Player Matchup

Eset
Eset
Nomad1214
Eset
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 24L
1,149 Elo+
Party 1
Shiva
Shiva
l iAllegiance l
Shiva
Level 123
God Stats
12W - 14L
1,475 SR
Queue Stats
31W - 37L
1,402 Elo+
Solo
Ishtar
Ishtar
noturvibe
Ishtar
Level 100
God Stats
2W - 3L
1,418 SR
Queue Stats
41W - 68L
1,213 Elo+
Party 1
Team Averages
Level 82
1,464 SR
1,254 Elo+

VS

Team Averages
Level 81
1,349 SR
1,290 Elo+
Hades
Hades
Hiraxy
Hades
Level 63
God Stats
0W - 1L
1,198 SR
Queue Stats
36W - 31L
1,337 Elo+
Solo
Arachne
Arachne
Oni-6660
Arachne
Level 117
God Stats
5W - 5L
1,484 SR
Queue Stats
126W - 176L
1,257 Elo+
Party 2
Ymir
Ymir
spoonfree
Ymir
Level 63
God Stats
10W - 12L
1,363 SR
Queue Stats
93W - 140L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
0 / 2 / 10
11,615
645
18,143
10,912
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 6
13,205
734
19,698
20,710
19,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
noturvibe
Ishtar
18
7 / 3 / 3
13,273
737
23,684
15,719
7,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hiraxy
Hades
15
0 / 5 / 4
10,700
594
10,130
21,491
11,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Oni-6660
Arachne
15
4 / 5 / 2
11,531
641
13,102
18,342
11,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
18
3 / 1 / 4
12,257
681
10,580
32,028
29,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
7
7
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
Hiraxy
Hades
0
5
4
0.4
W
Eset
0
2
10
2.5
L
Arachne
Oni-6660
Arachne
4
5
2
1
W
4
2
6
3.5
W
Ishtar
noturvibe
Ishtar
7
3
3
2.83
L
Ymir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,525
Damage
33,812
47,341
Taken
71,861
31,847
Mitigated
53,366
12,967
Healing
21,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Hiraxy
Hades
10,130
2,701
206
3,096
21,491
11,728
0
6,519
14,972
39,734
0
W
Eset
18,143
1,670
1,346
2,440
10,912
4,972
445
4,426
6,486
55,975
0
L
Arachne
Oni-6660
Arachne
13,102
6,861
0
3,891
18,342
11,850
0
4,488
13,854
0
36,688
W
19,698
5,682
502
6,214
20,710
19,023
248
10,547
10,163
0
43,494
W
Ishtar
noturvibe
Ishtar
23,684
11,905
0
2,465
15,719
7,852
1,118
6,396
9,323
0
75,290
L
Ymir
10,580
827
31
13,847
32,028
29,788
0
8,433
23,595
35,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,093
Gold Earned
34,488
251
Minions Killed
160
11
Camps Cleared
6
935,453
Distance Traveled
837,881
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,700
594
58
3
2
258,576
0
W
Eset
11,615
645
80
4
2
336,806
0
L
Arachne
11,531
641
46
3
4
269,750
3
W
Shiva
13,205
734
49
3
2
324,839
0
W
Ishtar
13,273
737
122
7
7
273,808
0
L
Ymir
12,257
681
56
3
0
309,555
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role