Player Matchup

Hercules
Hercules
HollowHark
Hercules
Level 81
God Stats
1W - 1L
1,853 SR
Queue Stats
80W - 108L
1,408 Elo+
Party 1
King Arthur
King Arthur
Spade1337
King Arthur
Level 39
God Stats
0W - 1L
1,343 SR
Queue Stats
28W - 44L
1,349 Elo+
Party 1
Khepri
Khepri
T0XIC DREAMER
Khepri
Level 22
God Stats
0W - 4L
1,279 SR
Queue Stats
37W - 46L
1,443 Elo+
Party 1
Team Averages
Level 47
1,492 SR
1,400 Elo+

VS

Team Averages
Level 129
1,519 SR
1,523 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alittledirty
Hercules
Level 159
God Stats
27W - 27L
1,557 SR
Queue Stats
69W - 67L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HollowHark
Hercules
10
1 / 3 / 2
7,059
706
7,248
15,303
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
Spade1337
King Arthur
10
0 / 7 / 3
6,451
645
6,350
13,402
6,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 5 / 1
7,283
728
5,366
13,871
7,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
6 / 2 / 9
8,508
851
13,394
9,233
4,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
 
Sol
13
3 / 0 / 11
8,105
811
11,820
6,641
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Alittledirty
Hercules
12
6 / 1 / 9
9,393
939
12,513
14,349
17,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
15
15
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
2
9
5.25
W
Sol
 
Sol
3
0
11
8.5
W
Hercules
Alittledirty
Hercules
6
1
9
10.5
L
Hercules
HollowHark
Hercules
1
3
2
0.67
L
King Arthur
Spade1337
King Arthur
0
7
3
0.21
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
37,727
42,576
Taken
30,223
26,701
Mitigated
24,371
5,224
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,394
6,018
0
3,207
9,233
4,795
893
1,275
7,874
0
28,955
W
Sol
 
Sol
11,820
7,384
0
3,367
6,641
2,482
1,825
1,303
5,303
37,770
0
W
Hercules
Alittledirty
Hercules
12,513
5,231
1,777
8,472
14,349
17,094
390
3,620
10,332
0
26,197
L
Hercules
HollowHark
Hercules
7,248
2,996
0
2,356
15,303
12,413
0
3,278
12,025
0
16,602
L
King Arthur
Spade1337
King Arthur
6,350
778
80
1,321
13,402
6,600
0
3,573
9,829
0
23,008
L
5,366
768
617
850
13,871
7,688
0
5,078
8,793
20,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,793
Gold Earned
26,006
90
Minions Killed
113
2
Camps Cleared
7
553,805
Distance Traveled
585,739
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,508
851
39
4
1
212,264
1
W
Sol
8,105
811
54
5
5
185,110
4
W
Hercules
9,393
939
20
2
1
188,365
6
L
Hercules
7,059
706
34
3
0
197,407
4
L
King Arthur
6,451
645
31
3
0
177,681
2
L
Khepri
7,283
728
25
3
2
178,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role