Player Matchup

Sun Wukong
Sun Wukong
Bionic115
Sun Wukong
Level 105
God Stats
1W - 1L
1,294 SR
Queue Stats
88W - 90L
1,485 Elo+
Solo
Cerberus
Cerberus
Bwiaw
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeadSideInc
Tsukuyomi
Level 143
God Stats
4W - 4L
1,385 SR
Queue Stats
139W - 163L
1,437 Elo+
Solo
Izanami
Izanami
aJusticee
Izanami
Level 120
God Stats
21W - 7L
1,697 SR
Queue Stats
472W - 474L
1,479 Elo+
Solo
Kukulkan
Kukulkan
superlindgren
Kukulkan
Level 128
God Stats
5W - 1L
1,670 SR
Queue Stats
195W - 187L
1,444 Elo+
Solo
Team Averages
Level 105
1,509 SR
1,452 Elo+

VS

Team Averages
Level 53
1,500 SR
1,427 Elo+
Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JustThese
Ah Puch
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,367 Elo+
Solo
Rama
Rama
LadyOfTheSea
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,405 Elo+
Party 1
Vamana
Vamana
Xinxyou
Vamana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,346 Elo+
Party 1
Hera
Hera
kuaile3P
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bionic115
Sun Wukong
20
2 / 6 / 10
12,751
671
10,775
27,737
28,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Bwiaw
Cerberus
20
4 / 10 / 7
13,801
726
9,612
29,494
33,439
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
DeadSideInc
Tsukuyomi
20
10 / 5 / 6
16,638
876
19,625
25,704
15,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
aJusticee
Izanami
20
1 / 5 / 9
12,577
662
8,888
17,206
7,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
superlindgren
Kukulkan
20
4 / 9 / 10
14,240
749
10,246
17,667
8,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
23 / 8 / 5
16,516
869
34,305
27,236
13,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
JustThese
Ah Puch
20
9 / 4 / 16
14,924
785
33,220
17,082
9,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 1 / 1
5,273
278
0
725
1
Vamana
Xinxyou
Vamana
6
0 / 1 / 1
8,273
435
0
1,154
96
Hera
20
2 / 7 / 19
13,237
697
17,743
18,804
8,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
76
21
Kills
34
35
Deaths
21
42
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
23
8
5
3.19
W
Sun Wukong
Bionic115
Sun Wukong
2
6
10
1.17
W
Cerberus
Bwiaw
Cerberus
4
10
7
0.75
W
Tsukuyomi
DeadSideInc
Tsukuyomi
10
5
6
2.6
L
Ah Puch
JustThese
Ah Puch
9
4
16
4.25
L
0
1
1
0.5
L
Vamana
Xinxyou
Vamana
0
1
1
0.5
W
Izanami
aJusticee
Izanami
1
5
9
1.1
L
Hera
2
7
19
1.64
W
Kukulkan
superlindgren
Kukulkan
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,146
Damage
85,268
117,808
Taken
65,001
93,687
Mitigated
31,395
40,339
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
34,305
18,282
0
8,084
27,236
13,977
1,147
8,848
18,388
0
68,508
W
Sun Wukong
Bionic115
Sun Wukong
10,775
1,591
2,340
8,687
27,737
28,907
176
11,589
16,148
0
33,506
W
Cerberus
Bwiaw
Cerberus
9,612
343
2,760
4,747
29,494
33,439
72
13,539
15,955
18,212
0
W
Tsukuyomi
DeadSideInc
Tsukuyomi
19,625
3,494
1,564
12,231
25,704
15,495
2,050
11,389
14,315
0
59,398
L
Ah Puch
JustThese
Ah Puch
33,220
1,175
1,092
5,831
17,082
9,097
245
5,644
11,438
73,147
0
L
0
0
0
0
725
1
0
0
725
0
0
L
Vamana
Xinxyou
Vamana
0
0
0
0
1,154
96
0
0
1,154
0
0
W
Izanami
aJusticee
Izanami
8,888
2,375
2,152
3,496
17,206
7,535
5,537
6,947
10,259
0
36,476
L
Hera
17,743
4,981
1,157
5,076
18,804
8,224
410
5,366
13,438
36,651
0
W
Kukulkan
superlindgren
Kukulkan
10,246
569
513
1,849
17,667
8,311
1,746
7,499
10,168
43,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,007
Gold Earned
58,223
271
Minions Killed
188
0
Camps Cleared
0
1,497,448
Distance Traveled
757,644
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
16,516
869
51
3
0
223,088
1
W
Sun Wukong
12,751
671
40
2
0
285,974
0
W
Cerberus
13,801
726
23
1
0
298,886
1
W
Tsukuyomi
16,638
876
60
3
0
337,494
2
L
Ah Puch
14,924
785
98
5
0
261,630
0
L
Rama
5,273
278
0
0
0
0
0
L
Vamana
8,273
435
0
0
0
0
0
W
Izanami
12,577
662
75
4
0
283,943
1
L
Hera
13,237
697
39
2
0
272,926
1
W
Kukulkan
14,240
749
73
4
0
291,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role