Player Matchup

Mulan
Mulan
Skoternissen
Mulan
Level 95
God Stats
5W - 5L
1,472 SR
Queue Stats
96W - 102L
1,504 Elo+
Party 3
Neith
Neith
Szaii
Neith
Level 112
God Stats
9W - 10L
1,390 SR
Queue Stats
40W - 42L
1,415 Elo+
Party 3
Loki
Loki
XxEiZxX
Loki
Level 109
God Stats
9W - 8L
1,538 SR
Queue Stats
227W - 245L
1,529 Elo+
Solo
Olorun
Olorun
atlas09822
Olorun
Level 63
God Stats
3W - 6L
1,421 SR
Queue Stats
121W - 126L
1,482 Elo+
Party 2
Ra
Ra
fjm2002
Ra
Level 87
God Stats
1W - 5L
1,329 SR
Queue Stats
125W - 129L
1,485 Elo+
Party 2
Team Averages
Level 93
1,430 SR
1,483 Elo+

VS

Team Averages
Level 112
1,451 SR
1,485 Elo+
Bakasura
Bakasura
 
Bakasura
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Jake040702
Nike
Level 108
God Stats
5W - 5L
1,468 SR
Queue Stats
229W - 244L
1,458 Elo+
Party 1
Tyr
Tyr
McCaptainDaddy
Tyr
Level 115
God Stats
15W - 12L
1,481 SR
Queue Stats
411W - 416L
1,483 Elo+
Party 1
Chronos
Chronos
Whirlingfire
Chronos
Level 116
God Stats
10W - 10L
1,348 SR
Queue Stats
419W - 427L
1,508 Elo+
Party 1
Anubis
Anubis
god_of_olymp1
Anubis
Level 108
God Stats
3W - 5L
1,458 SR
Queue Stats
368W - 368L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
8,579
477
9,495
15,526
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Szaii
Neith
15
1 / 2 / 2
8,370
465
10,458
8,605
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
XxEiZxX
Loki
13
0 / 5 / 2
7,558
420
4,689
15,873
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
atlas09822
Olorun
11
0 / 6 / 0
6,924
385
3,532
14,230
5,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 3 / 1
9,423
524
7,805
9,121
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 2 / 3
8,947
497
8,229
14,992
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 0 / 3
11,025
613
8,875
14,598
11,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 0 / 5
9,283
516
7,966
12,067
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
Whirlingfire
Chronos
16
3 / 2 / 3
9,688
538
10,748
13,552
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 1 / 4
10,576
588
9,413
11,581
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
16
16
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
3
2.75
W
3
0
3
4.5
W
5
0
5
7.5
L
2
0
3
3.5
L
Neith
Szaii
Neith
1
2
2
1
W
Chronos
Whirlingfire
Chronos
3
2
3
2.25
L
Loki
XxEiZxX
Loki
0
5
2
0.2
L
Olorun
atlas09822
Olorun
0
6
0
0
L
2
3
1
0.83
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,979
Damage
45,231
63,355
Taken
66,790
33,067
Mitigated
41,010
20,173
Healing
32,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,229
4,759
0
3,393
14,992
6,379
0
1,698
12,651
0
60,055
W
8,875
568
352
8,032
14,598
11,451
371
2,217
12,381
39
92,053
W
7,966
470
961
6,246
12,067
10,933
22
1,859
10,208
200
27,297
L
9,495
1,543
0
5,014
15,526
14,208
0
4,993
10,146
233
37,448
L
Neith
Szaii
Neith
10,458
3,103
0
2,437
8,605
4,402
0
871
7,434
0
71,044
W
Chronos
Whirlingfire
Chronos
10,748
5,451
0
7,351
13,552
5,664
2,800
2,331
11,221
84,352
0
L
Loki
XxEiZxX
Loki
4,689
1,207
0
4,568
15,873
5,545
0
3,148
12,039
0
57,535
L
Olorun
atlas09822
Olorun
3,532
1,932
515
3,528
14,230
5,568
0
6,104
7,961
50,729
0
L
7,805
1,332
1,469
2,642
9,121
3,344
0
5,284
3,717
86,289
0
W
9,413
483
0
6,548
11,581
6,583
0
3,465
8,116
113,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,854
Gold Earned
49,519
511
Minions Killed
636
0
Camps Cleared
0
1,673,944
Distance Traveled
1,813,989
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,947
497
106
6
0
430,487
2
W
Nike
11,025
613
172
10
0
343,247
0
W
Tyr
9,283
516
26
1
0
415,016
8
L
Mulan
8,579
477
61
3
0
358,670
1
L
Neith
8,370
465
112
6
0
297,984
2
W
Chronos
9,688
538
142
8
0
330,069
2
L
Loki
7,558
420
104
6
0
381,022
6
L
Olorun
6,924
385
82
5
0
260,118
2
L
Ra
9,423
524
152
8
0
376,150
3
W
Anubis
10,576
588
190
11
0
295,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role