Player Matchup

King Arthur
King Arthur
Ivrahimovich
King Arthur
Level 102
God Stats
40W - 33L
1,605 SR
Queue Stats
48W - 47L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
Maser96
Baron Samedi
Level 141
God Stats
6W - 8L
1,566 SR
Queue Stats
48W - 39L
1,587 Elo+
Solo
Heimdallr
Heimdallr
Nelxpe
Heimdallr
Level 26
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 4L
1,526 Elo+
Party 1
Team Averages
Level 90
1,494 SR
1,537 Elo+

VS

Team Averages
Level 84
1,544 SR
1,534 Elo+
Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DonTBerry
Atlas
Level 65
God Stats
24W - 17L
1,633 SR
Queue Stats
679W - 581L
1,625 Elo+
Party 2
Ratatoskr
Ratatoskr
FrickItUpFelix
Ratatoskr
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 206L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ivrahimovich
King Arthur
14
3 / 4 / 5
9,949
711
15,933
20,458
14,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Maser96
Baron Samedi
14
6 / 4 / 2
10,410
744
13,046
14,169
6,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Nelxpe
Heimdallr
12
1 / 7 / 6
8,725
623
9,478
16,875
7,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 3 / 5
11,303
807
16,848
9,920
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
DonTBerry
Atlas
15
1 / 3 / 12
10,769
769
13,992
16,577
15,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
FrickItUpFelix
Ratatoskr
15
7 / 4 / 7
10,557
754
14,612
20,739
11,895
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
15
15
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
3
5
3.17
W
Atlas
DonTBerry
Atlas
1
3
12
2.33
W
Ratatoskr
FrickItUpFelix
Ratatoskr
7
4
7
2.63
L
King Arthur
Ivrahimovich
King Arthur
3
4
5
1.38
L
Baron Samedi
Maser96
Baron Samedi
6
4
2
1.75
L
Heimdallr
Nelxpe
Heimdallr
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,457
Damage
45,452
51,502
Taken
47,236
29,057
Mitigated
31,705
10,242
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,848
1,522
126
1,826
9,920
4,380
471
2,772
6,918
54,281
0
W
Atlas
DonTBerry
Atlas
13,992
4,004
0
1,082
16,577
15,430
384
4,936
11,369
32,182
0
W
Ratatoskr
FrickItUpFelix
Ratatoskr
14,612
2,878
0
8,266
20,739
11,895
680
5,176
15,332
0
28,903
L
King Arthur
Ivrahimovich
King Arthur
15,933
2,333
0
3,727
20,458
14,991
0
10,318
9,849
0
40,039
L
Baron Samedi
Maser96
Baron Samedi
13,046
1,658
1,779
3,615
14,169
6,926
0
9,962
3,969
37,288
0
L
Heimdallr
Nelxpe
Heimdallr
9,478
5,677
0
1,121
16,875
7,140
0
10,256
6,389
0
18,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
32,629
149
Minions Killed
164
4
Camps Cleared
9
650,755
Distance Traveled
803,018
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,303
807
97
7
6
251,993
2
W
Atlas
10,769
769
34
2
0
270,394
3
W
Ratatoskr
10,557
754
33
2
3
280,631
0
L
King Arthur
9,949
711
56
4
1
243,244
0
L
Baron Samedi
10,410
744
69
5
3
205,098
0
L
Heimdallr
8,725
623
24
2
0
202,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role