Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Gold III
Bramsiito
Persephone
Gold III
Level 146
God Stats
1W - 6L
1,317 SR
Queue Stats
270W - 275L
1,458 MMR
Party 2
Khepri
Khepri
Gold IV
Ephavyy
Khepri
Gold IV
Level 126
God Stats
12W - 10L
1,564 SR
Queue Stats
111W - 119L
1,608 MMR
Party 1
Chaac
Chaac
Gold V
RUMMMANEH
Chaac
Gold V
Level 128
God Stats
1W - 3L
1,548 SR
Queue Stats
151W - 146L
1,425 MMR
Solo
Heimdallr
Heimdallr
Gold III
Trompette-Land
Heimdallr
Gold III
Level 75
God Stats
13W - 10L
1,785 SR
Queue Stats
209W - 197L
1,488 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,543 SR
1,496 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,584 SR
1,485 MMR
Arachne
Arachne
Gold IV
AsSaSsInEuKnow
Arachne
Gold IV
Level 120
God Stats
16W - 13L
1,475 SR
Queue Stats
173W - 183L
1,452 MMR
Solo
Skadi
Skadi
Gold IV
ELIT3xWCHx30997
Skadi
Gold IV
Level 134
God Stats
3W - 3L
1,552 SR
Queue Stats
457W - 447L
1,413 MMR
Solo
Hades
Hades
Gold III
KING OF BASHERS
Hades
Gold III
Level 129
God Stats
2W - 1L
1,703 SR
Queue Stats
251W - 248L
1,530 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Rezyl_Azzyr
Kuzenbo
Gold I
Level 158
God Stats
4W - 4L
1,359 SR
Queue Stats
260W - 258L
1,558 MMR
Solo
Vamana
Vamana
Gold III
iMR2xx
Vamana
Gold III
Level 138
God Stats
10W - 4L
1,832 SR
Queue Stats
124W - 128L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
7 / 4 / 6
14,858
495
20,586
32,182
20,717
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Bramsiito
Persephone
20
4 / 4 / 4
14,590
486
23,658
21,130
10,912
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Ephavyy
Khepri
15
0 / 8 / 8
11,184
373
10,043
31,182
42,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
RUMMMANEH
Chaac
20
5 / 4 / 6
15,141
505
28,172
38,503
42,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Trompette-Land
Heimdallr
20
2 / 10 / 6
12,999
433
19,176
32,429
19,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TyrThothKing ArthurAwilixPoseidon

VS

Bans
KaliLancelotAtlasIzanamiCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 8
16,308
544
22,370
32,242
18,611
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 4 / 11
17,836
595
33,217
25,445
13,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 6
15,940
531
24,306
29,519
20,220
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Rezyl_Azzyr
Kuzenbo
20
1 / 0 / 22
15,338
511
16,268
25,604
48,170
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
iMR2xx
Vamana
20
4 / 6 / 3
17,531
584
29,316
43,992
41,078
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
18
Kills
29
30
Deaths
18
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
4
6
2.5
W
9
5
8
2.6
L
Persephone
Bramsiito
Persephone
4
4
4
1.5
W
9
4
11
3.63
L
Khepri
Ephavyy
Khepri
0
8
8
0.5
W
6
3
6
3
L
Chaac
RUMMMANEH
Chaac
5
4
6
2
W
Kuzenbo
Rezyl_Azzyr
Kuzenbo
1
0
22
12
L
Heimdallr
Trompette-Land
Heimdallr
2
10
6
0.5
W
Vamana
iMR2xx
Vamana
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,635
Damage
125,477
155,426
Taken
156,802
136,893
Mitigated
141,642
37,742
Healing
54,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
20,586
5,665
0
8,708
32,182
20,717
0
9,197
22,985
0
125,097
W
22,370
16,436
924
9,004
32,242
18,611
45
5,794
26,308
0
157,594
L
Persephone
Bramsiito
Persephone
23,658
1,811
0
4,138
21,130
10,912
0
7,974
13,152
154,968
0
W
33,217
14,341
0
2,172
25,445
13,563
9,490
5,931
19,444
0
183,126
L
Khepri
Ephavyy
Khepri
10,043
882
0
3,504
31,182
42,872
0
9,512
21,670
35,712
0
W
24,306
3,592
3,361
16,545
29,519
20,220
7,654
11,464
18,055
159,718
0
L
Chaac
RUMMMANEH
Chaac
28,172
8,256
0
13,763
38,503
42,448
803
8,310
30,193
0
133,229
W
Kuzenbo
Rezyl_Azzyr
Kuzenbo
16,268
6,052
796
7,155
25,604
48,170
1,344
7,675
17,929
57,516
0
L
Heimdallr
Trompette-Land
Heimdallr
19,176
8,756
0
7,629
32,429
19,944
0
5,581
26,848
0
136,614
W
Vamana
iMR2xx
Vamana
29,316
14,460
0
14,309
43,992
41,078
1,510
5,876
38,116
0
177,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,772
Gold Earned
82,953
821
Minions Killed
942
0
Camps Cleared
0
2,648,577
Distance Traveled
2,939,494
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,858
495
166
6
0
589,056
1
W
Arachne
16,308
544
150
5
0
629,070
2
L
Persephone
14,590
486
193
6
0
503,740
11
W
Skadi
17,836
595
204
7
0
595,173
12
L
Khepri
11,184
373
49
2
0
534,306
6
W
Hades
15,940
531
263
9
0
556,974
3
L
Chaac
15,141
505
226
8
0
557,996
6
W
Kuzenbo
15,338
511
51
2
0
583,285
8
L
Heimdallr
12,999
433
187
6
0
463,479
3
W
Vamana
17,531
584
274
9
0
574,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role