Player Matchup

Osiris
Osiris
IRevenantl
Osiris
Level 117
God Stats
0W - 2L
1,285 SR
Queue Stats
94W - 104L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
IlCommanderIl
Erlang Shen
Level 18
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Ishtar
Ishtar
IlCowboyll
Ishtar
Level 121
God Stats
0W - 1L
1,693 SR
Queue Stats
8W - 10L
1,549 Elo+
Party 1
Tiamat
Tiamat
IlNickklI
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,334 Elo+
Party 1
Hera
Hera
ziwKohW
Hera
Level 40
God Stats
3W - 7L
1,409 SR
Queue Stats
151W - 198L
1,488 Elo+
Solo
Team Averages
Level 72
1,470 SR
1,428 Elo+

VS

Team Averages
Level 56
1,452 SR
1,446 Elo+
Ishtar
Ishtar
NamikazeZ
Ishtar
Level 88
God Stats
1W - 2L
1,351 SR
Queue Stats
56W - 88L
1,440 Elo+
Party 2
Atlas
Atlas
RULERSGOOOBRR
Atlas
Level 18
God Stats
6W - 6L
1,684 SR
Queue Stats
64W - 52L
1,528 Elo+
Solo
Vulcan
Vulcan
Rafaaaw
Vulcan
Level 26
God Stats
7W - 10L
1,419 SR
Queue Stats
39W - 63L
1,424 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TopShelfNate
Ah Muzen Cab
Level 21
God Stats
10W - 10L
1,500 SR
Queue Stats
156W - 163L
1,507 Elo+
Solo
Neith
Neith
firewrks
Neith
Level 128
God Stats
27W - 43L
1,305 SR
Queue Stats
79W - 99L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IRevenantl
Osiris
16
2 / 3 / 3
9,199
657
5,390
17,392
22,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
IlCommanderIl
Erlang Shen
15
0 / 7 / 1
8,323
595
3,589
16,780
15,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
IlCowboyll
Ishtar
17
1 / 4 / 3
9,666
690
11,588
13,999
6,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
IlNickklI
Tiamat
14
0 / 7 / 1
8,531
609
4,841
15,939
9,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
ziwKohW
Hera
17
3 / 4 / 1
10,621
759
12,302
12,375
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
NamikazeZ
Ishtar
16
1 / 3 / 4
9,377
670
5,075
10,779
5,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 0 / 8
11,365
812
9,998
14,031
19,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
Rafaaaw
Vulcan
18
5 / 1 / 7
10,698
764
19,976
5,110
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
TopShelfNate
Ah Muzen Cab
19
10 / 2 / 5
11,608
829
20,331
13,446
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
firewrks
Neith
15
1 / 0 / 6
9,121
652
5,138
4,373
2,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
24
25
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
IRevenantl
Osiris
2
3
3
1.17
L
Erlang Shen
IlCommanderIl
Erlang Shen
0
7
1
0.07
L
Ishtar
IlCowboyll
Ishtar
1
4
3
0.63
L
Tiamat
IlNickklI
Tiamat
0
7
1
0.07
W
Ishtar
NamikazeZ
Ishtar
1
3
4
1
W
7
0
8
11
W
Vulcan
Rafaaaw
Vulcan
5
1
7
8.5
W
Ah Muzen Cab
TopShelfNate
Ah Muzen Cab
10
2
5
6.25
W
Neith
firewrks
Neith
1
0
6
4
L
Hera
ziwKohW
Hera
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,710
Damage
60,518
76,485
Taken
47,739
59,048
Mitigated
38,134
7,189
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
IRevenantl
Osiris
5,390
1,403
72
1,020
17,392
22,121
0
5,192
12,200
0
13,359
L
Erlang Shen
IlCommanderIl
Erlang Shen
3,589
1,001
0
1,298
16,780
15,419
0
7,153
9,627
0
22,906
L
Ishtar
IlCowboyll
Ishtar
11,588
7,323
0
2,681
13,999
6,480
300
7,120
6,879
0
35,047
L
Tiamat
IlNickklI
Tiamat
4,841
491
0
1,347
15,939
9,467
0
7,321
8,618
18,149
0
W
Ishtar
NamikazeZ
Ishtar
5,075
2,606
0
981
10,779
5,884
408
3,984
6,795
0
25,929
W
9,998
4,015
0
2,843
14,031
19,974
0
3,940
10,091
30,009
0
W
Vulcan
Rafaaaw
Vulcan
19,976
9,735
0
607
5,110
3,110
260
2,028
3,082
55,323
0
W
Ah Muzen Cab
TopShelfNate
Ah Muzen Cab
20,331
9,469
0
6,016
13,446
7,057
2,888
5,561
7,885
0
70,676
W
Neith
firewrks
Neith
5,138
934
0
1,019
4,373
2,109
497
1,630
2,743
0
21,710
L
Hera
ziwKohW
Hera
12,302
2,798
0
771
12,375
5,561
851
3,188
9,187
48,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,340
Gold Earned
52,169
244
Minions Killed
318
0
Camps Cleared
0
1,286,509
Distance Traveled
1,460,908
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,199
657
23
2
0
282,259
0
L
Erlang Shen
8,323
595
24
2
0
249,819
0
L
Ishtar
9,666
690
67
5
0
260,002
0
L
Tiamat
8,531
609
34
2
0
237,899
0
W
Ishtar
9,377
670
59
4
0
240,076
1
W
Atlas
11,365
812
28
2
0
311,237
3
W
Vulcan
10,698
764
91
7
0
308,861
3
W
Ah Muzen Cab
11,608
829
104
7
0
304,751
1
W
Neith
9,121
652
36
3
0
295,983
5
L
Hera
10,621
759
96
7
0
256,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role