Player Matchup

Ymir
Ymir
Hydrisk
Ymir
Level 78
God Stats
1W - 0L
1,918 SR
Queue Stats
23W - 39L
1,520 Elo+
Solo
Ra
Ra
Schweeky
Ra
Level 117
God Stats
9W - 7L
1,560 SR
Queue Stats
144W - 129L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
darkrave98
Danzaburou
Level 43
God Stats
11W - 13L
1,617 SR
Queue Stats
121W - 103L
1,573 Elo+
Party 1
Team Averages
Level 79
1,698 SR
1,554 Elo+

VS

Team Averages
Level 111
1,532 SR
1,591 Elo+
Baron Samedi
Baron Samedi
Aatiro
Baron Samedi
Level 124
God Stats
16W - 6L
1,620 SR
Queue Stats
121W - 88L
1,701 Elo+
Party 2
Cthulhu
Cthulhu
RoyalFear
Cthulhu
Level 158
God Stats
9W - 3L
1,828 SR
Queue Stats
347W - 281L
1,673 Elo+
Party 2
Lancelot
Lancelot
WarthOfGod
Lancelot
Level 51
God Stats
3W - 9L
1,147 SR
Queue Stats
16W - 17L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hydrisk
Ymir
15
2 / 3 / 11
11,053
737
8,605
21,192
20,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 1 / 6
12,241
816
17,610
12,120
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
darkrave98
Danzaburou
16
5 / 3 / 9
11,301
753
19,507
18,006
8,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aatiro
Baron Samedi
15
4 / 7 / 3
10,191
679
16,436
17,857
9,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
RoyalFear
Cthulhu
15
0 / 3 / 6
9,709
647
16,427
20,853
24,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
WarthOfGod
Lancelot
12
3 / 5 / 1
9,226
615
5,716
12,508
5,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
7
7
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aatiro
Baron Samedi
4
7
3
0.79
W
Ymir
Hydrisk
Ymir
2
3
11
2.5
L
Cthulhu
RoyalFear
Cthulhu
0
3
6
1
W
8
1
6
11
L
Lancelot
WarthOfGod
Lancelot
3
5
1
0.7
W
Danzaburou
darkrave98
Danzaburou
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,722
Damage
38,579
51,318
Taken
51,218
34,972
Mitigated
38,950
15,752
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aatiro
Baron Samedi
16,436
719
1,293
3,349
17,857
9,017
0
8,380
9,477
46,719
0
W
Ymir
Hydrisk
Ymir
8,605
2,058
0
3,849
21,192
20,763
270
10,240
10,952
20,547
0
L
Cthulhu
RoyalFear
Cthulhu
16,427
468
147
1,750
20,853
24,567
0
10,439
10,414
47,373
0
W
17,610
1,997
3,425
4,436
12,120
6,002
96
9,755
2,365
68,502
0
L
Lancelot
WarthOfGod
Lancelot
5,716
763
0
54
12,508
5,366
0
7,543
4,965
0
13,109
W
Danzaburou
darkrave98
Danzaburou
19,507
9,734
0
4,042
18,006
8,207
2,785
13,248
4,758
0
43,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
29,126
198
Minions Killed
152
9
Camps Cleared
3
820,333
Distance Traveled
831,204
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,191
679
79
5
1
233,879
1
W
Ymir
11,053
737
20
1
0
252,478
3
L
Cthulhu
9,709
647
62
4
2
299,644
3
W
Ra
12,241
816
123
8
8
295,772
5
L
Lancelot
9,226
615
11
1
0
297,681
4
W
Danzaburou
11,301
753
55
4
1
272,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role