Player Matchup

Rama
Rama
Platinum V
FOODEATTHE4
Rama
Platinum V
Level 118
God Stats
2W - 1L
1,485 SR
Queue Stats
29W - 17L
2,032 MMR
Solo
Fenrir
Fenrir
Diamond V
Mimistix
Fenrir
Diamond V
Level 137
God Stats
4W - 2L
1,666 SR
Queue Stats
149W - 148L
2,031 MMR
Solo
Tyr
Tyr
Platinum II
NIOOOOO
Tyr
Platinum II
Level 103
God Stats
5W - 7L
1,715 SR
Queue Stats
141W - 124L
1,967 MMR
Solo
Chang'e
Chang'e
Platinum I
eX--Sepulcrum
Chang'e
Platinum I
Level 142
God Stats
72W - 41L
1,764 SR
Queue Stats
228W - 221L
1,950 MMR
Solo
Da Ji
Da Ji
Platinum I
iMitsunaa_
Da Ji
Platinum I
Level 144
God Stats
46W - 39L
1,712 SR
Queue Stats
706W - 714L
1,953 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,668 SR
1,987 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,619 SR
1,988 MMR
Ullr
Ullr
Platinum I
ComplexJester21
Ullr
Platinum I
Level 67
God Stats
4W - 4L
1,479 SR
Queue Stats
111W - 92L
1,955 MMR
Party 1
Anubis
Anubis
Platinum III
Pro__Titan__
Anubis
Platinum III
Level 124
God Stats
26W - 15L
1,639 SR
Queue Stats
76W - 67L
1,852 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Tom the FishHD
Sun Wukong
Platinum I
Level 105
God Stats
45W - 47L
1,583 SR
Queue Stats
280W - 275L
1,976 MMR
Party 1
Khepri
Khepri
Platinum I
VirusSmileyz
Khepri
Platinum I
Level 144
God Stats
8W - 13L
1,572 SR
Queue Stats
254W - 252L
2,082 MMR
Solo
Skadi
Skadi
Diamond V
javoncio0000
Skadi
Diamond V
Level 148
God Stats
39W - 12L
1,822 SR
Queue Stats
287W - 286L
2,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,697
453
3,329
11,358
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Mimistix
Fenrir
11
1 / 7 / 6
7,328
431
7,781
19,278
17,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Tyr
15
0 / 1 / 2
9,045
532
8,944
13,685
12,976
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Chang'e
12
3 / 7 / 2
7,895
464
10,033
16,248
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
13
4 / 7 / 4
8,575
504
9,518
15,580
7,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BastetRavanaCabrakan

VS

Bans
SusanoKaliAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
10,902
641
14,315
10,159
4,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Anubis
14
2 / 2 / 8
9,498
559
12,750
13,799
9,536
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Tom the FishHD
Sun Wukong
16
6 / 1 / 6
10,810
636
11,318
19,568
16,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
13
0 / 3 / 14
9,294
547
5,409
18,269
19,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 3 / 7
11,195
659
14,796
14,477
6,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
9
Kills
24
24
Deaths
10
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
1
2
1
0.75
L
Fenrir
Mimistix
Fenrir
1
7
6
0.57
L
Tyr
0
1
2
1
W
Anubis
2
2
8
3
W
Sun Wukong
Tom the FishHD
Sun Wukong
6
1
6
9
W
Khepri
0
3
14
2.33
L
Chang'e
3
7
2
0.57
L
Da Ji
4
7
4
0.86
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,605
Damage
58,588
76,149
Taken
76,272
47,804
Mitigated
56,335
14,002
Healing
28,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,315
7,212
0
1,468
10,159
4,377
2,731
297
9,862
0
94,941
L
3,329
2,896
0
3,804
11,358
4,072
0
880
10,478
0
52,667
L
Fenrir
Mimistix
Fenrir
7,781
1,215
0
1,865
19,278
17,720
0
6,803
12,475
0
25,454
L
Tyr
8,944
1,498
0
3,422
13,685
12,976
0
1,833
11,852
0
73,438
W
Anubis
12,750
1,206
0
8,078
13,799
9,536
64
3,892
9,907
76,822
0
W
Sun Wukong
Tom the FishHD
Sun Wukong
11,318
1,220
0
9,148
19,568
16,217
1,031
1,837
17,731
0
76,509
W
Khepri
5,409
664
540
4,851
18,269
19,214
663
4,576
13,693
24,821
0
L
Chang'e
10,033
514
1,360
3,281
16,248
5,765
0
6,087
10,161
51,511
0
L
Da Ji
9,518
2,724
0
270
15,580
7,271
0
2,556
13,024
0
56,156
W
14,796
6,636
0
4,483
14,477
6,991
4,627
2,197
12,280
0
85,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,540
Gold Earned
51,699
447
Minions Killed
519
0
Camps Cleared
0
1,459,428
Distance Traveled
1,636,492
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,902
641
141
8
0
317,818
2
L
Rama
7,697
453
104
6
0
252,315
3
L
Fenrir
7,328
431
34
2
0
286,780
4
L
Tyr
9,045
532
140
8
0
344,625
3
W
Anubis
9,498
559
107
6
0
284,017
1
W
Sun Wukong
10,810
636
147
9
0
349,997
8
W
Khepri
9,294
547
19
1
0
331,590
5
L
Chang'e
7,895
464
83
5
0
268,075
4
L
Da Ji
8,575
504
86
5
0
307,633
3
W
Skadi
11,195
659
105
6
0
353,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role