Player Matchup

Lancelot
Lancelot
Gold V
InxanityZzz
Lancelot
Gold V
Level 128
God Stats
15W - 5L
1,511 SR
Queue Stats
48W - 32L
1,620 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
TheJigIsUpTv
Baron Samedi
Silver I
Level 47
God Stats
1W - 0L
1,579 SR
Queue Stats
4W - 3L
1,582 MMR
Party 1
Ymir
Ymir
Silver III
kingrican95
Ymir
Silver III
Level 154
God Stats
16W - 12L
1,572 SR
Queue Stats
16W - 13L
1,510 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,554 SR
1,571 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,666 SR
1,571 MMR
King Arthur
King Arthur
Gold V
WorldFAD3AWAY
King Arthur
Gold V
Level 42
God Stats
0W - 1L
1,502 SR
Queue Stats
39W - 51L
1,605 MMR
Solo
Chang'e
Chang'e
Platinum V
potes0415
Chang'e
Platinum V
Level 129
God Stats
4W - 2L
1,594 SR
Queue Stats
74W - 66L
1,503 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
xXMyst1cVeilXx
Ah Muzen Cab
Gold IV
Level 141
God Stats
3W - 2L
1,902 SR
Queue Stats
395W - 436L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
InxanityZzz
Lancelot
19
9 / 2 / 4
13,651
718
22,704
24,312
19,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
TheJigIsUpTv
Baron Samedi
19
3 / 3 / 9
12,818
675
17,609
14,405
9,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 2 / 9
13,475
709
10,656
33,014
46,181
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AtlasXbalanqueJormungandrMedusaMorgan Le Fay

VS

Bans
BastetHadesAresNoxGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
WorldFAD3AWAY
King Arthur
15
1 / 4 / 3
10,826
570
12,082
23,858
33,013
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
potes0415
Chang'e
16
3 / 4 / 4
11,597
610
14,084
19,250
11,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
xXMyst1cVeilXx
Ah Muzen Cab
17
3 / 6 / 2
11,342
597
12,410
17,535
15,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
7
7
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
InxanityZzz
Lancelot
9
2
4
5.5
W
Baron Samedi
TheJigIsUpTv
Baron Samedi
3
3
9
2.5
L
King Arthur
WorldFAD3AWAY
King Arthur
1
4
3
0.63
W
2
2
9
3.25
L
Chang'e
potes0415
Chang'e
3
4
4
1.25
L
Ah Muzen Cab
xXMyst1cVeilXx
Ah Muzen Cab
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,969
Damage
38,576
71,731
Taken
60,643
74,886
Mitigated
60,070
35,546
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
InxanityZzz
Lancelot
22,704
5,280
0
10,406
24,312
19,205
970
4,190
19,518
0
72,470
W
Baron Samedi
TheJigIsUpTv
Baron Samedi
17,609
1,910
6,395
5,411
14,405
9,500
1,183
2,698
11,496
63,037
0
L
King Arthur
WorldFAD3AWAY
King Arthur
12,082
870
0
0
23,858
33,013
0
11,467
12,391
0
29,484
W
10,656
1,912
1,089
12,245
33,014
46,181
581
6,657
25,727
33,386
0
L
Chang'e
potes0415
Chang'e
14,084
78
1,488
7,099
19,250
11,905
864
10,264
8,986
42,663
0
L
Ah Muzen Cab
xXMyst1cVeilXx
Ah Muzen Cab
12,410
3,030
455
3,200
17,535
15,152
350
7,016
10,519
0
47,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
33,765
277
Minions Killed
189
11
Camps Cleared
4
1,044,838
Distance Traveled
854,449
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,651
718
70
4
4
392,485
1
W
Baron Samedi
12,818
675
171
9
4
338,566
3
L
King Arthur
10,826
570
33
2
0
335,207
1
W
Ymir
13,475
709
36
2
3
313,787
4
L
Chang'e
11,597
610
91
5
2
229,866
3
L
Ah Muzen Cab
11,342
597
65
3
2
289,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role