Player Matchup

Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KralKuci
Aphrodite
Level 107
God Stats
1W - 1L
1,689 SR
Queue Stats
253W - 167L
1,653 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Plajik
Tsukuyomi
Level 123
God Stats
9W - 2L
1,425 SR
Queue Stats
432W - 332L
1,599 Elo+
Party 1
Team Averages
Level 112
1,538 SR
1,584 Elo+

VS

Team Averages
Level 83
1,440 SR
1,481 Elo+
Hercules
Hercules
Flapneus
Hercules
Level 107
God Stats
6W - 9L
1,545 SR
Queue Stats
41W - 19L
1,546 Elo+
Party 2
Medusa
Medusa
Optimal
Medusa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 31L
1,504 Elo+
Party 2
Janus
Janus
Pirocanac
Janus
Level 33
God Stats
3W - 8L
1,275 SR
Queue Stats
27W - 36L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 2 / 9
12,151
715
12,056
24,655
28,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
KralKuci
Aphrodite
17
4 / 3 / 6
12,043
708
14,076
17,975
9,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Plajik
Tsukuyomi
18
6 / 3 / 5
12,138
714
23,633
20,710
10,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flapneus
Hercules
15
2 / 1 / 5
10,627
625
9,320
23,056
26,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Optimal
Medusa
15
3 / 5 / 4
10,802
635
20,749
19,247
9,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Pirocanac
Janus
15
3 / 5 / 2
10,817
636
16,581
12,681
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
11
Kills
8
8
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
9
2.75
L
Hercules
Flapneus
Hercules
2
1
5
4.5
W
Aphrodite
KralKuci
Aphrodite
4
3
6
2.33
L
Medusa
Optimal
Medusa
3
5
4
1
L
Janus
Pirocanac
Janus
3
5
2
0.8
W
Tsukuyomi
Plajik
Tsukuyomi
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,765
Damage
46,650
63,340
Taken
54,984
48,451
Mitigated
41,835
39,318
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,056
3,176
648
10,783
24,655
28,062
394
6,649
17,544
527
32,189
L
Hercules
Flapneus
Hercules
9,320
2,504
473
6,405
23,056
26,552
0
7,638
15,418
0
15,647
W
Aphrodite
KralKuci
Aphrodite
14,076
1,468
12,038
11,924
17,975
9,859
360
4,987
12,618
50,908
0
L
Medusa
Optimal
Medusa
20,749
10,222
0
4,388
19,247
9,181
0
4,006
15,241
0
53,440
L
Janus
Pirocanac
Janus
16,581
408
0
250
12,681
6,102
0
2,921
9,760
49,318
0
W
Tsukuyomi
Plajik
Tsukuyomi
23,633
4,934
0
3,925
20,710
10,530
2,161
4,237
16,169
0
70,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,332
Gold Earned
32,246
203
Minions Killed
178
8
Camps Cleared
5
1,035,019
Distance Traveled
896,873
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,151
715
35
2
2
361,179
3
L
Hercules
10,627
625
9
1
0
328,529
6
W
Aphrodite
12,043
708
100
6
4
316,175
6
L
Medusa
10,802
635
69
4
1
296,996
0
L
Janus
10,817
636
100
6
4
271,348
3
W
Tsukuyomi
12,138
714
68
4
2
357,665
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role