Player Matchup

Odin
Odin
CiupiPS
Odin
Level 104
God Stats
86W - 97L
1,548 SR
Queue Stats
371W - 411L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dono-Brando
Kumbhakarna
Level 103
God Stats
34W - 23L
1,609 SR
Queue Stats
188W - 199L
1,499 Elo+
Party 2
Loki
Loki
Kuzn3tz_
Loki
Level 104
God Stats
2W - 0L
1,504 SR
Queue Stats
50W - 35L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
NesS1Kronos3
Baron Samedi
Level 123
God Stats
2W - 0L
1,788 SR
Queue Stats
35W - 40L
1,428 Elo+
Solo
Nox
Nox
Riku-Fab
Nox
Level 99
God Stats
61W - 81L
1,503 SR
Queue Stats
111W - 136L
1,488 Elo+
Party 2
Team Averages
Level 107
1,590 SR
1,480 Elo+

VS

Team Averages
Level 117
1,490 SR
1,473 Elo+
Fafnir
Fafnir
JosepGP77
Fafnir
Level 143
God Stats
1W - 5L
1,458 SR
Queue Stats
296W - 313L
1,496 Elo+
Solo
Kukulkan
Kukulkan
Kumiegi
Kukulkan
Level 59
God Stats
17W - 19L
1,652 SR
Queue Stats
133W - 130L
1,473 Elo+
Solo
Mercury
Mercury
MartoooFTW
Mercury
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 60L
1,507 Elo+
Party 1
Medusa
Medusa
Panpanm
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,395 Elo+
Solo
Nu Wa
Nu Wa
lucacrea03
Nu Wa
Level 144
God Stats
0W - 2L
1,342 SR
Queue Stats
96W - 94L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CiupiPS
Odin
20
3 / 1 / 24
14,131
1,009
17,469
18,684
16,775
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Dono-Brando
Kumbhakarna
20
2 / 0 / 22
14,129
1,009
9,378
17,932
28,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
20
19 / 5 / 12
17,274
1,234
33,079
19,686
9,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
NesS1Kronos3
Baron Samedi
20
3 / 0 / 23
14,013
1,001
28,838
14,729
10,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 0 / 19
14,941
1,067
23,312
8,720
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JosepGP77
Fafnir
19
0 / 3 / 6
13,500
964
9,904
24,628
29,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Kumiegi
Kukulkan
18
1 / 9 / 5
13,444
960
19,515
24,833
13,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
MartoooFTW
Mercury
17
0 / 4 / 1
11,571
827
4,469
7,103
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Panpanm
Medusa
18
3 / 8 / 2
13,689
978
13,418
30,684
27,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
18
2 / 10 / 3
13,457
961
22,439
28,799
13,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
23
34
Kills
6
6
Deaths
34
100
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
CiupiPS
Odin
3
1
24
15
W
Kumbhakarna
Dono-Brando
Kumbhakarna
2
0
22
13
L
Fafnir
JosepGP77
Fafnir
0
3
6
1
L
Kukulkan
Kumiegi
Kukulkan
1
9
5
0.39
W
Loki
19
5
12
5
L
Mercury
MartoooFTW
Mercury
0
4
1
0.13
W
Baron Samedi
NesS1Kronos3
Baron Samedi
3
0
23
14.5
L
Medusa
Panpanm
Medusa
3
8
2
0.5
W
7
0
19
16.5
L
Nu Wa
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,076
Damage
69,745
79,751
Taken
116,047
69,928
Mitigated
87,418
21,791
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
CiupiPS
Odin
17,469
1,733
0
0
18,684
16,775
0
13,005
5,400
12,203
41,061
W
Kumbhakarna
Dono-Brando
Kumbhakarna
9,378
41
803
1,238
17,932
28,534
0
10,008
7,511
16,735
0
L
Fafnir
JosepGP77
Fafnir
9,904
3,720
0
4,285
24,628
29,933
0
14,213
10,415
26,005
0
L
Kukulkan
Kumiegi
Kukulkan
19,515
968
0
2,728
24,833
13,176
0
13,114
11,719
62,656
0
W
Loki
33,079
8,033
0
1,766
19,686
9,919
0
11,316
8,033
0
61,982
L
Mercury
MartoooFTW
Mercury
4,469
1,775
0
24
7,103
3,655
0
3,281
3,822
0
9,584
W
Baron Samedi
NesS1Kronos3
Baron Samedi
28,838
934
7,447
8,117
14,729
10,388
0
10,786
3,607
56,957
0
L
Medusa
Panpanm
Medusa
13,418
6,402
0
1,337
30,684
27,476
0
17,147
13,537
220
55,002
W
23,312
1,155
1,021
1,399
8,720
4,312
0
5,348
3,202
55,277
0
L
Nu Wa
22,439
4,288
0
0
28,799
13,178
0
16,851
11,948
35,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,488
Gold Earned
65,661
295
Minions Killed
278
10
Camps Cleared
8
1,415,613
Distance Traveled
1,121,879
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,131
1,009
83
6
2
288,094
0
W
Kumbhakarna
14,129
1,009
8
1
0
293,820
0
L
Fafnir
13,500
964
29
2
4
245,071
0
L
Kukulkan
13,444
960
131
9
1
245,697
1
W
Loki
17,274
1,234
66
5
5
292,639
0
L
Mercury
11,571
827
13
1
1
132,592
0
W
Baron Samedi
14,013
1,001
55
4
2
258,126
0
L
Medusa
13,689
978
72
5
1
275,623
4
W
Nox
14,941
1,067
83
6
1
282,934
0
L
Nu Wa
13,457
961
33
2
1
222,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role