Player Matchup

Bakasura
Bakasura
Elpapuli215
Bakasura
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,561 Elo+
Solo
Hachiman
Hachiman
Nicotine_Blank
Hachiman
Level 126
God Stats
0W - 1L
1,739 SR
Queue Stats
60W - 52L
1,558 Elo+
Solo
Raijin
Raijin
XKingzerX
Raijin
Level 118
God Stats
1W - 1L
1,757 SR
Queue Stats
217W - 184L
1,591 Elo+
Party 1
King Arthur
King Arthur
ZxdestruidorxZ
King Arthur
Level 83
God Stats
1W - 2L
1,705 SR
Queue Stats
109W - 90L
1,593 Elo+
Party 1
Ymir
Ymir
dcmsantos92
Ymir
Level 105
God Stats
13W - 33L
1,253 SR
Queue Stats
478W - 551L
1,517 Elo+
Solo
Team Averages
Level 109
1,591 SR
1,564 Elo+

VS

Team Averages
Level 136
1,506 SR
1,486 Elo+
Anubis
Anubis
CaO_oN
Anubis
Level 107
God Stats
8W - 15L
1,315 SR
Queue Stats
535W - 584L
1,445 Elo+
Solo
Rama
Rama
Sairu_Korenu_
Rama
Level 160
God Stats
24W - 16L
1,610 SR
Queue Stats
643W - 580L
1,475 Elo+
Solo
Artio
Artio
Victrgbr
Artio
Level 129
God Stats
5W - 4L
1,612 SR
Queue Stats
182W - 201L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
srBolseiroo
Ao Kuang
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
353W - 395L
1,550 Elo+
Solo
Nike
Nike
xXNEEDXx
Nike
Level 160
God Stats
3W - 2L
1,495 SR
Queue Stats
493W - 418L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elpapuli215
Bakasura
2
0 / 0 / 0
2,771
554
186
1,337
525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
5
0 / 1 / 0
3,158
632
2,038
3,711
691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
XKingzerX
Raijin
6
1 / 1 / 0
3,532
706
1,557
2,821
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
ZxdestruidorxZ
King Arthur
5
0 / 2 / 0
3,147
629
2,252
4,239
1,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
0 / 0 / 0
3,455
691
1,244
3,087
1,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CaO_oN
Anubis
7
0 / 0 / 1
3,977
795
1,176
2,122
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 0 / 0
3,626
725
2,405
3,203
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
Victrgbr
Artio
7
1 / 0 / 0
4,060
812
1,949
4,261
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
srBolseiroo
Ao Kuang
6
2 / 1 / 0
3,978
796
1,867
4,322
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
6
0 / 0 / 1
3,759
752
2,922
3,621
1,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
CaO_oN
Anubis
0
0
1
0.5
L
Bakasura
Elpapuli215
Bakasura
0
0
0
0
L
Hachiman
0
1
0
0
W
1
0
0
1
W
Artio
Victrgbr
Artio
1
0
0
1
L
Raijin
XKingzerX
Raijin
1
1
0
1
L
King Arthur
ZxdestruidorxZ
King Arthur
0
2
0
0
L
0
0
0
0
W
Ao Kuang
srBolseiroo
Ao Kuang
2
1
0
2
W
Nike
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,277
Damage
10,319
15,195
Taken
17,529
5,136
Mitigated
6,187
5,205
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CaO_oN
Anubis
1,176
312
0
1,205
2,122
936
0
667
1,455
25,214
0
L
Bakasura
Elpapuli215
Bakasura
186
186
0
778
1,337
525
0
776
561
0
1,676
L
Hachiman
2,038
701
0
1,787
3,711
691
0
235
3,476
0
13,254
W
2,405
2,130
0
2,109
3,203
932
0
884
2,319
0
19,668
W
Artio
Victrgbr
Artio
1,949
239
0
2,393
4,261
1,681
0
0
4,261
16,951
0
L
Raijin
XKingzerX
Raijin
1,557
446
0
380
2,821
854
0
1,284
1,537
18,450
0
L
King Arthur
ZxdestruidorxZ
King Arthur
2,252
656
0
750
4,239
1,697
0
2,325
1,602
0
11,894
L
1,244
600
0
1,510
3,087
1,369
0
60
3,027
7,355
0
W
Ao Kuang
srBolseiroo
Ao Kuang
1,867
581
0
2,803
4,322
1,284
0
515
3,807
15,497
0
W
Nike
2,922
304
0
2,311
3,621
1,354
0
735
2,886
0
12,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,063
Gold Earned
19,400
91
Minions Killed
192
0
Camps Cleared
0
429,700
Distance Traveled
558,926
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,977
795
42
8
0
99,465
0
L
Bakasura
2,771
554
8
2
0
45,350
1
L
Hachiman
3,158
632
22
4
0
98,404
2
W
Rama
3,626
725
35
7
0
94,941
0
W
Artio
4,060
812
46
9
0
110,541
3
L
Raijin
3,532
706
23
5
0
97,150
0
L
King Arthur
3,147
629
20
4
0
92,676
0
L
Ymir
3,455
691
18
4
0
96,120
1
W
Ao Kuang
3,978
796
46
9
0
135,219
3
W
Nike
3,759
752
23
5
0
118,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role