Player Matchup

Ao Kuang
Ao Kuang
Dyster_Nostalgia
Ao Kuang
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 251L
1,586 Elo+
Solo
Thanatos
Thanatos
Its Frylock
Thanatos
Level 160
God Stats
11W - 9L
1,567 SR
Queue Stats
962W - 850L
1,676 Elo+
Party 2
Ra
Ra
Smitegod CYN
Ra
Level 160
God Stats
7W - 9L
1,624 SR
Queue Stats
193W - 175L
1,635 Elo+
Party 2
Cupid
Cupid
TTVOhhKillEm
Cupid
Level 146
God Stats
1W - 3L
1,580 SR
Queue Stats
49W - 55L
1,601 Elo+
Solo
Hel
Hel
ih8aiya
Hel
Level 159
God Stats
15W - 13L
1,615 SR
Queue Stats
425W - 396L
1,591 Elo+
Solo
Team Averages
Level 157
1,577 SR
1,618 Elo+

VS

Team Averages
Level 139
1,661 SR
1,556 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BigDaddyZxddy
Chang'e
Level 126
God Stats
2W - 0L
1,758 SR
Queue Stats
34W - 31L
1,564 Elo+
Party 1
Ravana
Ravana
Retonomized
Ravana
Level 142
God Stats
11W - 6L
1,791 SR
Queue Stats
72W - 60L
1,621 Elo+
Solo
Khepri
Khepri
dadadigs
Khepri
Level 106
God Stats
1W - 0L
1,757 SR
Queue Stats
117W - 109L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,371
425
4,385
13,939
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Its Frylock
Thanatos
11
2 / 6 / 0
7,024
468
7,983
15,018
8,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 2 / 2
7,409
494
5,484
9,406
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 4 / 0
5,676
378
3,361
8,685
1,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
10
0 / 4 / 1
6,282
419
1,935
8,525
5,135
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 0 / 2
9,739
649
13,092
11,866
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
 
Thor
16
3 / 0 / 5
9,687
646
8,899
12,600
4,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
13
3 / 2 / 1
8,075
538
6,126
7,933
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
15
6 / 0 / 3
9,113
608
6,645
4,708
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
dadadigs
Khepri
13
1 / 0 / 10
8,924
595
4,747
8,239
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
20
21
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
2
8
W
Thor
 
Thor
3
0
5
5.5
W
Chang'e
3
2
1
1.75
L
0
5
0
0
L
Thanatos
Its Frylock
Thanatos
2
6
0
0.33
W
Ravana
6
0
3
7.5
L
0
2
2
0.5
L
0
4
0
0
W
Khepri
dadadigs
Khepri
1
0
10
6
L
Hel
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,148
Damage
39,509
55,573
Taken
45,346
23,083
Mitigated
25,136
21,486
Healing
20,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,092
7,510
0
6,052
11,866
5,220
1,196
2,321
9,545
0
81,093
W
Thor
 
Thor
8,899
1,786
0
4,612
12,600
4,963
605
1,811
10,789
0
78,703
W
Chang'e
6,126
952
753
2,646
7,933
3,310
222
2,409
5,524
62,756
0
L
4,385
1,356
0
1,752
13,939
4,147
0
1,016
12,923
46,565
0
L
Thanatos
Its Frylock
Thanatos
7,983
1,988
0
9,144
15,018
8,075
490
1,055
13,963
0
47,366
W
Ravana
6,645
2,196
0
3,534
4,708
2,738
1,426
2,674
2,034
0
74,381
L
5,484
403
282
2,755
9,406
4,279
0
4,439
4,967
79,537
0
L
3,361
1,272
0
2,156
8,685
1,447
0
674
8,011
0
30,093
W
Khepri
dadadigs
Khepri
4,747
1,094
628
2,565
8,239
8,905
295
2,837
5,402
23,412
0
L
Hel
1,935
331
2,097
3,300
8,525
5,135
0
3,689
4,836
19,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
45,538
366
Minions Killed
548
0
Camps Cleared
0
1,337,732
Distance Traveled
1,512,128
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,739
649
132
9
0
269,245
7
W
Thor
9,687
646
148
10
0
293,816
5
W
Chang'e
8,075
538
111
7
0
303,375
5
L
Ao Kuang
6,371
425
82
5
0
313,722
3
L
Thanatos
7,024
468
73
5
0
262,132
1
W
Ravana
9,113
608
125
8
0
333,440
4
L
Ra
7,409
494
137
9
0
305,982
7
L
Cupid
5,676
378
55
4
0
199,113
2
W
Khepri
8,924
595
32
2
0
312,252
1
L
Hel
6,282
419
19
1
0
256,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role