Player Matchup

Anubis
Anubis
BIgBadWolfy1
Anubis
Level 120
God Stats
1W - 1L
1,877 SR
Queue Stats
39W - 34L
1,557 Elo+
Solo
Athena
Athena
Benjamin20111986
Athena
Level 141
God Stats
4W - 3L
1,663 SR
Queue Stats
44W - 35L
1,515 Elo+
Solo
Poseidon
Poseidon
NamikazeZ
Poseidon
Level 88
God Stats
1W - 1L
1,542 SR
Queue Stats
56W - 88L
1,452 Elo+
Party 1
Odin
Odin
Rafaaaw
Odin
Level 26
God Stats
8W - 13L
1,547 SR
Queue Stats
39W - 63L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
xtwist7x
Jing Wei
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 96
1,626 SR
1,491 Elo+

VS

Team Averages
Level 88
1,564 SR
1,514 Elo+
Bakasura
Bakasura
 
Bakasura
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ARCTICxzWARFARE
Cthulhu
Level 160
God Stats
6W - 6L
1,585 SR
Queue Stats
232W - 197L
1,579 Elo+
Party 2
Cabrakan
Cabrakan
Mr_Oglesby84
Cabrakan
Level 109
God Stats
9W - 9L
1,094 SR
Queue Stats
502W - 587L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
Rjallday66
Sun Wukong
Level 84
God Stats
5W - 2L
1,791 SR
Queue Stats
169W - 135L
1,564 Elo+
Party 2
Jormungandr
Jormungandr
Smurfesus
Jormungandr
Level 28
God Stats
1W - 0L
1,847 SR
Queue Stats
36W - 18L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 5 / 0
8,846
632
7,313
11,394
6,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 1
9,074
648
4,278
17,022
17,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
NamikazeZ
Poseidon
16
2 / 3 / 1
9,411
672
7,396
8,035
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
Rafaaaw
Odin
16
0 / 1 / 3
9,756
697
5,590
13,369
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
xtwist7x
Jing Wei
14
0 / 6 / 2
8,274
591
6,011
15,332
7,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
4 / 0 / 2
11,625
830
7,285
8,995
5,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 1 / 7
10,987
785
17,245
13,098
13,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
Mr_Oglesby84
Cabrakan
16
2 / 2 / 3
9,714
694
6,325
11,992
8,192
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Rjallday66
Sun Wukong
17
1 / 1 / 10
10,003
715
8,690
13,076
11,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Smurfesus
Jormungandr
18
5 / 0 / 9
10,886
778
17,969
10,478
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
18
18
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
2
5
W
6
1
7
9.5
L
Anubis
2
5
0
0.4
L
0
3
1
0.17
W
Cabrakan
Mr_Oglesby84
Cabrakan
2
2
3
1.75
L
Poseidon
NamikazeZ
Poseidon
2
3
1
0.83
L
Odin
Rafaaaw
Odin
0
1
3
1.5
W
Sun Wukong
Rjallday66
Sun Wukong
1
1
10
6
W
Jormungandr
Smurfesus
Jormungandr
5
0
9
9.5
L
Jing Wei
xtwist7x
Jing Wei
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,588
Damage
57,514
65,152
Taken
57,639
49,736
Mitigated
44,398
8,267
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,285
4,685
0
3,750
8,995
5,317
2,429
3,336
5,659
0
41,884
W
17,245
822
1,487
1,833
13,098
13,411
1,449
3,736
9,362
49,740
0
L
Anubis
7,313
473
0
2,262
11,394
6,361
224
6,482
4,527
26,501
0
L
4,278
551
0
1,066
17,022
17,068
0
11,166
5,567
12,252
0
W
Cabrakan
Mr_Oglesby84
Cabrakan
6,325
587
164
1,530
11,992
8,192
77
4,060
7,932
20,749
0
L
Poseidon
NamikazeZ
Poseidon
7,396
625
0
500
8,035
3,706
0
4,106
3,677
42,558
0
L
Odin
Rafaaaw
Odin
5,590
168
0
1,493
13,369
15,193
0
6,320
6,587
0
34,133
W
Sun Wukong
Rjallday66
Sun Wukong
8,690
1,072
0
2,213
13,076
11,007
786
3,561
9,515
0
23,724
W
Jormungandr
Smurfesus
Jormungandr
17,969
4,461
0
2,406
10,478
6,471
1,851
4,294
6,184
51,738
0
L
Jing Wei
xtwist7x
Jing Wei
6,011
5,244
377
2,569
15,332
7,408
0
12,430
2,655
0
21,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,361
Gold Earned
53,215
253
Minions Killed
335
0
Camps Cleared
0
1,241,288
Distance Traveled
1,554,935
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,625
830
105
8
0
342,945
6
W
Cthulhu
10,987
785
71
5
0
302,480
1
L
Anubis
8,846
632
43
3
0
207,277
3
L
Athena
9,074
648
17
1
0
270,843
2
W
Cabrakan
9,714
694
33
2
0
282,386
1
L
Poseidon
9,411
672
82
6
0
218,665
0
L
Odin
9,756
697
73
5
0
297,609
2
W
Sun Wukong
10,003
715
41
3
0
328,036
3
W
Jormungandr
10,886
778
85
6
0
299,088
3
L
Jing Wei
8,274
591
38
3
0
246,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role