Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nq_B1gB1fter
Kumbhakarna
Level 106
God Stats
5W - 3L
1,686 SR
Queue Stats
239W - 216L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
Nq_DarkFlowzZ-
Jormungandr
Level 101
God Stats
39W - 23L
1,668 SR
Queue Stats
138W - 116L
1,539 Elo+
Party 2
Chiron
Chiron
Nq_EternalBlaze
Chiron
Level 126
God Stats
2W - 2L
1,480 SR
Queue Stats
303W - 253L
1,540 Elo+
Party 2
Scylla
Scylla
Nq_NighT
Scylla
Level 89
God Stats
17W - 10L
1,721 SR
Queue Stats
271W - 228L
1,559 Elo+
Party 2
Team Averages
Level 109
1,611 SR
1,537 Elo+

VS

Team Averages
Level 126
1,544 SR
1,513 Elo+
Nemesis
Nemesis
KANTARON
Nemesis
Level 160
God Stats
4W - 4L
1,610 SR
Queue Stats
140W - 137L
1,514 Elo+
Party 1
Horus
Horus
Minzex
Horus
Level 129
God Stats
14W - 13L
1,491 SR
Queue Stats
236W - 233L
1,558 Elo+
Party 1
Chang'e
Chang'e
ReVoLt-Glurak
Chang'e
Level 82
God Stats
14W - 4L
1,617 SR
Queue Stats
139W - 124L
1,431 Elo+
Solo
Olorun
Olorun
TxCvBlizZ4rD
Olorun
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 102L
1,562 Elo+
Party 1
Nike
Nike
kaplanbedusko
Nike
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 3 / 0
4,862
486
2,212
7,555
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Nq_B1gB1fter
Kumbhakarna
5
0 / 6 / 0
4,172
417
1,178
8,903
3,292
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
Nq_DarkFlowzZ-
Jormungandr
11
3 / 1 / 2
6,626
663
4,781
5,709
4,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 3 / 0
4,665
467
4,455
6,677
1,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
Nq_NighT
Scylla
10
2 / 0 / 0
5,663
566
2,538
2,796
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KANTARON
Nemesis
10
2 / 0 / 2
5,457
546
3,056
6,522
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Minzex
Horus
9
4 / 1 / 7
6,183
618
5,911
8,018
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
10
1 / 0 / 0
5,882
588
1,441
2,260
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
10
6 / 1 / 5
6,164
616
9,075
7,572
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 2
4,915
492
1,954
6,111
2,557
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
13
13
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
0
0
W
Nemesis
KANTARON
Nemesis
2
0
2
3
W
Horus
Minzex
Horus
4
1
7
7.5
L
Kumbhakarna
Nq_B1gB1fter
Kumbhakarna
0
6
0
0
L
Jormungandr
Nq_DarkFlowzZ-
Jormungandr
3
1
2
4
L
0
3
0
0
L
Scylla
Nq_NighT
Scylla
2
0
0
2
W
Chang'e
1
0
0
1
W
Olorun
6
1
5
8.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,164
Damage
21,437
31,640
Taken
30,483
13,169
Mitigated
12,909
5,331
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,212
640
0
1,345
7,555
2,300
0
1,605
5,874
23,893
0
W
Nemesis
KANTARON
Nemesis
3,056
1,505
0
3,542
6,522
2,330
0
1,944
4,578
0
34,913
W
Horus
Minzex
Horus
5,911
2,837
588
2,468
8,018
3,976
0
1,344
6,674
0
16,594
L
Kumbhakarna
Nq_B1gB1fter
Kumbhakarna
1,178
26
0
256
8,903
3,292
0
4,796
4,107
6,153
0
L
Jormungandr
Nq_DarkFlowzZ-
Jormungandr
4,781
2,537
0
1,365
5,709
4,923
996
262
5,407
42,875
0
L
4,455
1,918
69
1,571
6,677
1,803
0
2,957
3,720
0
29,722
L
Scylla
Nq_NighT
Scylla
2,538
253
0
725
2,796
851
0
716
2,016
34,358
0
W
Chang'e
1,441
46
301
1,358
2,260
871
240
1,891
369
33,662
0
W
Olorun
9,075
6,033
451
3,907
7,572
3,175
0
2,276
5,296
37,738
0
W
1,954
0
0
742
6,111
2,557
0
3,254
2,857
0
28,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,988
Gold Earned
28,601
239
Minions Killed
284
0
Camps Cleared
0
836,559
Distance Traveled
987,877
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,862
486
48
5
0
154,258
2
W
Nemesis
5,457
546
79
8
0
228,657
1
W
Horus
6,183
618
19
2
0
176,958
2
L
Kumbhakarna
4,172
417
9
1
0
170,044
0
L
Jormungandr
6,626
663
83
8
0
165,963
3
L
Chiron
4,665
467
49
5
0
164,754
0
L
Scylla
5,663
566
50
5
0
181,540
2
W
Chang'e
5,882
588
75
8
0
191,914
0
W
Olorun
6,164
616
61
6
0
168,748
1
W
Nike
4,915
492
50
5
0
221,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role