Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
OggunsonNahuas
Vulcan
Level 62
God Stats
6W - 9L
1,545 SR
Queue Stats
126W - 142L
1,491 Elo+
Party 1
Ullr
Ullr
egg element
Ullr
Level 122
God Stats
1W - 4L
1,510 SR
Queue Stats
47W - 42L
1,532 Elo+
Solo
Fenrir
Fenrir
indometus
Fenrir
Level 152
God Stats
26W - 17L
1,435 SR
Queue Stats
234W - 234L
1,446 Elo+
Solo
Team Averages
Level 105
1,498 SR
1,494 Elo+

VS

Team Averages
Level 81
1,568 SR
1,515 Elo+
Da Ji
Da Ji
Askijajahme1
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Bananapeele2735
Achilles
Level 101
God Stats
14W - 13L
1,610 SR
Queue Stats
416W - 462L
1,446 Elo+
Party 2
Cupid
Cupid
Hakeemyy
Cupid
Level 73
God Stats
49W - 47L
1,507 SR
Queue Stats
469W - 458L
1,488 Elo+
Party 2
Neith
Neith
Huncho Scab
Neith
Level 126
God Stats
0W - 2L
1,525 SR
Queue Stats
14W - 17L
1,527 Elo+
Party 3
Atlas
Atlas
JAKAKE
Atlas
Level 80
God Stats
6W - 4L
1,697 SR
Queue Stats
108W - 87L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
5 / 2 / 9
9,716
810
13,639
14,849
12,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
 
Atlas
15
0 / 2 / 13
9,531
794
8,928
16,337
19,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 1 / 3
9,868
822
16,580
7,732
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 2
10,396
866
7,773
10,742
6,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
indometus
Fenrir
16
4 / 3 / 8
9,851
821
9,345
14,864
11,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,047
587
1,371
4,561
1,512
Achilles
15
1 / 3 / 5
8,348
696
11,797
18,537
15,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
Hakeemyy
Cupid
16
6 / 4 / 2
9,650
804
10,261
11,759
5,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 4 / 3
8,447
704
7,601
11,423
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
JAKAKE
Atlas
15
2 / 3 / 5
9,017
751
9,431
18,503
19,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
17
Kills
9
10
Deaths
17
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
2
9
4.75
W
Atlas
 
Atlas
0
2
13
3.25
L
0
3
1
0.17
L
Achilles
1
3
5
1.17
L
Cupid
Hakeemyy
Cupid
6
4
2
1.75
L
0
4
3
0.38
L
Atlas
JAKAKE
Atlas
2
3
5
1.5
W
4
1
3
5.5
W
4
2
2
2.5
W
Fenrir
indometus
Fenrir
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,265
Damage
40,461
64,524
Taken
64,783
54,961
Mitigated
46,244
12,438
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,639
2,876
0
3,013
14,849
12,582
25
1,588
13,261
0
24,316
W
Atlas
 
Atlas
8,928
3,630
689
2,574
16,337
19,969
108
2,827
13,510
16,472
0
L
1,371
151
0
250
4,561
1,512
0
1,502
3,033
0
4,482
L
Achilles
11,797
1,628
0
3,723
18,537
15,253
0
7,684
10,581
0
25,288
L
Cupid
Hakeemyy
Cupid
10,261
6,156
1,118
3,195
11,759
5,103
0
5,372
6,185
0
33,546
L
7,601
3,493
0
3,197
11,423
5,272
0
3,594
7,815
0
41,661
L
Atlas
JAKAKE
Atlas
9,431
3,609
0
1,328
18,503
19,104
0
6,728
11,619
25,764
0
W
16,580
7,513
0
998
7,732
4,739
611
1,277
6,455
44,599
0
W
7,773
4,661
0
1,514
10,742
6,313
6,872
1,883
8,859
0
41,278
W
Fenrir
indometus
Fenrir
9,345
533
0
3,650
14,864
11,358
560
1,856
13,008
42
31,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,362
Gold Earned
42,509
236
Minions Killed
183
0
Camps Cleared
0
1,377,477
Distance Traveled
999,059
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,716
810
23
2
0
291,228
1
W
Atlas
9,531
794
15
1
0
276,618
3
L
Da Ji
7,047
587
8
1
0
83,475
0
L
Achilles
8,348
696
29
2
0
262,067
1
L
Cupid
9,650
804
46
4
0
189,431
0
L
Neith
8,447
704
80
7
0
211,751
1
L
Atlas
9,017
751
20
2
0
252,335
4
W
Vulcan
9,868
822
69
6
0
273,551
2
W
Ullr
10,396
866
91
8
0
249,421
2
W
Fenrir
9,851
821
38
3
0
286,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role