Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ArmyBearCaban
Heimdallr
Level 120
God Stats
1W - 2L
1,288 SR
Queue Stats
98W - 92L
1,533 Elo+
Solo
He Bo
He Bo
BdoggBryan
He Bo
Level 160
God Stats
2W - 3L
1,528 SR
Queue Stats
63W - 75L
1,517 Elo+
Solo
Susano
Susano
Whyrler
Susano
Level 142
God Stats
4W - 15L
1,334 SR
Queue Stats
615W - 642L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
xELiTexXxDeViLx
Erlang Shen
Level 153
God Stats
1W - 7L
1,317 SR
Queue Stats
478W - 456L
1,562 Elo+
Solo
Team Averages
Level 139
1,393 SR
1,523 Elo+

VS

Team Averages
Level 131
1,463 SR
1,564 Elo+
Hun Batz
Hun Batz
ItssHorizon
Hun Batz
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,760 Elo+
Solo
Hera
Hera
Tazz_C21H30O2
Hera
Level 142
God Stats
3W - 1L
1,537 SR
Queue Stats
148W - 146L
1,550 Elo+
Solo
Kukulkan
Kukulkan
WinterH1ll
Kukulkan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 60L
1,482 Elo+
Solo
King Arthur
King Arthur
acydius
King Arthur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,487 Elo+
Solo
Yu Huang
Yu Huang
hilbers
Yu Huang
Level 159
God Stats
5W - 2L
1,280 SR
Queue Stats
365W - 383L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 7 / 6
7,541
754
4,962
16,386
18,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
ArmyBearCaban
Heimdallr
15
3 / 4 / 8
8,014
801
10,406
10,297
5,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
14
3 / 5 / 8
8,158
816
12,087
10,932
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Whyrler
Susano
13
2 / 3 / 4
7,594
759
13,088
9,569
5,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
xELiTexXxDeViLx
Erlang Shen
14
3 / 6 / 6
7,778
778
8,935
17,599
12,948
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ItssHorizon
Hun Batz
14
3 / 3 / 17
8,616
862
10,760
12,779
6,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 4 / 13
8,797
880
9,930
10,735
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
WinterH1ll
Kukulkan
18
10 / 2 / 12
10,660
1,066
11,902
6,948
3,949
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
acydius
King Arthur
16
3 / 3 / 17
9,173
917
11,924
17,086
20,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
hilbers
Yu Huang
15
5 / 1 / 17
8,972
897
10,626
10,210
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
12
Kills
25
25
Deaths
13
32
Assists
76
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
6
0.57
L
Heimdallr
ArmyBearCaban
Heimdallr
3
4
8
1.75
L
He Bo
3
5
8
1.4
W
Hun Batz
ItssHorizon
Hun Batz
3
3
17
3.83
W
4
4
13
2.63
L
Susano
Whyrler
Susano
2
3
4
1.33
W
Kukulkan
WinterH1ll
Kukulkan
10
2
12
8
W
King Arthur
acydius
King Arthur
3
3
17
3.83
W
Yu Huang
hilbers
Yu Huang
5
1
17
13.5
L
Erlang Shen
xELiTexXxDeViLx
Erlang Shen
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,478
Damage
55,142
64,783
Taken
57,758
47,654
Mitigated
40,386
16,332
Healing
17,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,962
745
1,091
1,795
16,386
18,121
0
9,377
6,765
0
8,038
L
Heimdallr
ArmyBearCaban
Heimdallr
10,406
2,508
833
476
10,297
5,710
1,299
4,182
5,937
0
23,822
L
He Bo
12,087
601
1,931
3,235
10,932
5,731
172
7,148
3,630
26,928
0
W
Hun Batz
ItssHorizon
Hun Batz
10,760
3,024
692
3,395
12,779
6,135
1,538
3,479
9,300
0
16,412
W
9,930
3,036
1,498
1,845
10,735
5,119
989
1,968
8,765
15,826
0
L
Susano
Whyrler
Susano
13,088
439
1,354
1,926
9,569
5,144
310
4,871
4,646
0
19,152
W
Kukulkan
WinterH1ll
Kukulkan
11,902
1,602
820
740
6,948
3,949
1,472
1,781
5,167
32,083
0
W
King Arthur
acydius
King Arthur
11,924
1,413
2,937
1,817
17,086
20,098
279
3,728
13,358
0
20,463
W
Yu Huang
hilbers
Yu Huang
10,626
1,551
1,300
2,433
10,210
5,085
1,610
1,131
9,079
18,230
0
L
Erlang Shen
xELiTexXxDeViLx
Erlang Shen
8,935
3,608
271
3,420
17,599
12,948
0
6,079
11,347
0
16,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
46,218
84
Minions Killed
111
0
Camps Cleared
0
962,029
Distance Traveled
1,048,737
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,541
754
11
1
0
194,472
0
L
Heimdallr
8,014
801
28
3
0
184,539
3
L
He Bo
8,158
816
18
2
0
204,657
1
W
Hun Batz
8,616
862
12
1
0
207,259
1
W
Hera
8,797
880
17
2
0
193,267
0
L
Susano
7,594
759
15
2
0
214,434
1
W
Kukulkan
10,660
1,066
51
5
0
216,101
1
W
King Arthur
9,173
917
11
1
0
216,152
1
W
Yu Huang
8,972
897
20
2
0
215,958
0
L
Erlang Shen
7,778
778
12
1
0
163,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role