Player Matchup

Ao Kuang
Ao Kuang
FemaleHorse
Ao Kuang
Level 11
God Stats
4W - 1L
1,299 SR
Queue Stats
16W - 17L
1,325 Elo+
Party 3
Bacchus
Bacchus
Gissemann
Bacchus
Level 101
God Stats
17W - 14L
1,483 SR
Queue Stats
38W - 46L
1,347 Elo+
Party 3
Kukulkan
Kukulkan
Niorlf
Kukulkan
Level 68
God Stats
60W - 71L
1,425 SR
Queue Stats
110W - 138L
1,398 Elo+
Party 2
Mulan
Mulan
Skumpicul
Mulan
Level 77
God Stats
6W - 3L
1,691 SR
Queue Stats
106W - 122L
1,387 Elo+
Party 2
Skadi
Skadi
tinag
Skadi
Level 111
God Stats
7W - 4L
1,613 SR
Queue Stats
41W - 49L
1,357 Elo+
Party 3
Team Averages
Level 74
1,502 SR
1,363 Elo+

VS

Team Averages
Level 60
1,470 SR
1,231 Elo+
Pele
Pele
GaubIet
Pele
Level 7
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 1
Gilgamesh
Gilgamesh
bastarau2119
Gilgamesh
Level 109
God Stats
0W - 1L
1,658 SR
Queue Stats
40W - 42L
1,404 Elo+
Solo
Ishtar
Ishtar
caesarc6
Ishtar
Level 90
God Stats
7W - 11L
1,606 SR
Queue Stats
110W - 120L
1,404 Elo+
Solo
Yemoja
Yemoja
luunv
Yemoja
Level 6
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 1
Merlin
Merlin
nabra117
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FemaleHorse
Ao Kuang
20
10 / 0 / 3
13,600
618
16,188
25,859
15,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Gissemann
Bacchus
15
2 / 0 / 7
10,533
479
4,257
15,713
23,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Niorlf
Kukulkan
18
1 / 4 / 1
11,981
545
8,016
11,489
5,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Skumpicul
Mulan
19
6 / 2 / 0
12,779
581
19,880
25,575
27,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
tinag
Skadi
17
7 / 4 / 5
11,349
516
16,441
16,670
7,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
GaubIet
Pele
15
1 / 6 / 2
9,523
433
7,174
20,879
9,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
bastarau2119
Gilgamesh
18
1 / 4 / 3
10,780
490
9,928
17,835
18,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
caesarc6
Ishtar
14
1 / 6 / 1
8,744
397
11,156
16,523
8,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
luunv
Yemoja
13
0 / 6 / 0
8,316
378
3,406
15,118
11,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
nabra117
Merlin
19
7 / 4 / 2
12,256
557
19,949
17,041
8,816
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
26
Kills
10
10
Deaths
26
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
FemaleHorse
Ao Kuang
10
0
3
11.5
L
Pele
GaubIet
Pele
1
6
2
0.33
W
Bacchus
Gissemann
Bacchus
2
0
7
5.5
W
Kukulkan
Niorlf
Kukulkan
1
4
1
0.38
W
Mulan
Skumpicul
Mulan
6
2
0
3
L
Gilgamesh
bastarau2119
Gilgamesh
1
4
3
0.63
L
Ishtar
caesarc6
Ishtar
1
6
1
0.25
L
Yemoja
luunv
Yemoja
0
6
0
0
L
Merlin
nabra117
Merlin
7
4
2
2
W
Skadi
tinag
Skadi
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,782
Damage
51,613
95,306
Taken
87,396
79,740
Mitigated
56,820
43,108
Healing
16,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
FemaleHorse
Ao Kuang
16,188
4,705
0
19,905
25,859
15,343
0
4,658
21,201
137,556
29,547
L
Pele
GaubIet
Pele
7,174
2,037
0
3,689
20,879
9,310
0
4,963
15,916
0
82,276
W
Bacchus
Gissemann
Bacchus
4,257
766
198
3,510
15,713
23,495
737
3,627
12,086
31,612
0
W
Kukulkan
Niorlf
Kukulkan
8,016
531
0
1,840
11,489
5,518
1,702
8,576
2,913
87,284
0
W
Mulan
Skumpicul
Mulan
19,880
4,525
0
13,046
25,575
27,619
829
3,529
22,046
46
95,406
L
Gilgamesh
bastarau2119
Gilgamesh
9,928
3,267
0
4,437
17,835
18,469
0
1,362
16,473
0
72,808
L
Ishtar
caesarc6
Ishtar
11,156
6,359
0
3,266
16,523
8,255
0
6,092
10,431
0
64,403
L
Yemoja
luunv
Yemoja
3,406
1,585
2,924
1,353
15,118
11,970
58
4,611
10,507
20,509
0
L
Merlin
nabra117
Merlin
19,949
2,015
0
522
17,041
8,816
690
10,217
6,824
113,408
0
W
Skadi
tinag
Skadi
16,441
8,986
0
4,609
16,670
7,765
917
3,448
13,222
0
95,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,242
Gold Earned
49,619
689
Minions Killed
538
0
Camps Cleared
0
2,089,077
Distance Traveled
1,917,302
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,600
618
196
9
0
532,285
0
L
Pele
9,523
433
111
5
0
472,186
0
W
Bacchus
10,533
479
41
2
0
400,838
14
W
Kukulkan
11,981
545
167
8
0
408,066
5
W
Mulan
12,779
581
156
7
0
373,120
1
L
Gilgamesh
10,780
490
137
6
0
431,784
5
L
Ishtar
8,744
397
97
4
0
307,902
7
L
Yemoja
8,316
378
25
1
0
304,363
4
L
Merlin
12,256
557
168
8
0
401,067
6
W
Skadi
11,349
516
129
6
0
374,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role