Player Matchup

Cabrakan
Cabrakan
CyclicalName7
Cabrakan
Level 140
God Stats
19W - 12L
1,542 SR
Queue Stats
646W - 625L
1,408 Elo+
Party 2
Hera
Hera
Emogirl Love
Hera
Level 47
God Stats
3W - 4L
1,734 SR
Queue Stats
135W - 151L
1,348 Elo+
Party 2
Nike
Nike
Je_Force
Nike
Level 157
God Stats
31W - 25L
1,507 SR
Queue Stats
598W - 790L
1,336 Elo+
Solo
Da Ji
Da Ji
Vile_Twin
Da Ji
Level 105
God Stats
14W - 14L
1,424 SR
Queue Stats
504W - 472L
1,378 Elo+
Solo
Cupid
Cupid
WhyMiio
Cupid
Level 77
God Stats
2W - 1L
1,134 SR
Queue Stats
307W - 351L
1,438 Elo+
Solo
Team Averages
Level 105
1,468 SR
1,382 Elo+

VS

Team Averages
Level 41
1,464 SR
1,304 Elo+
Sol
Sol
DerangedYoung_x
Sol
Level 86
God Stats
4W - 5L
1,378 SR
Queue Stats
234W - 248L
1,391 Elo+
Solo
Medusa
Medusa
Dream_team_cat1
Medusa
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
184W - 255L
1,190 Elo+
Party 1
Cabrakan
Cabrakan
ExWi_banan4ik228
Cabrakan
Level 21
God Stats
7W - 9L
1,500 SR
Queue Stats
169W - 232L
1,239 Elo+
Party 1
Thanatos
Thanatos
JAPEHbIN_KPOT
Thanatos
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
207W - 257L
1,352 Elo+
Party 1
Tiamat
Tiamat
xD_KARMAN_xD
Tiamat
Level 28
God Stats
1W - 1L
1,440 SR
Queue Stats
59W - 68L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CyclicalName7
Cabrakan
13
4 / 3 / 9
9,007
563
10,543
12,065
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 3 / 7
8,978
561
9,195
8,012
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nike
15
4 / 1 / 1
9,212
576
5,921
7,749
5,937
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Vile_Twin
Da Ji
15
9 / 2 / 4
9,660
604
10,155
15,607
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
WhyMiio
Cupid
14
4 / 2 / 7
8,484
530
10,826
8,720
3,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
8,187
512
9,847
14,308
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 2
7,432
465
4,383
10,161
4,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 7 / 2
5,934
371
2,641
14,092
6,256
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
JAPEHbIN_KPOT
Thanatos
13
4 / 6 / 4
8,469
529
9,048
15,480
6,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
1 / 3 / 0
7,000
438
4,157
10,308
6,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
25
Kills
11
11
Deaths
25
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CyclicalName7
Cabrakan
4
3
9
2.83
L
4
6
1
0.75
L
2
3
2
1
W
4
3
7
2.5
L
0
7
2
0.14
L
Thanatos
JAPEHbIN_KPOT
Thanatos
4
6
4
1
W
Nike
4
1
1
4.5
W
Da Ji
Vile_Twin
Da Ji
9
2
4
5.5
W
Cupid
WhyMiio
Cupid
4
2
7
3.75
L
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,640
Damage
30,076
52,153
Taken
64,349
30,631
Mitigated
28,796
17,388
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CyclicalName7
Cabrakan
10,543
1,780
194
3,852
12,065
10,455
743
3,941
8,103
40,686
0
L
9,847
3,757
0
4,501
14,308
5,895
1,416
6,413
7,895
47,341
7,238
L
4,383
2,250
0
1,432
10,161
4,024
497
3,313
6,848
0
42,598
W
9,195
4,118
242
1,630
8,012
3,382
1,264
2,809
5,203
50,852
0
L
2,641
661
0
1,414
14,092
6,256
0
4,377
9,715
26,362
0
L
Thanatos
JAPEHbIN_KPOT
Thanatos
9,048
4,511
0
7,866
15,480
6,527
0
4,876
10,604
0
62,251
W
Nike
5,921
628
0
950
7,749
5,937
0
2,824
4,430
4,984
52,284
W
Da Ji
Vile_Twin
Da Ji
10,155
3,425
0
5,404
15,607
7,227
0
3,749
11,790
0
66,796
W
Cupid
WhyMiio
Cupid
10,826
5,883
688
4,428
8,720
3,630
453
1,797
6,923
0
54,874
L
Tiamat
4,157
268
0
3,022
10,308
6,094
0
1,243
9,065
34,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,341
Gold Earned
37,022
417
Minions Killed
375
0
Camps Cleared
0
1,497,306
Distance Traveled
1,407,266
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,007
563
64
4
0
277,931
0
L
Sol
8,187
512
86
5
0
254,145
1
L
Medusa
7,432
465
78
5
0
284,002
3
W
Hera
8,978
561
78
5
0
345,590
0
L
Cabrakan
5,934
371
42
3
0
287,667
1
L
Thanatos
8,469
529
102
6
0
296,614
0
W
Nike
9,212
576
101
6
0
285,457
1
W
Da Ji
9,660
604
99
6
0
308,399
7
W
Cupid
8,484
530
75
5
0
279,929
8
L
Tiamat
7,000
438
67
4
0
284,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role