Player Matchup

Persephone
Persephone
 
Persephone
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
MadHamInPan
Ganesha
Level 117
God Stats
29W - 42L
1,564 SR
Queue Stats
645W - 677L
1,519 Elo+
Solo
Cernunnos
Cernunnos
MatoATuAbuela
Cernunnos
Level 56
God Stats
5W - 4L
1,530 SR
Queue Stats
89W - 81L
1,507 Elo+
Party 2
Set
Set
Mesqui05
Set
Level 83
God Stats
8W - 6L
1,492 SR
Queue Stats
133W - 126L
1,540 Elo+
Party 2
Bellona
Bellona
Wankadon
Bellona
Level 147
God Stats
0W - 2L
1,348 SR
Queue Stats
38W - 40L
1,500 Elo+
Solo
Team Averages
Level 101
1,487 SR
1,513 Elo+

VS

Team Averages
Level 119
1,510 SR
1,529 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Danneboii87
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,605 Elo+
Party 1
Horus
Horus
Mikimoto
Horus
Level 154
God Stats
20W - 15L
1,550 SR
Queue Stats
129W - 125L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
S1NL3SS
Tsukuyomi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 2 / 6
6,990
538
5,058
7,581
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
MadHamInPan
Ganesha
10
0 / 3 / 6
6,507
501
1,436
10,395
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
MatoATuAbuela
Cernunnos
11
1 / 3 / 0
6,473
498
5,726
11,557
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
6 / 3 / 1
7,574
583
9,947
13,003
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Wankadon
Bellona
6
1 / 2 / 0
5,084
391
3,051
5,980
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 2 / 0
8,412
647
5,989
10,697
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
 
Ra
12
3 / 2 / 2
7,248
558
6,340
6,226
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 2
7,975
613
12,362
8,794
3,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
Mikimoto
Horus
11
0 / 1 / 5
7,124
548
4,154
11,417
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
S1NL3SS
Tsukuyomi
11
2 / 4 / 2
6,851
527
3,644
10,881
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
9
Kills
13
13
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
2
6
2
W
Poseidon
 
Poseidon
4
2
0
2
W
Ra
 
Ra
3
2
2
2
W
4
1
2
5
L
Ganesha
MadHamInPan
Ganesha
0
3
6
1
L
Cernunnos
MatoATuAbuela
Cernunnos
1
3
0
0.33
L
6
3
1
2.17
W
Horus
Mikimoto
Horus
0
1
5
2.5
W
Tsukuyomi
S1NL3SS
Tsukuyomi
2
4
2
0.75
L
Bellona
Wankadon
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,218
Damage
32,489
48,516
Taken
48,015
22,439
Mitigated
21,781
13,590
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,058
329
0
1,830
7,581
2,660
0
2,664
4,712
50,798
0
W
Poseidon
 
Poseidon
5,989
1,505
0
5,386
10,697
4,207
2,244
104
10,593
66,470
0
W
Ra
 
Ra
6,340
1,329
753
2,057
6,226
2,624
0
2,133
4,093
55,096
0
W
12,362
6,653
0
2,361
8,794
3,461
1,118
1,006
7,788
0
60,022
L
Ganesha
MadHamInPan
Ganesha
1,436
239
0
2,887
10,395
6,172
0
1,310
8,963
17,864
0
L
Cernunnos
MatoATuAbuela
Cernunnos
5,726
3,459
0
4,392
11,557
4,257
0
818
10,681
0
47,497
L
9,947
5,252
0
3,067
13,003
6,025
0
4,124
8,754
0
56,416
W
Horus
Mikimoto
Horus
4,154
1,740
1,041
4,660
11,417
7,485
190
2,054
9,363
0
20,137
W
Tsukuyomi
S1NL3SS
Tsukuyomi
3,644
1,255
0
3,328
10,881
4,004
0
1,197
9,684
0
28,011
L
Bellona
Wankadon
Bellona
3,051
1,130
0
1,414
5,980
3,325
0
2,904
3,076
0
17,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,628
Gold Earned
37,610
341
Minions Killed
414
0
Camps Cleared
0
1,080,349
Distance Traveled
1,247,074
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,990
538
115
9
0
243,056
1
W
Poseidon
8,412
647
126
10
0
216,927
0
W
Ra
7,248
558
102
8
0
269,662
4
W
Neith
7,975
613
97
7
0
223,981
2
L
Ganesha
6,507
501
10
1
0
228,969
6
L
Cernunnos
6,473
498
98
8
0
209,542
1
L
Set
7,574
583
87
7
0
256,675
2
W
Horus
7,124
548
34
3
0
260,235
8
W
Tsukuyomi
6,851
527
55
4
0
276,269
0
L
Bellona
5,084
391
31
2
0
142,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role