Player Matchup

Fafnir
Fafnir
Platinum III
MMessias2
Fafnir
Platinum III
Level 160
God Stats
97W - 73L
1,671 SR
Queue Stats
1,503W - 1,553L
1,841 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Otto96
Baba Yaga
Gold III
Level 140
God Stats
8W - 7L
1,576 SR
Queue Stats
174W - 173L
1,543 MMR
Solo
Lancelot
Lancelot
Diamond IV
ToonForce
Lancelot
Diamond IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
2,227 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Ziuhz
Cernunnos
Platinum II
Level 159
God Stats
19W - 22L
1,773 SR
Queue Stats
746W - 769L
1,861 MMR
Solo
Ullr
Ullr
Platinum I
Łílith
Ullr
Platinum I
Level 54
God Stats
0W - 3L
1,301 SR
Queue Stats
35W - 24L
1,897 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,564 SR
1,874 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,576 SR
1,712 MMR
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
Herculeshyuga
Ne Zha
Gold IV
Level 55
God Stats
6W - 2L
1,861 SR
Queue Stats
89W - 52L
1,808 MMR
Solo
Hachiman
Hachiman
Platinum I
HotWheelsShrkAtk
Hachiman
Platinum I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 18L
2,250 MMR
Party 1
Hera
Hera
Bronze III
luislixo
Hera
Bronze III
Level 91
God Stats
2W - 0L
1,520 SR
Queue Stats
11W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MMessias2
Fafnir
16
3 / 4 / 6
11,506
443
9,894
27,623
43,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
Otto96
Baba Yaga
18
1 / 8 / 2
12,063
464
11,071
21,485
11,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
ToonForce
Lancelot
19
9 / 5 / 3
13,939
536
31,559
39,134
50,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
Ziuhz
Cernunnos
17
0 / 13 / 2
10,610
408
14,229
27,755
12,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
19
2 / 9 / 5
12,586
484
20,623
29,021
15,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
RatatoskrAthenaKali

VS

Bans
GebRavanaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
5 / 4 / 11
16,613
639
25,270
36,217
55,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
 
Nemesis
20
11 / 1 / 13
16,546
636
22,446
25,351
15,709
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
6 / 2 / 18
14,550
560
21,674
36,556
48,275
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
15 / 2 / 10
17,848
686
33,828
27,381
14,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
18
2 / 6 / 7
13,406
516
14,449
15,040
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
15
Kills
39
39
Deaths
15
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
4
11
2.63
W
Nemesis
 
Nemesis
11
1
13
17.5
W
6
2
18
7.5
W
15
2
10
10
L
Fafnir
MMessias2
Fafnir
3
4
6
1.5
L
Baba Yaga
Otto96
Baba Yaga
1
8
2
0.25
L
Lancelot
ToonForce
Lancelot
9
5
3
2.1
L
Cernunnos
Ziuhz
Cernunnos
0
13
2
0.08
W
Hera
2
6
7
0.92
L
Ullr
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,376
Damage
117,667
145,018
Taken
140,545
133,441
Mitigated
141,891
34,355
Healing
40,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
25,270
2,713
0
9,004
36,217
55,780
58
1,696
34,521
484
148,799
W
Nemesis
 
Nemesis
22,446
12,753
0
4,384
25,351
15,709
0
5,251
19,446
0
186,845
W
21,674
6,899
390
10,662
36,556
48,275
2,214
9,084
27,472
70
84,541
W
33,828
27,438
0
14,350
27,381
14,641
11,129
4,133
23,248
0
214,446
L
Fafnir
MMessias2
Fafnir
9,894
2,778
0
5,150
27,623
43,785
0
5,669
21,954
37,923
0
L
Baba Yaga
Otto96
Baba Yaga
11,071
393
0
3,693
21,485
11,750
0
3,745
17,740
108,220
0
L
Lancelot
ToonForce
Lancelot
31,559
8,632
0
16,452
39,134
50,235
0
4,551
34,583
0
119,600
L
Cernunnos
Ziuhz
Cernunnos
14,229
6,274
0
3,953
27,755
12,050
1,488
0
27,755
0
86,398
W
Hera
14,449
4,335
315
1,636
15,040
7,486
1,504
4,690
10,350
95,692
0
L
Ullr
20,623
11,153
0
5,107
29,021
15,621
0
1,571
27,450
0
104,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,704
Gold Earned
78,963
676
Minions Killed
930
0
Camps Cleared
0
2,347,326
Distance Traveled
2,596,975
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,613
639
239
9
0
521,283
6
W
Nemesis
16,546
636
225
9
0
602,992
3
W
Ne Zha
14,550
560
75
3
0
531,294
1
W
Hachiman
17,848
686
247
10
0
474,557
2
L
Fafnir
11,506
443
45
2
0
498,361
6
L
Baba Yaga
12,063
464
178
7
0
406,127
8
L
Lancelot
13,939
536
169
7
0
530,128
3
L
Cernunnos
10,610
408
135
5
0
413,750
1
W
Hera
13,406
516
144
6
0
466,849
6
L
Ullr
12,586
484
149
6
0
498,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role