Player Matchup

Kali
Kali
AoA Envy
Kali
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 125L
1,392 Elo+
Party 2
Chaac
Chaac
AoA Necro
Chaac
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 23L
1,444 Elo+
Party 2
Charybdis
Charybdis
DimplyRaindrop
Charybdis
Level 126
God Stats
12W - 17L
1,411 SR
Queue Stats
538W - 581L
1,362 Elo+
Party 3
Hades
Hades
Dimplyraindrop
Hades
Level 123
God Stats
20W - 16L
1,790 SR
Queue Stats
496W - 549L
1,372 Elo+
Party 3
Terra
Terra
TirelessGuerilla
Terra
Level 123
God Stats
5W - 8L
1,463 SR
Queue Stats
189W - 194L
1,356 Elo+
Solo
Team Averages
Level 85
1,533 SR
1,385 Elo+

VS

Team Averages
Level 79
1,360 SR
1,380 Elo+
Neith
Neith
Derpalaid
Neith
Level 16
God Stats
3W - 4L
1,473 SR
Queue Stats
4W - 5L
1,365 Elo+
Party 1
Anubis
Anubis
Inappropriate12
Anubis
Level 122
God Stats
2W - 6L
1,205 SR
Queue Stats
133W - 154L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
Indecisive2533
Cthulhu
Level 89
God Stats
1W - 4L
1,143 SR
Queue Stats
122W - 128L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
MilanCaf
Guan Yu
Level 104
God Stats
23W - 18L
1,582 SR
Queue Stats
392W - 434L
1,366 Elo+
Solo
Horus
Horus
Umbriel5279
Horus
Level 64
God Stats
14W - 24L
1,398 SR
Queue Stats
249W - 290L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
2 / 7 / 2
8,334
417
5,988
17,796
7,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
AoA Necro
Chaac
13
0 / 5 / 1
8,490
425
6,181
18,262
11,023
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
DimplyRaindrop
Charybdis
15
8 / 5 / 2
9,958
498
15,192
21,310
8,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 5 / 5
9,162
458
13,341
18,856
10,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 5
9,322
466
5,147
21,449
18,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Derpalaid
Neith
14
4 / 3 / 4
9,154
458
10,462
9,736
3,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 5 / 8
9,738
487
17,285
15,378
8,289
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 6 / 8
9,627
481
13,892
17,337
8,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
MilanCaf
Guan Yu
16
6 / 2 / 5
10,329
516
12,050
17,607
10,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
7 / 0 / 4
11,215
561
17,099
13,243
11,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
15
Kills
24
24
Deaths
16
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kali
2
7
2
0.43
L
Chaac
AoA Necro
Chaac
0
5
1
0.1
W
Neith
Derpalaid
Neith
4
3
4
2
L
Charybdis
DimplyRaindrop
Charybdis
8
5
2
1.8
L
4
5
5
1.3
W
4
5
8
1.6
W
3
6
8
1.17
W
Guan Yu
MilanCaf
Guan Yu
6
2
5
4.25
L
1
2
5
1.75
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,849
Damage
70,788
97,673
Taken
73,301
56,192
Mitigated
41,519
29,003
Healing
26,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
5,988
2,870
0
1,484
17,796
7,588
0
5,827
11,841
0
45,608
L
Chaac
AoA Necro
Chaac
6,181
1,202
0
3,260
18,262
11,023
1,917
1,983
15,668
0
45,479
W
Neith
Derpalaid
Neith
10,462
4,112
0
2,276
9,736
3,705
3,368
2,314
7,314
0
46,472
L
Charybdis
DimplyRaindrop
Charybdis
15,192
7,891
43
6,471
21,310
8,224
2,299
7,416
13,791
0
64,413
L
13,341
1,512
180
6,865
18,856
10,529
288
8,234
10,497
55,435
0
W
17,285
1,625
0
6,807
15,378
8,289
1,630
5,242
9,760
61,725
0
W
13,892
732
289
2,884
17,337
8,423
486
4,762
12,436
59,865
0
W
Guan Yu
MilanCaf
Guan Yu
12,050
1,710
1,591
7,764
17,607
10,046
461
3,565
13,670
0
71,735
L
5,147
599
4,203
6,497
21,449
18,828
247
7,717
13,604
33,757
0
W
17,099
6,577
268
4,657
13,243
11,056
1,266
1,731
11,404
0
78,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,266
Gold Earned
50,063
363
Minions Killed
484
0
Camps Cleared
0
1,763,225
Distance Traveled
1,842,695
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,334
417
58
3
0
393,999
0
L
Chaac
8,490
425
72
4
0
340,250
0
W
Neith
9,154
458
75
4
0
307,083
4
L
Charybdis
9,958
498
103
5
0
337,747
4
L
Hades
9,162
458
87
4
0
302,486
5
W
Anubis
9,738
487
77
4
0
321,741
0
W
Cthulhu
9,627
481
92
5
0
369,449
0
W
Guan Yu
10,329
516
110
6
0
439,865
1
L
Terra
9,322
466
43
2
0
388,743
1
W
Horus
11,215
561
130
7
0
404,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role