang Shen
2
1
5
4.5
L
Shiva
FlacKii
Shiva
1
6
0
0.17
L
3
3
0
1
W
Nox
bubok
Nox
4
0
4
6
L
Cerberus
iLoonz
Cerberus
0
3
3
0.5
L
Merlin
iiLeXii
Merlin
0
2
1
0.25
W
Ishtar
radler2
Ishtar
3
2
4
2.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,914
Damage
49,910
66,549
Taken
54,712
43,913
Mitigated
30,888
13,451
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,374
2,732
0
2,526
11,314
5,069
0
1,807
9,507
79,532
0
L
Charybdis
Alkov
Charybdis
2,301
1,271
0
1,771
9,904
2,422
0
3,614
6,290
0
29,823
W
Erlang Shen
Devílek
Erlang Shen
10,499
5,936
0
9,775
17,764
14,488
1,248
496
17,268
0
67,169
L
Shiva
FlacKii
Shiva
9,599
2,363
0
2,668
15,785
13,713
0
4,450
11,335
0
54,765
L
5,896
3,647
0
3,920
15,591
6,971
0
6,799
8,792
0
59,540
W
Nox
bubok
Nox
7,693
186
0
250
5,245
2,378
407
3,035
2,210
57,203
0
L
Cerberus
iLoonz
Cerberus
6,940
362
353
4,149
18,213
17,886
0
9,396
8,817
27,970
0
L
Merlin
iiLeXii
Merlin
4,178
426
0
590
7,056
2,921
0
5,059
1,997
60,729
0
W
Ishtar
radler2
Ishtar
10,093
6,092
0
1,105
9,095
3,439
1,423
2,062
7,033
0
58,041
W
9,251
1,110
136
5,224
11,294
5,514
330
3,880
7,414
41,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
42,673
413
Minions Killed
479
0
Camps Cleared
0
1,409,089
Distance Traveled
1,536,029
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,583
599
121
8
0
335,677
3
L
Charybdis
6,307
394
56
4
0
230,881
1
W
Erlang Shen
8,623
539
113
7
0
331,382
7
L
Shiva
7,400
463
93
6
0
285,510
3
L
Kali
7,678
480
88
6
0
319,293
0
W
Nox
8,681
543
100
6
0
330,530
6
L
Cerberus
6,560
410
58
4
0
302,154
1
L
Merlin
7,554
472
118
7
0
271,251
5
W
Ishtar
8,449
528
87
5
0
279,744
4
W
Anubis
7,337
459
58
4
0
258,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role