Player Matchup

Janus
Janus
 
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
BreezyBriax4
Terra
Level 129
God Stats
2W - 6L
1,416 SR
Queue Stats
748W - 756L
1,417 Elo+
Solo
Scylla
Scylla
RedyDog
Scylla
Level 37
God Stats
2W - 0L
1,686 SR
Queue Stats
12W - 11L
1,298 Elo+
Solo
Osiris
Osiris
SininTv
Osiris
Level 128
God Stats
1W - 0L
1,889 SR
Queue Stats
85W - 79L
1,467 Elo+
Party 2
Team Averages
Level 96
1,598 SR
1,437 Elo+

VS

Team Averages
Level 67
1,397 SR
1,432 Elo+
Ra
Ra
Kumakaon_404
Ra
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 181L
1,439 Elo+
Party 1
Hercules
Hercules
Shaad Spartan
Hercules
Level 118
God Stats
1W - 2L
1,442 SR
Queue Stats
209W - 204L
1,460 Elo+
Solo
Apollo
Apollo
StalkerFraco
Apollo
Level 45
God Stats
0W - 2L
1,282 SR
Queue Stats
104W - 125L
1,385 Elo+
Party 1
Yu Huang
Yu Huang
Toxic_Ghost7089
Yu Huang
Level 84
God Stats
1W - 5L
1,259 SR
Queue Stats
343W - 319L
1,450 Elo+
Solo
Mercury
Mercury
skevin152
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 1 / 14
13,767
725
21,050
13,295
7,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
 
Chaac
20
5 / 0 / 13
12,219
643
14,931
29,191
23,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

17
1 / 2 / 14
11,919
627
6,464
29,958
33,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
RedyDog
Scylla
20
7 / 3 / 14
13,605
716
24,614
16,985
9,854
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Osiris
SininTv
Osiris
20
5 / 1 / 13
13,129
691
19,197
26,171
25,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 4
11,555
608
21,973
17,635
9,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
Shaad Spartan
Hercules
16
0 / 5 / 5
9,802
516
14,054
27,024
29,775
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
15
1 / 7 / 0
9,691
510
5,967
17,455
7,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
20
2 / 5 / 4
11,615
611
32,545
17,429
9,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
skevin152
Mercury
18
2 / 3 / 3
10,803
569
8,611
15,778
9,025
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
25
Kills
7
7
Deaths
25
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
14
14
W
Chaac
 
Chaac
5
0
13
11.5
W
1
2
14
4
L
2
5
4
0.8
W
Scylla
RedyDog
Scylla
7
3
14
4.67
L
Hercules
Shaad Spartan
Hercules
0
5
5
0.5
W
Osiris
SininTv
Osiris
5
1
13
11.5
L
Apollo
1
7
0
0.14
L
Yu Huang
2
5
4
0.8
L
Mercury
skevin152
Mercury
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,256
Damage
83,150
115,600
Taken
95,321
99,969
Mitigated
65,692
58,027
Healing
41,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
21,050
1,186
3,797
2,186
13,295
7,640
1,294
6,377
6,918
68,195
0
W
Chaac
 
Chaac
14,931
867
3,843
13,586
29,191
23,813
794
12,668
16,523
0
22,463
W
6,464
1,450
15,639
9,287
29,958
33,275
1,001
13,841
16,117
11,038
0
L
21,973
2,263
9,613
6,085
17,635
9,454
58
11,892
5,743
47,489
0
W
Scylla
RedyDog
Scylla
24,614
407
1,682
1,117
16,985
9,854
1,692
7,996
8,989
47,823
0
L
Hercules
Shaad Spartan
Hercules
14,054
2,136
2,721
11,149
27,024
29,775
0
9,988
17,036
0
22,131
W
Osiris
SininTv
Osiris
19,197
5,039
3,962
2,928
26,171
25,387
3,816
13,636
12,535
4,096
35,965
L
Apollo
5,967
1,980
488
1,658
17,455
7,792
0
11,628
5,827
0
13,113
L
Yu Huang
32,545
2,281
902
3,600
17,429
9,646
227
9,761
7,668
64,288
0
L
Mercury
skevin152
Mercury
8,611
1,724
2,685
2,829
15,778
9,025
0
10,587
5,191
0
15,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,639
Gold Earned
53,466
195
Minions Killed
183
0
Camps Cleared
0
1,852,738
Distance Traveled
1,542,580
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,767
725
101
5
0
369,746
0
W
Chaac
12,219
643
15
1
0
422,634
1
W
Terra
11,919
627
7
0
0
345,229
0
L
Ra
11,555
608
70
4
0
323,701
0
W
Scylla
13,605
716
46
2
0
352,915
4
L
Hercules
9,802
516
10
1
0
286,517
0
W
Osiris
13,129
691
26
1
0
362,214
1
L
Apollo
9,691
510
11
1
0
308,323
0
L
Yu Huang
11,615
611
73
4
0
297,214
0
L
Mercury
10,803
569
19
1
0
326,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role