Player Matchup

Loki
Loki
N-E-S-K-Y
Loki
Level 107
God Stats
10W - 18L
1,327 SR
Queue Stats
319W - 312L
1,499 Elo+
Party 1
Chaac
Chaac
Tr3mTC
Chaac
Level 128
God Stats
9W - 7L
1,526 SR
Queue Stats
388W - 365L
1,550 Elo+
Party 1
Hades
Hades
connor-charlie14
Hades
Level 84
God Stats
11W - 6L
1,695 SR
Queue Stats
27W - 18L
1,580 Elo+
Party 1
Team Averages
Level 106
1,516 SR
1,543 Elo+

VS

Team Averages
Level 146
1,521 SR
1,536 Elo+
Janus
Janus
Amadioha7402
Janus
Level 132
God Stats
5W - 10L
1,312 SR
Queue Stats
100W - 113L
1,513 Elo+
Party 2
Medusa
Medusa
LGuettner
Medusa
Level 159
God Stats
10W - 5L
1,752 SR
Queue Stats
624W - 558L
1,584 Elo+
Solo
Ares
Ares
MITTELFALL 2
Ares
Level 146
God Stats
6W - 3L
1,498 SR
Queue Stats
105W - 123L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 4 / 2
9,659
568
3,702
10,650
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Tr3mTC
Chaac
16
3 / 2 / 2
12,021
707
16,109
27,431
32,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 7 / 3
9,524
560
11,796
19,150
10,636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
11,826
696
15,423
11,714
5,847
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
LGuettner
Medusa
17
6 / 2 / 6
11,782
693
19,768
14,016
7,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 1 / 9
10,640
626
12,439
12,590
18,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
13
13
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Medusa
LGuettner
Medusa
6
2
6
4.5
W
2
1
9
6.5
L
Loki
1
4
2
0.5
L
Chaac
Tr3mTC
Chaac
3
2
2
2
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,607
Damage
47,630
57,231
Taken
38,320
46,718
Mitigated
31,824
16,293
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,423
424
0
2,257
11,714
5,847
780
3,458
8,256
47,504
0
W
Medusa
LGuettner
Medusa
19,768
10,257
0
2,154
14,016
7,772
1,171
4,873
9,143
0
63,128
W
12,439
834
0
1,899
12,590
18,205
427
4,062
8,528
21,256
0
L
Loki
3,702
609
0
856
10,650
3,650
0
5,153
5,497
0
15,285
L
Chaac
Tr3mTC
Chaac
16,109
2,439
476
11,133
27,431
32,432
0
12,658
14,773
0
49,354
L
11,796
374
356
3,472
19,150
10,636
0
10,390
8,760
41,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
34,248
160
Minions Killed
179
4
Camps Cleared
9
826,211
Distance Traveled
925,272
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,826
696
93
5
6
310,001
3
W
Medusa
11,782
693
70
4
3
301,351
5
W
Ares
10,640
626
16
1
0
313,920
5
L
Loki
9,659
568
22
1
0
250,187
1
L
Chaac
12,021
707
77
5
1
316,709
0
L
Hades
9,524
560
61
4
3
259,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role