Player Matchup

Medusa
Medusa
DEATHNOTE2357
Medusa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,388 Elo+
Party 1
Anubis
Anubis
b3va3r
Anubis
Level 14
God Stats
2W - 3L
1,651 SR
Queue Stats
2W - 6L
1,316 Elo+
Party 1
Sylvanus
Sylvanus
stephanjonker1
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,458 Elo+
Party 1
Team Averages
Level 80
1,550 SR
1,388 Elo+

VS

Team Averages
Level 34
1,431 SR
1,181 Elo+
Agni
Agni
HealPro
Agni
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 41L
1,218 Elo+
Party 2
Jormungandr
Jormungandr
Limonchik100
Jormungandr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 48L
1,227 Elo+
Party 2
Lancelot
Lancelot
Wendo007
Lancelot
Level 24
God Stats
7W - 7L
1,293 SR
Queue Stats
8W - 16L
1,097 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 12
13,799
726
23,509
26,702
12,345
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
b3va3r
Anubis
19
4 / 3 / 14
13,780
725
17,433
18,726
10,394
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
17
8 / 3 / 7
13,795
726
12,014
14,279
11,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
HealPro
Agni
19
7 / 6 / 4
14,413
759
20,689
18,515
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Limonchik100
Jormungandr
17
0 / 3 / 11
12,501
658
9,980
21,852
23,785
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
Wendo007
Lancelot
18
7 / 9 / 5
14,135
744
18,585
24,778
10,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
18
Kills
14
14
Deaths
18
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
8
12
1.5
W
Agni
HealPro
Agni
7
6
4
1.5
W
Jormungandr
Limonchik100
Jormungandr
0
3
11
1.83
W
Lancelot
Wendo007
Lancelot
7
9
5
1.06
L
Anubis
b3va3r
Anubis
4
3
14
3.67
L
Sylvanus
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,956
Damage
49,254
59,707
Taken
65,145
33,839
Mitigated
41,418
21,368
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,509
11,493
0
4,883
26,702
12,345
1,710
13,629
13,073
0
57,097
W
Agni
HealPro
Agni
20,689
2,216
0
863
18,515
6,812
1,363
7,688
10,827
69,702
0
W
Jormungandr
Limonchik100
Jormungandr
9,980
2,000
0
1,907
21,852
23,785
240
10,568
11,284
30,911
0
W
Lancelot
Wendo007
Lancelot
18,585
4,591
0
842
24,778
10,821
1,526
10,543
14,235
0
48,621
L
Anubis
b3va3r
Anubis
17,433
838
0
8,712
18,726
10,394
980
10,111
8,615
61,388
0
L
Sylvanus
12,014
4,013
3,035
4,738
14,279
11,100
1,210
7,251
7,028
31,391
4,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
41,049
204
Minions Killed
176
6
Camps Cleared
4
861,002
Distance Traveled
1,002,646
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,799
726
49
3
3
295,588
2
W
Agni
14,413
759
86
5
0
299,878
3
W
Jormungandr
12,501
658
33
2
0
354,279
1
W
Lancelot
14,135
744
57
3
4
348,489
0
L
Anubis
13,780
725
100
5
1
316,166
0
L
Sylvanus
13,795
726
55
3
2
249,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role