Player Matchup

Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
JackDaddyDIAMOND
Cu Chulainn
Level 147
God Stats
5W - 4L
1,892 SR
Queue Stats
403W - 431L
1,449 Elo+
Solo
Fafnir
Fafnir
MaverickHunterF
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,294 Elo+
Solo
Scylla
Scylla
SmiteMakesMeCry
Scylla
Level 158
God Stats
7W - 5L
1,676 SR
Queue Stats
377W - 414L
1,438 Elo+
Solo
Amaterasu
Amaterasu
mydedication
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 225L
1,454 Elo+
Solo
Team Averages
Level 132
1,614 SR
1,427 Elo+

VS

Team Averages
Level 118
1,692 SR
1,468 Elo+
Chang'e
Chang'e
Bentenders
Chang'e
Level 155
God Stats
2W - 1L
1,690 SR
Queue Stats
45W - 50L
1,457 Elo+
Party 1
Serqet
Serqet
Kokojin
Serqet
Level 105
God Stats
2W - 2L
1,217 SR
Queue Stats
287W - 275L
1,506 Elo+
Solo
Medusa
Medusa
MartinoGandalf
Medusa
Level 153
God Stats
5W - 1L
2,084 SR
Queue Stats
152W - 174L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
NoShadows12
Cthulhu
Level 82
God Stats
3W - 0L
1,753 SR
Queue Stats
193W - 206L
1,454 Elo+
Solo
Thor
Thor
Titan Txc
Thor
Level 96
God Stats
4W - 1L
1,718 SR
Queue Stats
153W - 131L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 4 / 5
8,319
832
9,294
11,317
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
JackDaddyDIAMOND
Cu Chulainn
12
0 / 2 / 3
6,755
676
7,278
12,215
9,847
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 2 / 5
7,491
749
4,186
11,380
14,070
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 4 / 1
9,366
937
12,537
9,684
4,676
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
mydedication
Amaterasu
12
1 / 5 / 6
7,220
722
6,172
12,441
10,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bentenders
Chang'e
15
1 / 1 / 12
8,184
818
11,966
9,428
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Kokojin
Serqet
14
3 / 2 / 11
8,304
830
5,740
9,099
13,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 4 / 11
8,606
861
10,760
10,708
5,349
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
NoShadows12
Cthulhu
16
3 / 2 / 12
9,624
962
13,387
11,994
14,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
14
7 / 3 / 6
8,938
894
10,077
7,989
4,082
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
12
Kills
17
17
Deaths
12
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
5
1.13
W
Chang'e
Bentenders
Chang'e
1
1
12
7
L
Cu Chulainn
JackDaddyDIAMOND
Cu Chulainn
0
2
3
0.75
W
Serqet
Kokojin
Serqet
3
2
11
4.25
W
3
4
11
2.13
L
1
2
5
1.75
W
Cthulhu
NoShadows12
Cthulhu
3
2
12
4.5
L
8
4
1
2.13
W
Thor
7
3
6
3.33
L
Amaterasu
mydedication
Amaterasu
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,467
Damage
51,930
57,037
Taken
49,218
44,248
Mitigated
42,103
16,296
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,294
1,106
4,294
3,621
11,317
5,615
0
6,117
5,026
27,056
0
W
Chang'e
Bentenders
Chang'e
11,966
175
3,898
4,991
9,428
4,348
896
4,514
4,914
25,069
0
L
Cu Chulainn
JackDaddyDIAMOND
Cu Chulainn
7,278
1,141
677
1,146
12,215
9,847
0
5,503
6,586
0
13,599
W
Serqet
Kokojin
Serqet
5,740
1,752
1,177
2,111
9,099
13,335
747
4,687
4,412
290
7,124
W
10,760
5,902
1,628
1,418
10,708
5,349
1,858
7,114
3,594
26
22,799
L
4,186
1,350
980
1,962
11,380
14,070
0
5,009
6,371
8,636
0
W
Cthulhu
NoShadows12
Cthulhu
13,387
404
993
1,100
11,994
14,989
189
6,190
5,804
25,461
0
L
12,537
1,979
840
599
9,684
4,676
0
5,295
4,273
24,822
0
W
Thor
10,077
1,143
996
752
7,989
4,082
494
3,512
4,477
63
16,057
L
Amaterasu
mydedication
Amaterasu
6,172
2,689
623
1,554
12,441
10,040
0
3,808
7,973
0
8,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,151
Gold Earned
43,656
106
Minions Killed
98
0
Camps Cleared
0
867,826
Distance Traveled
970,992
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,319
832
43
4
0
184,704
0
W
Chang'e
8,184
818
32
3
0
211,732
1
L
Cu Chulainn
6,755
676
8
1
0
169,607
0
W
Serqet
8,304
830
7
1
0
208,883
0
W
Medusa
8,606
861
19
2
0
193,142
0
L
Fafnir
7,491
749
6
1
0
182,462
2
W
Cthulhu
9,624
962
21
2
0
199,957
0
L
Scylla
9,366
937
41
4
0
162,268
1
W
Thor
8,938
894
19
2
0
157,278
0
L
Amaterasu
7,220
722
8
1
0
168,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role