Player Matchup

Discordia
Discordia
Esdeaŧh
Discordia
Level 43
God Stats
25W - 30L
1,426 SR
Queue Stats
100W - 145L
1,380 Elo+
Party 3
Xbalanque
Xbalanque
Orehon
Xbalanque
Level 98
God Stats
2W - 2L
1,747 SR
Queue Stats
62W - 62L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
SweatyDen
Gilgamesh
Level 34
God Stats
5W - 3L
1,514 SR
Queue Stats
41W - 42L
1,434 Elo+
Party 1
Kali
Kali
dysphøria
Kali
Level 63
God Stats
4W - 3L
1,594 SR
Queue Stats
61W - 75L
1,397 Elo+
Party 3
Odin
Odin
sebastian627
Odin
Level 59
God Stats
2W - 0L
1,748 SR
Queue Stats
44W - 44L
1,457 Elo+
Party 1
Team Averages
Level 59
1,606 SR
1,425 Elo+

VS

Team Averages
Level 34
1,563 SR
1,419 Elo+
Mercury
Mercury
Speculaz
Mercury
Level 61
God Stats
2W - 3L
1,382 SR
Queue Stats
7W - 8L
1,371 Elo+
Party 2
Yu Huang
Yu Huang
akkrubio
Yu Huang
Level 43
God Stats
2W - 1L
1,789 SR
Queue Stats
41W - 52L
1,376 Elo+
Solo
Scylla
Scylla
lurs
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,465 Elo+
Party 2
Apollo
Apollo
matnar1
Apollo
Level 16
God Stats
0W - 1L
1,646 SR
Queue Stats
6W - 4L
1,520 Elo+
Party 2
Odin
Odin
sexguden123
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Esdeaŧh
Discordia
18
6 / 6 / 8
12,245
557
15,913
11,892
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Orehon
Xbalanque
20
14 / 4 / 16
14,616
664
32,658
23,773
12,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
SweatyDen
Gilgamesh
16
7 / 4 / 21
12,385
563
12,567
22,996
30,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 6 / 8
12,282
558
11,383
27,374
15,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 14
12,581
572
8,569
14,050
17,141
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Speculaz
Mercury
15
5 / 10 / 9
10,045
457
12,942
25,508
10,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yu Huang
akkrubio
Yu Huang
14
2 / 11 / 4
9,430
429
11,422
19,388
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
lurs
Scylla
18
8 / 5 / 4
11,666
530
17,018
19,491
7,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
matnar1
Apollo
15
2 / 7 / 6
10,189
463
15,730
19,621
8,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 5 / 4
10,461
476
6,145
20,391
25,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
48
38
Kills
21
21
Deaths
38
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
Esdeaŧh
Discordia
6
6
8
1.67
W
Xbalanque
Orehon
Xbalanque
14
4
16
5.5
L
Mercury
Speculaz
Mercury
5
10
9
0.95
W
Gilgamesh
SweatyDen
Gilgamesh
7
4
21
4.38
L
Yu Huang
akkrubio
Yu Huang
2
11
4
0.36
W
5
6
8
1.5
L
Scylla
lurs
Scylla
8
5
4
2
L
Apollo
matnar1
Apollo
2
7
6
0.71
W
6
1
14
13
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,090
Damage
63,257
100,085
Taken
104,399
81,667
Mitigated
59,350
23,251
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Esdeaŧh
Discordia
15,913
185
778
1,409
11,892
5,599
2,225
5,060
6,550
80,603
0
W
Xbalanque
Orehon
Xbalanque
32,658
21,682
0
9,379
23,773
12,761
7,735
8,171
15,551
0
153,655
L
Mercury
Speculaz
Mercury
12,942
6,644
0
500
25,508
10,773
0
4,821
20,687
0
66,409
W
Gilgamesh
SweatyDen
Gilgamesh
12,567
2,475
720
2,007
22,996
30,382
142
7,999
14,880
0
26,492
L
Yu Huang
akkrubio
Yu Huang
11,422
1,856
294
1,426
19,388
6,993
1,610
2,214
17,174
60,748
0
W
11,383
8,734
0
8,091
27,374
15,784
2,948
4,026
23,182
0
83,178
L
Scylla
lurs
Scylla
17,018
917
206
1,669
19,491
7,710
0
4,877
14,614
53,769
0
L
Apollo
matnar1
Apollo
15,730
9,540
0
2,754
19,621
8,450
1,137
2,046
17,575
0
73,296
W
8,569
2,409
0
867
14,050
17,141
1,736
4,009
9,879
0
54,616
L
6,145
1,857
0
125
20,391
25,424
0
3,049
17,342
0
45,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,109
Gold Earned
51,791
514
Minions Killed
457
0
Camps Cleared
0
2,021,150
Distance Traveled
1,912,579
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,245
557
108
5
0
384,926
4
W
Xbalanque
14,616
664
166
8
0
394,877
0
L
Mercury
10,045
457
76
3
0
426,657
1
W
Gilgamesh
12,385
563
12
1
0
432,708
5
L
Yu Huang
9,430
429
89
4
0
320,264
1
W
Kali
12,282
558
116
5
0
382,362
3
L
Scylla
11,666
530
78
4
0
378,419
1
L
Apollo
10,189
463
112
5
0
402,061
0
W
Odin
12,581
572
112
5
0
426,277
4
L
Odin
10,461
476
102
5
0
385,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role