Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bot4nic
Gilgamesh
Level 109
God Stats
15W - 22L
1,490 SR
Queue Stats
840W - 616L
1,601 Elo+
Party 1
Charybdis
Charybdis
Chochar
Charybdis
Level 87
God Stats
11W - 12L
1,553 SR
Queue Stats
286W - 187L
1,620 Elo+
Party 1
Vulcan
Vulcan
King Okan 2000
Vulcan
Level 159
God Stats
7W - 6L
1,559 SR
Queue Stats
394W - 220L
1,669 Elo+
Party 1
Geb
Geb
Mxdic
Geb
Level 122
God Stats
7W - 4L
1,687 SR
Queue Stats
319W - 154L
1,687 Elo+
Party 1
Team Averages
Level 125
1,558 SR
1,615 Elo+

VS

Team Averages
Level 143
1,593 SR
1,551 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
GermanAssassine
Thanatos
Level 136
God Stats
22W - 16L
1,685 SR
Queue Stats
180W - 171L
1,536 Elo+
Party 3
Atlas
Atlas
Inspir0ne
Atlas
Level 121
God Stats
6W - 2L
1,670 SR
Queue Stats
15W - 12L
1,601 Elo+
Party 3
Heimdallr
Heimdallr
bfc187
Heimdallr
Level 159
God Stats
320W - 277L
1,627 SR
Queue Stats
1,065W - 1,024L
1,578 Elo+
Party 2
Chiron
Chiron
hajavinho97
Chiron
Level 138
God Stats
19W - 22L
1,483 SR
Queue Stats
470W - 445L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 1 / 0
3,442
574
757
4,238
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Bot4nic
Gilgamesh
5
0 / 1 / 0
3,439
573
1,439
4,247
1,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Chochar
Charybdis
5
0 / 2 / 0
3,289
548
2,212
4,928
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 2 / 0
3,644
607
1,681
4,064
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Geb
Mxdic
Geb
6
0 / 1 / 0
3,640
607
911
3,315
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 0 / 2
4,304
717
2,088
1,926
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
7
4 / 0 / 0
4,373
729
1,266
3,403
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Inspir0ne
Atlas
6
0 / 0 / 3
4,015
669
2,139
4,111
1,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
bfc187
Heimdallr
6
0 / 0 / 1
3,846
641
2,283
3,198
1,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
6
3 / 0 / 0
4,220
703
4,254
2,850
545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Zhong Kui
 
Zhong Kui
0
0
2
1
L
Gilgamesh
Bot4nic
Gilgamesh
0
1
0
0
L
Charybdis
Chochar
Charybdis
0
2
0
0
W
Thanatos
4
0
0
4
W
Atlas
Inspir0ne
Atlas
0
0
3
1.5
L
0
2
0
0
L
Geb
Mxdic
Geb
0
1
0
0
W
Heimdallr
bfc187
Heimdallr
0
0
1
0.5
W
Chiron
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,000
Damage
12,030
20,792
Taken
15,488
5,718
Mitigated
6,073
7,925
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
757
300
0
1,506
4,238
1,186
0
339
3,871
0
12,032
W
Zhong Kui
 
Zhong Kui
2,088
394
0
1,505
1,926
1,133
0
719
1,015
22,401
0
L
Gilgamesh
Bot4nic
Gilgamesh
1,439
494
609
1,385
4,247
1,157
0
1,257
2,990
0
7,053
L
Charybdis
Chochar
Charybdis
2,212
1,437
0
1,982
4,928
940
0
882
4,046
0
19,973
W
Thanatos
1,266
253
0
3,571
3,403
1,389
0
454
2,949
0
21,223
W
Atlas
Inspir0ne
Atlas
2,139
1,033
180
1,483
4,111
1,799
0
0
4,111
9,717
0
L
1,681
333
0
1,693
4,064
1,166
0
160
3,898
21,192
0
L
Geb
Mxdic
Geb
911
308
0
750
3,315
1,269
0
1,421
1,760
15,517
0
W
Heimdallr
bfc187
Heimdallr
2,283
1,100
0
1,250
3,198
1,207
0
1,227
1,971
0
23,921
W
Chiron
4,254
2,609
342
1,233
2,850
545
0
0
2,850
0
21,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,454
Gold Earned
20,758
162
Minions Killed
201
0
Camps Cleared
0
569,570
Distance Traveled
557,058
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,442
574
37
6
0
90,799
1
W
Zhong Kui
4,304
717
60
10
0
102,956
0
L
Gilgamesh
3,439
573
10
2
0
125,841
2
L
Charybdis
3,289
548
32
5
0
96,412
2
W
Thanatos
4,373
729
48
8
0
119,752
0
W
Atlas
4,015
669
12
2
0
114,085
0
L
Vulcan
3,644
607
39
7
0
134,547
2
L
Geb
3,640
607
44
7
0
121,971
0
W
Heimdallr
3,846
641
37
6
0
109,295
0
W
Chiron
4,220
703
44
7
0
110,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role