Player Matchup

Nemesis
Nemesis
CRANK_S33Sion
Nemesis
Level 155
God Stats
3W - 2L
1,501 SR
Queue Stats
295W - 333L
1,454 Elo+
Solo
Khepri
Khepri
FoolJ
Khepri
Level 86
God Stats
1W - 1L
1,256 SR
Queue Stats
7W - 10L
1,320 Elo+
Solo
Medusa
Medusa
Garebare272
Medusa
Level 46
God Stats
1W - 1L
1,447 SR
Queue Stats
160W - 147L
1,474 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SquishyHappyPoo
Kumbhakarna
Level 48
God Stats
4W - 6L
1,422 SR
Queue Stats
119W - 119L
1,462 Elo+
Party 1
Baba Yaga
Baba Yaga
aJusticee
Baba Yaga
Level 120
God Stats
16W - 10L
1,567 SR
Queue Stats
472W - 474L
1,492 Elo+
Solo
Team Averages
Level 91
1,439 SR
1,440 Elo+

VS

Team Averages
Level 101
1,584 SR
1,496 Elo+
Nemesis
Nemesis
Dr Haru MD
Nemesis
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
279W - 297L
1,469 Elo+
Solo
Vulcan
Vulcan
Lindow7
Vulcan
Level 78
God Stats
2W - 2L
1,471 SR
Queue Stats
73W - 63L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
McLovin92
Ah Muzen Cab
Level 117
God Stats
5W - 2L
1,763 SR
Queue Stats
174W - 201L
1,460 Elo+
Solo
Ullr
Ullr
URAnium FAnGz
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
grac3
Erlang Shen
Level 81
God Stats
1W - 1L
1,688 SR
Queue Stats
369W - 402L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
1 / 11 / 8
12,538
502
11,798
37,055
39,012
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
FoolJ
Khepri
20
4 / 4 / 16
15,195
608
12,057
33,254
61,958
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
20
15 / 3 / 9
17,976
719
45,966
27,960
21,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
SquishyHappyPoo
Kumbhakarna
20
2 / 2 / 24
16,795
672
16,379
48,496
85,276
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
aJusticee
Baba Yaga
20
8 / 4 / 13
16,113
645
44,200
31,843
25,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dr Haru MD
Nemesis
20
0 / 6 / 18
14,764
591
13,939
39,509
44,912
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
Lindow7
Vulcan
20
9 / 5 / 11
16,356
654
65,954
18,493
11,615
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
McLovin92
Ah Muzen Cab
20
6 / 6 / 13
14,677
587
34,147
27,871
15,114
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 7 / 15
14,128
565
21,808
25,458
13,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
grac3
Erlang Shen
20
6 / 7 / 13
15,309
612
18,668
38,337
36,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
94
30
Kills
24
24
Deaths
31
70
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
11
8
0.45
L
Nemesis
Dr Haru MD
Nemesis
0
6
18
1.5
W
Khepri
FoolJ
Khepri
4
4
16
3
W
Medusa
15
3
9
6.5
L
Vulcan
Lindow7
Vulcan
9
5
11
2.9
L
Ah Muzen Cab
McLovin92
Ah Muzen Cab
6
6
13
2.08
W
Kumbhakarna
SquishyHappyPoo
Kumbhakarna
2
2
24
7
L
3
7
15
1.5
W
Baba Yaga
aJusticee
Baba Yaga
8
4
13
3.63
L
Erlang Shen
grac3
Erlang Shen
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,400
Damage
154,516
178,608
Taken
149,668
233,180
Mitigated
121,349
67,424
Healing
53,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
11,798
4,125
5,575
5,766
37,055
39,012
642
12,095
24,960
0
19,055
L
Nemesis
Dr Haru MD
Nemesis
13,939
3,897
3,622
12,441
39,509
44,912
1,127
17,669
21,840
0
22,341
W
Khepri
FoolJ
Khepri
12,057
992
2,375
2,686
33,254
61,958
162
9,425
23,829
25,972
0
W
Medusa
45,966
19,136
4,990
8,181
27,960
21,530
4,263
11,123
16,837
0
104,750
L
Vulcan
Lindow7
Vulcan
65,954
23,147
885
1,484
18,493
11,615
1,018
11,292
7,201
107,567
0
L
Ah Muzen Cab
McLovin92
Ah Muzen Cab
34,147
20,784
4,404
10,140
27,871
15,114
64
15,694
12,177
0
74,320
W
Kumbhakarna
SquishyHappyPoo
Kumbhakarna
16,379
1,227
3,365
18,502
48,496
85,276
137
18,238
30,258
40,048
0
L
21,808
9,393
2,456
3,632
25,458
13,699
3,751
10,865
14,593
0
43,954
W
Baba Yaga
aJusticee
Baba Yaga
44,200
3,654
5,597
10,387
31,843
25,404
3,013
15,123
16,720
93,759
0
L
Erlang Shen
grac3
Erlang Shen
18,668
8,674
5,660
9,070
38,337
36,009
901
17,116
21,221
239
26,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,617
Gold Earned
75,234
326
Minions Killed
233
0
Camps Cleared
0
2,235,689
Distance Traveled
2,183,266
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,538
502
17
1
0
435,747
3
L
Nemesis
14,764
591
19
1
0
492,061
2
W
Khepri
15,195
608
31
1
0
470,729
1
W
Medusa
17,976
719
122
5
0
423,337
0
L
Vulcan
16,356
654
88
4
0
496,042
1
L
Ah Muzen Cab
14,677
587
90
4
0
379,373
0
W
Kumbhakarna
16,795
672
48
2
0
488,554
1
L
Ullr
14,128
565
27
1
0
390,765
0
W
Baba Yaga
16,113
645
108
4
0
417,322
1
L
Erlang Shen
15,309
612
9
0
0
425,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role