Player Matchup

Heimdallr
Heimdallr
ExemptedSoul
Heimdallr
Level 37
God Stats
5W - 2L
1,769 SR
Queue Stats
46W - 37L
1,603 Elo+
Solo
Bastet
Bastet
KashMunniez66
Bastet
Level 80
God Stats
4W - 2L
1,476 SR
Queue Stats
83W - 81L
1,505 Elo+
Solo
Discordia
Discordia
OzzieBisma
Discordia
Level 28
God Stats
3W - 5L
1,323 SR
Queue Stats
79W - 97L
1,435 Elo+
Solo
Ymir
Ymir
Sylocate
Ymir
Level 115
God Stats
20W - 30L
1,427 SR
Queue Stats
263W - 276L
1,527 Elo+
Solo
King Arthur
King Arthur
TheDiskotek
King Arthur
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,490 Elo+
Solo
Team Averages
Level 80
1,499 SR
1,512 Elo+

VS

Team Averages
Level 85
1,541 SR
1,518 Elo+
Hun Batz
Hun Batz
AtlasKey
Hun Batz
Level 129
God Stats
17W - 6L
1,766 SR
Queue Stats
407W - 377L
1,636 Elo+
Party 1
Chang'e
Chang'e
BebeCitoo
Chang'e
Level 17
God Stats
2W - 4L
1,494 SR
Queue Stats
34W - 39L
1,571 Elo+
Solo
Hera
Hera
Orions_Link
Hera
Level 131
God Stats
1W - 11L
1,156 SR
Queue Stats
143W - 173L
1,426 Elo+
Solo
Ishtar
Ishtar
YamiTheOne
Ishtar
Level 121
God Stats
4W - 3L
1,658 SR
Queue Stats
124W - 121L
1,508 Elo+
Party 1
Achilles
Achilles
moosexking
Achilles
Level 25
God Stats
3W - 2L
1,632 SR
Queue Stats
73W - 80L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ExemptedSoul
Heimdallr
14
4 / 3 / 7
8,010
801
12,237
9,623
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 1 / 5
6,756
676
7,275
6,740
2,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
OzzieBisma
Discordia
13
0 / 1 / 8
7,143
714
5,985
4,247
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
2 / 1 / 7
7,973
797
3,952
8,542
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
TheDiskotek
King Arthur
14
5 / 1 / 4
8,137
814
7,264
10,712
10,482
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AtlasKey
Hun Batz
13
4 / 3 / 0
7,524
752
5,881
9,141
4,051
Chang'e
BebeCitoo
Chang'e
14
0 / 1 / 4
7,361
736
6,249
10,825
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 1
6,225
623
1,291
3,049
1,115
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
YamiTheOne
Ishtar
13
3 / 2 / 1
7,161
716
7,640
8,256
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
moosexking
Achilles
12
0 / 4 / 4
6,481
648
6,949
11,991
7,919
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
12
Kills
7
7
Deaths
12
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AtlasKey
Hun Batz
4
3
0
1.33
L
Chang'e
BebeCitoo
Chang'e
0
1
4
2
W
Heimdallr
ExemptedSoul
Heimdallr
4
3
7
2.5
W
1
1
5
3.5
L
0
2
1
0.25
W
Discordia
OzzieBisma
Discordia
0
1
8
4
W
Ymir
2
1
7
5.5
W
King Arthur
TheDiskotek
King Arthur
5
1
4
7
L
Ishtar
YamiTheOne
Ishtar
3
2
1
1.75
L
Achilles
moosexking
Achilles
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,713
Damage
28,010
39,864
Taken
43,262
27,370
Mitigated
21,483
7,952
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AtlasKey
Hun Batz
5,881
1,202
0
0
9,141
4,051
0
1,584
7,557
0
22,243
L
Chang'e
BebeCitoo
Chang'e
6,249
914
1,154
4,782
10,825
4,688
0
2,358
8,467
29,798
0
W
Heimdallr
ExemptedSoul
Heimdallr
12,237
6,390
0
1,988
9,623
4,624
2,845
1,143
8,480
0
37,944
W
7,275
1,194
0
873
6,740
2,779
282
584
6,156
0
14,795
L
1,291
168
0
85
3,049
1,115
0
658
2,391
9,676
0
W
Discordia
OzzieBisma
Discordia
5,985
625
0
500
4,247
1,591
74
1,018
3,229
25,515
0
W
Ymir
3,952
856
568
3,332
8,542
7,894
16
2,078
6,464
11,501
0
W
King Arthur
TheDiskotek
King Arthur
7,264
942
0
691
10,712
10,482
0
2,717
7,995
0
26,046
L
Ishtar
YamiTheOne
Ishtar
7,640
4,582
0
0
8,256
3,710
354
2,188
6,068
0
20,353
L
Achilles
moosexking
Achilles
6,949
1,897
0
2,339
11,991
7,919
51
3,149
8,842
0
13,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,019
Gold Earned
34,752
176
Minions Killed
168
0
Camps Cleared
0
1,025,220
Distance Traveled
860,430
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,524
752
32
3
0
199,373
1
L
Chang'e
7,361
736
60
6
0
183,366
3
W
Heimdallr
8,010
801
60
6
0
204,874
2
W
Bastet
6,756
676
18
2
0
227,923
0
L
Hera
6,225
623
19
2
0
95,118
1
W
Discordia
7,143
714
46
5
0
177,015
2
W
Ymir
7,973
797
17
2
0
185,330
1
W
King Arthur
8,137
814
35
4
0
230,078
1
L
Ishtar
7,161
716
34
3
0
168,771
3
L
Achilles
6,481
648
23
2
0
213,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role