Player Matchup

Sun Wukong
Sun Wukong
JMan2098
Sun Wukong
Level 87
God Stats
239W - 188L
1,639 SR
Queue Stats
521W - 532L
1,473 Elo+
Solo
Discordia
Discordia
SnailGodFTW
Discordia
Level 97
God Stats
1W - 6L
1,158 SR
Queue Stats
24W - 29L
1,485 Elo+
Party 3
Izanami
Izanami
StarKotu
Izanami
Level 157
God Stats
4W - 3L
1,609 SR
Queue Stats
46W - 47L
1,489 Elo+
Party 1
Yemoja
Yemoja
Watchers_Bliss
Yemoja
Level 109
God Stats
0W - 2L
1,504 SR
Queue Stats
7W - 19L
1,301 Elo+
Party 1
Ao Kuang
Ao Kuang
WowzaImLUCKY
Ao Kuang
Level 106
God Stats
1W - 3L
1,408 SR
Queue Stats
16W - 24L
1,455 Elo+
Party 3
Team Averages
Level 111
1,464 SR
1,441 Elo+

VS

Team Averages
Level 92
1,512 SR
1,513 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
FaikkenF7
Hades
Level 156
God Stats
12W - 9L
1,635 SR
Queue Stats
541W - 520L
1,506 Elo+
Party 2
Osiris
Osiris
HandyCaptain
Osiris
Level 56
God Stats
4W - 4L
1,427 SR
Queue Stats
109W - 118L
1,465 Elo+
Party 2
Artemis
Artemis
namechanged9828
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,594 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JMan2098
Sun Wukong
9
1 / 5 / 1
6,493
499
9,606
13,458
6,356
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
SnailGodFTW
Discordia
12
1 / 3 / 1
6,850
527
8,081
7,904
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
StarKotu
Izanami
12
3 / 6 / 1
7,104
546
10,539
13,572
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 2
6,169
475
2,431
8,711
4,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
WowzaImLUCKY
Ao Kuang
13
3 / 2 / 2
7,464
574
7,563
10,529
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 4 / 1
8,045
619
8,389
14,602
9,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
11
1 / 1 / 6
7,177
552
5,708
11,856
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
FaikkenF7
Hades
12
4 / 0 / 2
7,581
583
6,526
9,936
4,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
12
2 / 1 / 2
7,078
544
4,145
11,573
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 3 / 1
8,273
636
11,358
11,155
3,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
17
18
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
4
1
1.13
W
Sobek
 
Sobek
1
1
6
4
W
Hades
FaikkenF7
Hades
4
0
2
5
W
Osiris
2
1
2
3
L
Sun Wukong
JMan2098
Sun Wukong
1
5
1
0.3
L
Discordia
SnailGodFTW
Discordia
1
3
1
0.5
L
Izanami
StarKotu
Izanami
3
6
1
0.58
L
1
2
2
1
L
Ao Kuang
WowzaImLUCKY
Ao Kuang
3
2
2
2
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,220
Damage
36,126
54,174
Taken
59,122
23,201
Mitigated
34,498
14,190
Healing
21,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,389
2,959
241
6,226
14,602
9,048
0
2,987
11,615
42,836
12,841
W
Sobek
 
Sobek
5,708
994
0
2,384
11,856
11,043
81
3,193
8,537
19,450
0
W
Hades
FaikkenF7
Hades
6,526
705
362
4,841
9,936
4,387
407
6,660
2,871
45,972
0
W
Osiris
4,145
1,811
0
4,828
11,573
6,319
622
3,438
8,003
50
48,289
L
Sun Wukong
JMan2098
Sun Wukong
9,606
4,411
0
2,752
13,458
6,356
0
6,340
7,118
0
45,167
L
Discordia
SnailGodFTW
Discordia
8,081
444
0
1,247
7,904
3,062
60
3,835
4,069
51,352
0
L
Izanami
StarKotu
Izanami
10,539
6,812
0
2,898
13,572
4,458
1,056
2,286
11,286
0
57,872
L
2,431
778
2,038
1,006
8,711
4,982
0
3,903
4,808
10,452
0
L
Ao Kuang
WowzaImLUCKY
Ao Kuang
7,563
2,659
0
4,249
10,529
4,343
1,349
3,363
7,166
40,243
0
W
11,358
6,978
0
2,926
11,155
3,701
3,301
1,134
10,021
65
61,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
38,154
357
Minions Killed
411
0
Camps Cleared
0
1,156,357
Distance Traveled
1,169,096
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,045
619
111
9
0
194,440
4
W
Sobek
7,177
552
26
2
0
253,128
0
W
Hades
7,581
583
84
6
0
250,556
1
W
Osiris
7,078
544
89
7
0
249,884
1
L
Sun Wukong
6,493
499
75
6
0
178,873
2
L
Discordia
6,850
527
98
8
0
252,391
3
L
Izanami
7,104
546
92
7
0
237,507
4
L
Yemoja
6,169
475
15
1
0
216,741
2
L
Ao Kuang
7,464
574
77
6
0
270,845
1
W
Artemis
8,273
636
101
8
0
221,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role